Gaming Pokemon Team Rating Thread

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KingdomBlade said:
Rockstar said:
Its taken over a week of training but its ready:
555.gif

Darmanitan (M) @ Choice Scarf
Trait: Encourage
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Earthquake
- Flare Blitz
- Rock Slide

604.gif

Elektross (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Acid Bomb
- Thunderbolt
- Grass Knot
- Flamethrower

The biggest concern here are these two. They aren't bad Pokemon, but they are more designed to tailor to UU play. I imagine that a combo of Blaziken/Heatran with Zapdos/new flying electric type (forgot the name) would be better.
What new electric type?
 
Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-

Lead:-

monferno.png


Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed


Return
Fire Punch
Close Combat
Flare Blitz


With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.



entei.png


Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed


Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge


This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too
smile.gif


leafeon.png



Leafeon
Leftovers
252 HP/54 Def/204 Speed

Wish
Yawn
Leaf Blade
Protect


She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase
tongue.gif


espeon.png


Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed

Physic
Grass Knot
Shadow Ball
Hidden Power


Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.


ambipom.png


Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed

Return
Fake Out
Low Kick
Pursuit


This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.

MY FAVOURITE :'DD


blastoise.png


Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence

Aqua Jet
Earthquake
Iron Defense
Toxic


With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.

And there's my team
biggrin.gif

As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English
biggrin.gif
 
aaniil said:
Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-

Lead:-

monferno.png


Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed


Return
Fire Punch
Close Combat
Flare Blitz


With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.



entei.png


Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed


Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge


This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too
smile.gif


leafeon.png



Leafeon
Leftovers
252 HP/54 Def/204 Speed

Wish
Yawn
Leaf Blade
Protect


She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase
tongue.gif


espeon.png


Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed

Physic
Grass Knot
Shadow Ball
Hidden Power


Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.


ambipom.png


Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed

Return
Fake Out
Low Kick
Pursuit


This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.

MY FAVOURITE :'DD


blastoise.png


Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence

Aqua Jet
Earthquake
Iron Defense
Toxic


With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.

And there's my team
biggrin.gif

As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English
biggrin.gif
Maybe take monferno's fire punch off for grass knot to hit the waters
 
Rockstar said:
aaniil said:
Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-

Lead:-

monferno.png


Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed


Return
Fire Punch
Close Combat
Flare Blitz


With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.



entei.png


Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed


Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge


This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too
smile.gif


leafeon.png



Leafeon
Leftovers
252 HP/54 Def/204 Speed

Wish
Yawn
Leaf Blade
Protect


She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase
tongue.gif


espeon.png


Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed

Physic
Grass Knot
Shadow Ball
Hidden Power


Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.


ambipom.png


Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed

Return
Fake Out
Low Kick
Pursuit


This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.

MY FAVOURITE :'DD


blastoise.png


Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence

Aqua Jet
Earthquake
Iron Defense
Toxic


With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.

And there's my team
biggrin.gif

As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English
biggrin.gif
Maybe take monferno's fire punch off for grass knot to hit the waters
I never understood the POINT of the move Fake Out. :
mellow.gif
 
Dark Blade said:
Rockstar said:
aaniil said:
Okay. This is my UU team, and so far so good, it's been bloody awesome. Anyway, here goes:-

Lead:-

monferno.png


Monferno
Choice Scarf
4 HP/ 252 Atk/ 252 Speed


Return
Fire Punch
Close Combat
Flare Blitz


With the EV's in Speed, and then the Scarf, Monferno is almost guaranteed to make the first move. The EV's with his nature give Monferno's attack stat 280, and then the STAB bonus from Close Combat does some pretty awesome damage, what you'd expect a lead to pull off. Return's just a backup move, and Fire Punch and Flare Blitz just give him some more physical STAB moves if needed.



entei.png


Entei
Life Orb
38 Atk/ 208 Sp. Atk/ 252 Speed


Calm Mind
Flamethrower
Hidden Power Grass
Stone Edge


This guy is beautiful. He can normally take a hit, or my opponents have a tendancy to switch when I bring him in, allowing Calm Mind to be used. His speed is in the 320's, so he gets a STAB bonus from flamethrower. If needed, Stone edge can provide good coverage, and with the Sp.Attk EV's, Hidden Power Grass doesn't tend to be guessed with water switches, so he can do some damage to waters, often being able to KO them too
smile.gif


leafeon.png



Leafeon
Leftovers
252 HP/54 Def/204 Speed

Wish
Yawn
Leaf Blade
Protect


She's brilliant at stalling. Her defence is around 340, so she's insane at taking physical hits. Yawn stalls Pokemon's out, which is very useful, aswell as Protect to give her some time. Wish helps heal up my team if I need it, which if used correctly has helped me win several battles. Leaf Blade is just an attacking move I thought I'd add in just incase
tongue.gif


espeon.png


Espeon
Life Orb
252 Sp. Attack/4 Sp.Def/252 Speed

Physic
Grass Knot
Shadow Ball
Hidden Power


Need I say more? With speed in the 330's, and Sp.Attack over 350, with the Life Orb bonus, AND the Stab from Physic, it takes down pretty much anything. Brilliant Sweeper.


