Main Project Pokemon Thread:
http://projectpokemon.org/forums/showthread.php?t=5032
It works, it loads saves, it saves saves and does all that needed checksumming.
Works with:
- Pokemon Diamond
- Pokemon Pearl
- Pokemon Platinum
- Pokemon Heart Gold
- Pokemon Soul Silver
Currently it does:
- Edits trainer data
- TID
- SID
- Gender
- Money
- Badges
- Edits Box Pokemon
- Move pokemon around boxes
- Delete pokemon
- Clone pokemon
- Edits Pokemon IV & EVs
- Edits Pokemon Moveset (autosets PP)
- Edits Pokemon Ability
- Edits Pokemon Species
- Edits Pokemon EXP/Level
Latest Version: r6
Get the latest version Version:
Download
Next in line: (in no particular order)
Pokemon Battle Data Calculation (in r6)
Combining Party and Box editing (in r6)
Rework windowing color system (almost done (r7ish))
More Pokemon Editing (may be in r6)
More Pokemon Info (in r6)
Finishing Keyboard
Later:
Finish Pokemon Editing
Basic Item Editing (might be moved up)
Pokedex Editing
Mail Editing (maybe?)
Revision 6:
This does not tell you much I know. :3
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PPSE-DS Goals:
- Edit basic trainer data.
- Edit basic item data.
- Edit basic pokemon data.
- Maybe Edit Pokedex entry data.
- Do it with style.
(End Goals)
PPSE-DS will not and can not ever be a complete replacement for a computer based editor, due to the DS's limited memory and processing capabilities. (notably even simple pid generation is slow)
Pokemon editing should eventually have:
Auto calculation of battle data for party pokemon.
Ability to edit moves.
Change Nickname, Species, Ability, PID, Exp, IVs, EVs, Contest stats, TID, SID, OT Name, OT Gender, met date, met location, pokemon gender, pokerus, egg location, egg date, pokeball, held item, and that is probably about it. (no ribbons, etc, sorry)
Item editing should cover each of the different bag slots, (and limit it to items which could be in them?).
Trainer editing, should eventually have TID, SID, Money, badges, Name, Trainer Multiplayer Avatar, gender and rival name. Thats about it.
This should be more then enough for 'on-the-fly' editing. Anything you can change freely in game will probably be omitted (pokemon markings, box wallpaper, box names, signature, etc)
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F.A.Q:
Q: Why make Pokesav for the DS?
A: Why not? Well okay, the real answer is that I personally wanted one, and so if I wanted one maybe other people want one too, so why not share?
Q: Will you be able to edit saves on the original cartridges?
A: No, unfortunately not. The biggest reason is that the DS does not have enough memory to support the entirety of the program in RAM alone. Another is that the internal editing system is not setup to work in that fashion. The final is, I really do not want to try and replace great things like the Nds Backup tool, where my method may be buggy etc etc.
Q: Can you make a save editor for Game XYZ?
A: Probably not, unless I wanted to, I get no other reward out of making an editor then for my own use. Plus all the research that is required, Pokemon has a lot of research already done and publicly available. Most games do not.
Q: So your not very 'skilled' then if you cannot do the research?
A: I like to think that I am skilled and I DO do research, it just happens that I have to do substantially less since there is already research done. I like to think that I am not so much unskilled as I am lazy.
Q: So what languages do you know? (okay so not a FAQ)
A: Well normal languages I know English and some Japanese. Computer languages I happen to be able to read, understand, and write ASM(RAW)(x86, ARM, Thumb), C++, C, Java, BASIC(omg), Brainfuck, PHP, Perl, Lua, Python, Pascal, Fortran, and more... I mainly only work with C++,C, Java, and ASM however. But Brainfuck has a special place in my heart.