Hacking Post your WiiU cheat codes here!

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Tokyo Mirrage Sessions #FE [ASEP] (Uncensored)

Max/Infinite Yen [Shinzuya]
00020000 4C32F468
0098967F 00000000

You'll need the custom made Uncensored Patch which you can install with Wupinstaller in order to use the code.

More codes are coming.

If you have other versions, use FEGecko instead https://github.com/mimicax/XCXGecko/releases/tag/sfe0.2
 

I followed the steps, but I keep getting this error:

SEVERE:
java.net.SocketTimeoutException: Read timed out
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.socketRead(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.BufferedInputStream.fill(Unknown Source)
at java.io.BufferedInputStream.read1(Unknown Source)
at java.io.BufferedInputStream.read(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at java.net.HttpURLConnection.getResponseCode(Unknown Source)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:655)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:628)
at org.jsoup.helper.HttpConnection.execute(HttpConnection.java:260)
at org.jsoup.helper.HttpConnection.get(HttpConnection.java:249)
at wiiudev.gecko.client.t.C(Unknown Source)
at wiiudev.gecko.client.Sd.ca(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Once I tried to connect the IP, my gamepad showed a black screen with some text, I forgot what it said but I just know something bad happened during the process.
 
I followed the steps, but I keep getting this error:

SEVERE:
java.net.SocketTimeoutException: Read timed out
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.socketRead(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.BufferedInputStream.fill(Unknown Source)
at java.io.BufferedInputStream.read1(Unknown Source)
at java.io.BufferedInputStream.read(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at java.net.HttpURLConnection.getResponseCode(Unknown Source)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:655)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:628)
at org.jsoup.helper.HttpConnection.execute(HttpConnection.java:260)
at org.jsoup.helper.HttpConnection.get(HttpConnection.java:249)
at wiiudev.gecko.client.t.C(Unknown Source)
at wiiudev.gecko.client.Sd.ca(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Once I tried to connect the IP, my gamepad showed a black screen with some text, I forgot what it said but I just know something bad happened during the process.

Hmm well im not really an expert on errors.. im just a dude that makes codes. but i believe that usually means tcpgecko crashed, and thus your game crashed likely as well. Try turning off your antivirus while doing this since they sometimes can sometimes cause problems, also make sure your game is fully loaded up and youre in the game before connecting Jgecko. and also ensure youre using the same wifi network on your computer as you are on the wii.. and dont use an Ethernet/LAN adapter.
 
does it work online?

there is no way to cheat online in this game

as arck said, it is not possible.
Pokkens Online Service basically has everything about the Player in their Server, so the HP too.
You will see that yourself has Infinite HP, but for your enemy it decreases and you can die.
 
as arck said, it is not possible.
Pokkens Online Service basically has everything about the Player in their Server, so the HP too.
You will see that yourself has Infinite HP, but for your enemy it decreases and you can die.

A lot of people believe that. same was said about brawl and smash 4 but it was possible in brawl. Character modify worked in brawl and someone manage to hack percentage online in smash 4 online. So it's possible
 
I followed the steps, but I keep getting this error:

SEVERE:
java.net.SocketTimeoutException: Read timed out
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.socketRead(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.BufferedInputStream.fill(Unknown Source)
at java.io.BufferedInputStream.read1(Unknown Source)
at java.io.BufferedInputStream.read(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at java.net.HttpURLConnection.getResponseCode(Unknown Source)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:655)
at org.jsoup.helper.HttpConnection$Response.execute(HttpConnection.java:628)
at org.jsoup.helper.HttpConnection.execute(HttpConnection.java:260)
at org.jsoup.helper.HttpConnection.get(HttpConnection.java:249)
at wiiudev.gecko.client.t.C(Unknown Source)
at wiiudev.gecko.client.Sd.ca(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Once I tried to connect the IP, my gamepad showed a black screen with some text, I forgot what it said but I just know something bad happened during the process.

I had the same issue. Be sure you are using BullyWiiPlaza version of TCPGecko and JGeckoU. https://github.com/BullyWiiPlaza
 
A lot of people believe that. same was said about brawl and smash 4 but it was possible in brawl. Character modify worked in brawl and someone manage to hack percentage online in smash 4 online. So it's possible
smash and pokken are 2 complete different games, maybe it works, but then I do not know how.
 
A lot of people believe that. same was said about brawl and smash 4 but it was possible in brawl. Character modify worked in brawl and someone manage to hack percentage online in smash 4 online. So it's possible
The only reason why the character worked is because choosing your character is client-sided so you can control that and cheat let's say Giga Bowser since he happened to be a character you can use because the value existed. Everything during the battle is synchronized so modifying those causes the battle to desync/disconnect. I'm not so sure about the percentage thing, is there definite proof of it working flawlessly? It definitely can't be done the "usual" way by editing your percentage during the match but by modifying the battle settings a certain way or something tricky like that. You're very restricted in what you can do since both games need to recognize the legitimacy of what's going on.
 
Last edited by BullyWiiPlaza,
A lot of people believe that. same was said about brawl and smash 4 but it was possible in brawl. Character modify worked in brawl and someone manage to hack percentage online in smash 4 online. So it's possible

I've tried. but the clients always desync from each other when one client expects a value that the other client doesn't have.

Might be able to give yourself an absurd amount of health?
 
Last edited by acidmango,
i finally did it. This shouldnt have taken as long as it did but oh well.

BoTW

Every Night is a BloodMoon [skoolzout1]
00000000 3FF765B3
00000001 00000000

Never a BloodMoon [skoolzout1]
00000000 3FF765B3
00000000 00000000

*as a side note, the first code that makes every night a BloodMoon will still cause everynight to be a blood moon even when turned off, so you have to turn on the second code for just a second in order to return the cycle to normal.

@Casis i believe you wanted to know when i finally found a bloodmoon code


I recommend using this code to fast forward to night time if you want the blood moon to happen right away.

Fast Forward/Rewind time (Gamepad) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
03010000 1127115E
00000480 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 1127115E
00000880 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
(ZL + Dpadleft subtracts 1hr from current time, ZL+dpadRight adds 1hr)

Fast Forward Rewind time (pro controller) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
D0000000 DEADCAFE
03010000 112671AA
00008080 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 112671AA
00000082 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
Same instructions as above code.

Well, you finally did it with the Blood Moon thing. Congratulations, good sir... and yeah, it's been awhile since we've spoken.
 
Well, you finally did it with the Blood Moon thing. Congratulations, good sir... and yeah, it's been awhile since we've spoken.
Indeed. I decided to play Mario maker the other day for fun for a bit. And when I turned on your Infinite mercy invisibility code it turned Mario invisible, is that normal? Lol. I believe I was invincible though so that's a plus
 
Indeed. I decided to play Mario maker the other day for fun for a bit. And when I turned on your Infinite mercy invisibility code it turned Mario invisible, is that normal? Lol. I believe I was invincible though so that's a plus

Well, yeah, my M.I.T. code can do that, ergo that is normal. And, it goes without saying, but some levels are incredibly cheap as all hell.
 

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