Hacking Post your WiiU cheat codes here!

Yveltal

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Why?

For example in Splatoon having inf money is really nice. Everytime re-rolling gears can be really frustrating and farming money all the time very annoying. I hope someone is also interested in finding a cheat code for infinite money in Splatoon.
 
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Magnus87

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Why?

For example in Splatoon having inf money is really nice. Everytime re-rolling gears can be really frustrating and farming money all the time very annoying. I hope someone is also interested in finding a cheat code for infinite money in Splatoon.

Because it fuck the online mode D:
If someone want to use offline, no problem.
 

Yveltal

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Because it fuck the online mode D:
If someone want to use offline, no problem.

If you only want to play Splatoon offline, it's not worth the money to pay for the game. It's the online feature that makes Splatoon the game we know. Of course you cheat it offline and you don't get an "unfair" advantage online because everybody with enough time and patience can do it; one-shots or invincibility would be "unfair" for example, but re-rolling just frustrates/annoys especially when you even make your gear even worse. It's like PKHex for pokemon, you create them just for competitive play because laziness is a thing and it opens the possibility to create more movesets in a shorter time.
 
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CosmoCortney

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No because the more funny stuff is made via pointer locations :(
Anyways, yeah, I still don't get it sorry. I know that a pointer redirects to the value where we need to replace stuff but that's all then...

maybe this helps:
pointer.png
 
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Cyan

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another example, maybe it's easier with "area" used by the game :
ex2_diagram.gif



I'll be using the same color than Cosmo's picture above.

if the "level data" is bigger, the mario's stat is located at a different position in RAM.
but the "start" of "Mario data" is always known by the game or else the game could not edit your health point, your lives, etc.

what you need is to get the start address of Mario data, and from this point you know that the health is always at the same distance than the start. So you have to add a fixed value to reach "health data"


So pointers are working like that:
As "mario data" is always located at a different place, the game use a pointer.
Pointer is a location in Memory that NEVER move. so it's easy to read its content.
(for this tutorial, it's not moving)


The "Mario data pointer" contains the start address of Mario data.
4443BB4C contains is the Start address of Mario data
46381A0C is the Start address of Mario data
+ 9c is the distance between the start address of Mario data and Mario's health.
46381AA8 is the health location.


To calculate :
[4443BB4C] +9C xxxxxx

1. use memory viewer.
2. peek (go to) 4443BB4C
3. write the value you find here (example 46381A0C) into your windows calculator, in developer mode, hex.
4. to reach the Mario health location, you need to add +9c, so on your calculator you need to calculate : 46381A0C+ 9c = 46381AA8
5. the result IS the Mario Health location, this is the address you need to poke.
6. peek (go to) 46381AA8 and poke XXXXXXXX
 

CosmoCortney

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Okay, you managed to confuse me even more X'D
So, how do I calculate the +9C here? Windows Calc in HEX mode is clearly not the right step here.
It is. copy the value at 4443BB4C (46381A0C or 461E3134) into you hex calculator and add 9C to it. then you have the address where to write you value at :)
 
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EpicLPer

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It is. copy the value at 4443BB4C (46381A0C or 461E3134) into you hex calculator and add 9C to it. then you have the address where to write you value at :)
Oh I know why this confused me so much... You forgot to add the "6" to the right down panel after the first 4, that's why xD
 

CosmoCortney

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Oh I know why this confused me so much... You forgot to add the "6" to the right down panel after the first 4, that's why xD
oups, this got cut by correcting the addresses (you need to add 0x10000000 because that's where the game's memory actually starts)
 

EpicLPer

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oups, this got cut by correcting the addresses (you need to add 0x10000000 because that's where the game's memory actually starts)
Well I think I get how this works no, thanks man! :D

PS.: If possible you should correct this since people in the future might read this too and get confused like I was here too ^^

--------------------- MERGED ---------------------------

Btw. is there any list of known pointer locations yet? Would be useful (if I understood the whole logic about pointers right).
 