ambipom.png


Ambipom
Life Orb
252 Attack/4 Sp.Def/252 Speed

Return
Fake Out
Low Kick
Pursuit


This guy can deal one hell of a kick. Both his speed and attack hit around 330, and the Life Orb futher increases his damage. He gains STAB from return, and Fake Out is great for removing sashes and also just getting priority. Pursuit stops switches if need be, and Low Kick just gives some nice overall physical damage.

MY FAVOURITE :'DD


blastoise.png


Blastoise
Leftovers
252 Attack/4 Defence/252 Sp.Defence

Aqua Jet
Earthquake
Iron Defense
Toxic


With Squirtle being my favourite Pokemon, my big Squirtle is my favourite on my team, and I felt I had to include him, because he's so beautiful. His Sp.Defence is already in the 300s, so he can take some Special Hits. However, once he starts Iron Defensing, that's when he really starts to become insane. His defence rockets, and he becomes a tank, with extremely high Defence, and high Special Defense, Then, he can either Aqua Jet, giving him some STAB priority, Earthquake, giving him a nice all round move, OR, and my favourite, Toxic up. Once he Toxic's, unless they switch, he's one. They're severely poisoned, and his defences make him insane at taking hits, and then his leftovers just heal him up. YAY BLASTOICE.

And there's my team
biggrin.gif

As you can tell, its's for Platinum, as I haven't played Black/White yet. I'm waiting for the official release date in English
biggrin.gif
Maybe take monferno's fire punch off for grass knot to hit the waters
I never understood the POINT of the move Fake Out. :
mellow.gif
To break the focus sash
 
thats why you need a focus sash on a ghost one
biggrin.gif
.

Also i thought of a good synergy between ferrothorn and chandelure (with flashfire of course) , if you have ferrothorn out, you can easily predict if the foe have a fight or fire move so you can easily switch out with chandelure , as it is a ghost/fire with flash fire, it is immune to fight and fire. (also it is a good spe sweeper this little chandelure).
 
The only thing with Grass Knot is it being a Special move, my Monferno's Sp.Attack is pretty weak, so grass knot would probably be silly, when I can just switch out for leafeon with it's resistance, or even another poke that can take a hit.

With Fake-Out, also it has priority, so it's pretty funky if you have a move that could 2HKO a Pokemon, but you need that slight amount of HP removed.

Thanks
biggrin.gif
 
1) Lead? Or Lead Support?
205.png

Forretress w/ Leftovers
Careful
Sturdy
252 HP/ 4 Atk/ 252 SpD
Spikes
Toxic Spikes
Payback
Rapid Spin

I needed a hazard set-up Pokemon on my team, so I picked this guy because he could set up the most of any of the other set-uppers. Toxic Spikes to poison, regular Spikes just in case the other gets disabled, or Swampert failed with it set-up, Payback because of his speed(although I could give it counter), and Rapid Spin, of course, to get rid of any hazards By giving it Max HP and Special Defense, it could withstand the average opposing specially based attacker. To be honest, I’ve mainly used Toxic Spikes, so I might switch out Spikes for something else, but seeing as how a Tentacruel made my T Spikes disappear one time, I don’t know as of yet…

2) SpeedLeech-tile
254.png

Sceptile w/ Big Root
Hasty
Overgrow
4HP/ 252 SpA/ 252 Spd
Leech Seed
DragonBreath
Hidden Power [Ice]
Leaf Blade

Used as my Water, Dragon, Bug, and, Flying counter. For the most part, with Max Speed it will for the most part go first more often than about 50% of the OU tier on this site. With Dragonbreath, it could help take down the occasional Dragon-type, and it is also used as a Paralysis infliction. Leech Seed is used to recover some health. Leaf Blade for STAB

3) SB-SDken
257.png

Blaziken w/ Wide Lens
Adamant
Speed Boost
4HP/ 252 Atk/ 252/ Spd
Swords Dance
Blaze Kick
Stone Edge
Sky Uppercut

Giving her Max Attack and Speed gives it a good start if it is switched in after a faint, basically giving it clean-up duty. A nice STAB Blaze Kick can do considerable damage as well as give off Burn status, Sky Uppercut for STAB and to counter Ground types. If I can accurately predict a switch I could get off a good Swords Dance. Stone Edge would get rid of pesky Flying types.

