Hacking Post your WiiU cheat codes here!

PandaOnSmack

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I just had the Int32 error and it was because 1 of my values had been set to FFFFFFFF. Perhaps when you use the last one of something? Either way maybe check for this value and set it to 0 on load

At least wrap stuff in try catch blocks so you dont block the entire process. Try using Int32.TryParse
 
Last edited by PandaOnSmack,

unknownpopo

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Works for me and for some others too, I don't know the problem. :/
I'll try newest trainer version when I get home and let you know results for heart, I know older trainer for just changing values is working without issue. For my setup is newest tcpgecko+code handler, US wiiu with sigpatched sysnand via coldboothax and BOTW is installed to nand.
 

RemixDeluxe

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I just had the Int32 error and it was because 1 of my values had been set to FFFFFFFF. Perhaps when you use the last one of something? Either way maybe check for this value and set it to 0 on load

At least wrap stuff in try catch blocks so you dont block the entire process. Try using Int32.TryParse
I also am having his Int32 error and I never set any values over 65535. Now I cant use the trainer again.

The trainer still works but I can no longer load up the current values for my weapons.
 
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StonedPurple

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Full Immortal/unsterblich
4368E558 00000078 <--- all 30 heartcontainer

code:
00020000 4368E558
00000078 00000000
Didn't work for me. What I ended up doing was editing the slot my orbs were in and upgrading my hearts and stamina. However when I got to 28 hearts it won't let me upgrade them anymore. It won't let me upgrade stamina either. Is two stamina bars the max amount you can get?

--------------------- MERGED ---------------------------

Also, it let me edit all of my arrow values except for shock arrows, it stays the same no matter what.
 

RemixDeluxe

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That would be awesome right now XD
Im going to try and search for his health Bar and see if I can knock that down
I dont understand. Didnt you say you weren't going to make a trainer because you wanted your first playthrough to be legit? I guess that didnt last long.
 

Audioboxer

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I just had the Int32 error and it was because 1 of my values had been set to FFFFFFFF. Perhaps when you use the last one of something? Either way maybe check for this value and set it to 0 on load

At least wrap stuff in try catch blocks so you dont block the entire process. Try using Int32.TryParse

How did you find that out, and did you manage to fix it? As I'm getting this error as well

dPYJ5kW.png
 

PandaOnSmack

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How did you find that out, and did you manage to fix it? As I'm getting this error as well

dPYJ5kW.png

I just used Jgecko and checked the values in the memory address tab. The trainer isn't doing any error checks and so it's assuming the value is valid. If the source was shared I could fix it.
 
Last edited by PandaOnSmack,
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Audioboxer

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I just used Jgecko and checked the values in the memory address tab. The trainer isn't doing any error checks and so it's assuming the value is valid. If the source was shared I could fix it.

Just by browsing the values here?

DEw9vch.png


Is it something that can be fixed in jgecko if you find it?
 

Audioboxer

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Yeah someone posted the original address earlier in the thread. Just visit that and check for FFFFFFFF nearby. 3F9 range I think

Cheers. If you've got another minute or two some further help would be appreciated. First time I've ever opened this application and I pretty much have zero clue what I'm doing lol. Do you have to find the address manually, or if it's entered in one of these boxes will the app find it?
 
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