CosmoCortney

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Well I think I get how this works no, thanks man! :D

PS.: If possible you should correct this since people in the future might read this too and get confused like I was here too ^^

--------------------- MERGED ---------------------------

Btw. is there any list of known pointer locations yet? Would be useful (if I understood the whole logic about pointers right).
done :)
 
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Cyan

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Btw. is there any list of known pointer locations yet? Would be useful (if I understood the whole logic about pointers right).
All games are using different pointers and different memory location for their pointers.
users who are posting cheatcodes here are doing what you want : creating a list of known pointers+distance to specific and useful editable data for each games.

[pointer location]+distance value_to_poke

but some cheatcodes don't need pointers, if the data you want to edit is always at the same memory location, it's only :
Address_to_poke Value_to_poke


edit:
re-reading your question
What to poke there when people write "xxxxx", example for Mario Kart?
Sorry, I missed that.

When you have "xx" in the code to poke, it means the user has to choose a value.
for example
Code:
Change player color [Cyan]
10525BE0 000000xx
* xx = color

01 = Red
02 = Blue
03 = Green

if you want red, you need to poke 00000001
if you want blue, you need to poke 00000002
etc.

the "x" length should match the content you need to edit.
0000XXXX means that you need to replace 4 numbers.
XXXXXXXX means that you need to replace 8 numbers.
XXXXYYZZ means that there are 3 groups to replace : XXXX and YY and ZZ, each of them have a different function. like ItemID, amount, etc.

for mario kart, look in the first spoiler to get all the possible values you can use.
 

Reecey

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How does the speed codes in MK8 work do you have to put different values at the end for different speeds? there are no other codes.
 

gamesquest1

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sorry if i'm screwing up any sort of code format, but these codes are fairly pointless, but oh well i wanted to have a mess about,i only recently got the game so didn't have much unlocked, and if you use a character ID of a character you don't have unlocked, weird stuff happens so i cant check the other values for that code...oh i also didn't note down the chapter for those level codes at first, so ....er yeah
Code:
hyrule warriors 1.7 EUR
Max Rupees
35501B84 0098967F

Change Character (free-mode)
355020FC XXXXXXXX
0000FFFF = Link
0002FFFF = Sheik
0003FFFF = Impa
0004FFFF = Ganondorf
000DFFFF = Lana
002CFFFF = Cia
002DFFFF = Volga
002EFFFF = Wizzro

Change Level (free-mode)
35502100 xxxxxxxx
02000000 Hyrule Field
02000001 Eldin Caves
02000002 Faron Woods
02000003 Valley of Seers
02000004 Land of Myth
02000005 The Water Temple
02000006 Twilight Field
02000007 Palace of Twilight
02000008 Sktloft
02000009 Sealed Grounds
0200000A temple of the sacred sword
0200000B temple of souls
0200000C Valley of Seers
0200000D Gerudo Desert
0200000E Valley of Seers
0200000F Hyrule Field (battle of the Triforce)
02000010 Grand Finale (enduring resolve)
02000011 Ganons Tower (liberation of the triforce)
 
Last edited by gamesquest1,

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sorry if i'm screwing up any sort of code format, but these codes are fairly pointless, but oh well i wanted to have a mess about,i only recently got the game so didn't have much unlocked, and if you use a character ID of a character you don't have unlocked, weird stuff happens so i cant check the other values for that code...oh i also didn't note down the chapter for those level codes at first, so ....er yeah
Code:
hyrule warriors 1.7 EUR
change character
355020FC XXXXXXXX
0000FFFF = Link
0002FFFF = Sheik
0003FFFF = Impa
0004FFFF = Ganondorf
000DFFFF = Lana
002CFFFF = Cia
002DFFFF = Volga
002EFFFF = Wizzro

change level
35502100 xxxxxxxx
02000000 Hyrule Field
02000001 Eldin Caves
02000002 Faron Woods
02000003 Valley of Seers
02000004 Land of Myth
02000005 The Water Temple
02000006 Twilight Field
02000007 Palace of Twilight
02000008 Sktloft
02000009 Sealed Grounds
0200000A temple of the sacred sword
0200000B temple of souls
0200000C Valley of Seers
0200000D Gerudo Desert
0200000E Valley of Seers
0200000F Hyrule Field (battle of the Triforce)
02000010 Grand Finale (enduring resolve)
02000011 Ganons Tower (liberation of the triforce)
I wonder what would happen if the change level and change character cheats get used in the middle of a battle...
 
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