i am actually kind of lost here. Have you lot all played the japaese version of black and white?
What new electric type?KingdomBlade said:Rockstar said:Its taken over a week of training but its ready:
![]()
Darmanitan (M) @ Choice Scarf
Trait: Encourage
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Earthquake
- Flare Blitz
- Rock Slide
![]()
Elektross (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Acid Bomb
- Thunderbolt
- Grass Knot
- Flamethrower
The biggest concern here are these two. They aren't bad Pokemon, but they are more designed to tailor to UU play. I imagine that a combo of Blaziken/Heatran with Zapdos/new flying electric type (forgot the name) would be better.
Maybe take monferno's fire punch off for grass knot to hit the watersaaniil said:Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-
Lead:-
![]()
Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed
Return
Fire Punch
Close Combat
Flare Blitz
With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.
![]()
Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed
Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge
This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too![]()
![]()
Leafeon
Leftovers
252 HP/54 Def/204 Speed
Wish
Yawn
Leaf Blade
Protect
She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase![]()
![]()
Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed
Physic
Grass Knot
Shadow Ball
Hidden Power
Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.
![]()
Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed
Return
Fake Out
Low Kick
Pursuit
This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.
MY FAVOURITE :'DD
![]()
Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence
Aqua Jet
Earthquake
Iron Defense
Toxic
With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.
And there's my team![]()
As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English![]()

I never understood the POINT of the move Fake Out. :Rockstar said:Maybe take monferno's fire punch off for grass knot to hit the watersaaniil said:Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-
Lead:-
![]()
Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed
Return
Fire Punch
Close Combat
Flare Blitz
With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.
![]()
Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed
Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge
This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too![]()
![]()
Leafeon
Leftovers
252 HP/54 Def/204 Speed
Wish
Yawn
Leaf Blade
Protect
She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase![]()
![]()
Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed
Physic
Grass Knot
Shadow Ball
Hidden Power
Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.
![]()
Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed
Return
Fake Out
Low Kick
Pursuit
This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.
MY FAVOURITE :'DD
![]()
Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence
Aqua Jet
Earthquake
Iron Defense
Toxic
With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.
And there's my team![]()
As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English![]()
To break the focus sashDark Blade said:I never understood the POINT of the move Fake Out. :Rockstar said:Maybe take monferno's fire punch off for grass knot to hit the watersaaniil said:Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-
Lead:-
![]()
Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed
Return
Fire Punch
Close Combat
Flare Blitz
With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.
![]()
Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed
Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge
This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too![]()
![]()
Leafeon
Leftovers
252 HP/54 Def/204 Speed
Wish
Yawn
Leaf Blade
Protect
She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase![]()
![]()
Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed
Physic
Grass Knot
Shadow Ball
Hidden Power
Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.
![]()
Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed
Return
Fake Out
Low Kick
Pursuit
This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.
MY FAVOURITE :'DD
![]()
Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence
Aqua Jet
Earthquake
Iron Defense
Toxic
With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.
And there's my team![]()
As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English![]()
![]()





KingdomBlade said:Rockstar said:Its taken over a week of training but its ready:
![]()
Elektross (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Acid Bomb
- Thunderbolt
- Grass Knot
- Flamethrower
The biggest concern here are these two. They aren't bad Pokemon, but they are more designed to tailor to UU play. I imagine that a combo of Blaziken/Heatran with Zapdos/new flying electric type (forgot the name) would be better.

Magnet Pull doesn't disable Levitate though.outgum said:IMO, Elektross is a fail pokemon, while it doesnt have a particular weakness, when you get a Pokemon with a ground move and Magnet pull, it gets screwed. Or you get a pokemon holding that rock item, that cancels levitate and the move that swaps the pokemons items, And once again is a easy pokemon to beat, good pokemon versing pokenoobs though

undercoverjamil said:i am actually kind of lost here. Have you lot all played the japaese version of black and white?