4) Lead Support? Or Lead?
260.png

Swampert w/ Leftovers
Relaxed
Torrent
240 HP/ 216 Def/ 54 Spd
Surf
Stealth Rock
Earthquake
Avalanche

He could be my lead, but most of all, he is my tank and set-up wall. Ice Beam to counter and Grass and or Bug Types. I thought about giving it Scald/Boiling Water as a Status infliction instead of Surf, this is still up in the air. I still gave it Stealth Rock just in-case Forretress fails. It has almost Max HP and 216 Def to be able to take hits from Grass types and Physical attacks. Should I switch Ice Beam with Avalanche due to its speed? It gives off base 60, since it may attack last, if hit, it automatically goes to 120, and for those weak against it, 240 or even 480. Nevermind, after having a couple of battle with Ice Beam, I’m going to go with Avalanche.

5) Special Forces
135.png

Jolteon w/ Magnet
Calm
Volt Absorb
4 HP/ 252 SpA/ 252 Speed
Thunderbolt
Hidden Power [Ice]
Charge Beam
Shadow Ball

This one handle the inside operations of the team. By focusing on its Special Attack and its Speed, Jolteon can make the best of any situation on the field. I gave it Thunderbolt for STAB, Charge Beam to boost the already high special attack stat for its moves. Hidden Power to counter Ground types, and I added on Shadow Ball to take out the occasional Psychic type.

6) Para-Flinch-Kiss
468.png

Togekiss w/ Leftovers
Calm
Serene Grace
252 HP/ 36 SpA/ 220 Spd
Roost
Air Slash
Nasty Plot
Thunder Wave
This lil’ bundle of joy packs a pretty mean punch, or should I say, a mean “slash” lol. My failed attempt at humor. Sorry, moving on. Since most attacks that come against Togekiss have been special-typed, to go with its already high Special Defense, I just upped its HP to the Max, giving it a fighting chance to counter with a T-Wave, Nasty Plot or 2 to up its attack power, then sweep almost anything. Then, round him all the way out with a nice Roost.
 
Heres my B/W Wi-Fi Team.

Magnezone:
thunder, magnet rise, rain dance, signal beam;
leftovers-magnet pull-
4HP 252 Special Attack 252 Speed
(modest)

Gengar:
Shadow Ball, Focus Blast, Thunderbolt, Trick;
Choice Specs-levitate-
4 HP 252 Speed 252 Special Attack,
(Timid)

Swampert:
Earthquake, Stealth Rock, Ice Beam, Surf;
shell bell-torrent
252 HP 196 Defence 60 Special Attack
(Relaxed)

Garchomp:
Swords Dance, Outrage, Earthquake, Fire fang;
Yache Berry-rough skin-
4 HP, 252 Attack 252 Speed
(Jolly)

Chandelure:
shadow ball, flamethrower, flame burst, calm mind;
Bulb-shadow tag-
252 special attack 128 defense 128 special defence
(modest)

Conkeldurr: Stone edge, Hammer Arm, Counter, wide guard;
zoom lense-sheer force-
100 HP 252 attack 60 defense 96 Special Defense
(adamant)
 
KingdomBlade said:
Rockstar said:
Its taken over a week of training but its ready:

604.gif

Elektross (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Acid Bomb
- Thunderbolt
- Grass Knot
- Flamethrower

The biggest concern here are these two. They aren't bad Pokemon, but they are more designed to tailor to UU play. I imagine that a combo of Blaziken/Heatran with Zapdos/new flying electric type (forgot the name) would be better.


IMO, Elektross is a fail pokemon, while it doesnt have a particular weakness, when you get a Pokemon with a ground move and Magnet pull, it gets screwed. Or you get a pokemon holding that rock item, that cancels levitate and the move that swaps the pokemons items, And once again is a easy pokemon to beat, good pokemon versing pokenoobs though
 
outgum said:
IMO, Elektross is a fail pokemon, while it doesnt have a particular weakness, when you get a Pokemon with a ground move and Magnet pull, it gets screwed. Or you get a pokemon holding that rock item, that cancels levitate and the move that swaps the pokemons items, And once again is a easy pokemon to beat, good pokemon versing pokenoobs though
Magnet Pull doesn't disable Levitate though.
 
Mold breaker does and i think there is haxorus , pinsir, excadrill(dreamworld though) who usually gives a good shake at earhquake. (there is others but still much more than magnet pull)
 
undercoverjamil said:
i am actually kind of lost here. Have you lot all played the japaese version of black and white?

Since they're talking in a mix of english and japanese pokemon names.. I'm guessing yes.
 

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