no way around. it is the limit of the system itself.anyone else having to delete some of the encounter pokemon as list to big to see all in 1 go? anyway around this?
no way around. it is the limit of the system itself.anyone else having to delete some of the encounter pokemon as list to big to see all in 1 go? anyway around this?
Where are you playing it? I play on the Switch V1, there is some improvement however, i still encounter slow loading time, and fps drop. But it is better than v1.0.0
i posted how to do it earlier u32 sorry thought you using edisonhi guys, on ryujinx i'm using cheat engine, but i didn't found the rare candy quantity. I tried 4 byte, 2 byte, byte, 8 byte, binary, and double. Nothing
i don't understand what value type is on cheat enginei posted how to do it earlier u32 sorry thought you using edison
Yep, just managed to encounter Enamorus with itAnyone have any success with capturing hisuian pokemon with the encounter codes? Urslauna etc
hi guys, on ryujinx i'm using cheat engine, but i didn't found the rare candy quantity. I tried 4 byte, 2 byte, byte, 8 byte, binary, and double. Nothing
Fine! I'll wait until PKHex update to get them all!As you would know if you read the thread at all, at present we cannot do this. The number of item changes each time it gets searched, as there's some form of Anti-cheat present in the game itself.
Once it is more throughly datamined we will possibly be able to do this, but until that time comes, begging on literally every page is foolhardy to say the least.
yes the encounters work, i get tons of ursaluna roaming around, but when I catch one, the battle just ends for me. doesnt get sent to boxes or confirm i caught it or anythingYep, just managed to encounter Enamorus with it
.text:0000000000D0A610 BC AB 8D 14 B loc_3075500 //jump to code cave
Cave:0000000003075500 ; START OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)
Cave:0000000003075500
Cave:0000000003075500 loc_3075500 ; CODE XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+F8↑j
Cave:0000000003075500 81 01 00 18 LDR W1, =0x85
Cave:0000000003075504 E1 63 00 79 STRH W1, [SP,#0xB0+spec_copy.monsno]
Cave:0000000003075508 61 01 00 18 LDR W1, =0x0
Cave:000000000307550C E1 67 00 79 STRH W1, [SP,#0xB0+spec_copy.formno]
Cave:0000000003075510 41 01 00 18 LDR W1, =0x0
Cave:0000000003075514 E1 6B 00 79 STRH W1, [SP,#0xB0+spec_copy.itemno]
Cave:0000000003075518 21 01 00 18 LDR W1, =0x1
Cave:000000000307551C E1 DB 00 39 STRB W1, [SP,#0xB0+spec_copy.level]
Cave:0000000003075520 88 22 40 39 LDRB W8, [X20,#8] //original code
Cave:0000000003075524 3C 54 72 17 B loc_D0A614 //return
Cave:0000000003075524 ; END OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)
Cave:0000000003075524 ; ---------------------------------------------------------------------------
Cave:0000000003075528 00 00 00 00 DCD 0
Cave:000000000307552C 00 00 00 00 DCD 0
Cave:0000000003075530 85 00 00 00 dword_3075530 DCD 0x85 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&):loc_3075500↑r
Cave:0000000003075534 00 00 00 00 dword_3075534 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF0↑r
Cave:0000000003075538 00 00 00 00 dword_3075538 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF8↑r
Cave:000000000307553C 01 00 00 00 dword_307553C DCD 0x01 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236B000↑r
[Encounter Mod Off (v1.0.1)]
04000000 00D0A610 39402288
[Encounter Mod On (v1.0.1)]
04000000 00D0A610 148DABBC
04000000 03075500 18000181
04000000 03075504 790063E1
04000000 03075508 18000161
04000000 0307550C 790067E1
04000000 03075510 18000141
04000000 03075514 79006BE1
04000000 03075518 18000121
04000000 0307551C 3900DBE1
04000000 03075520 39402288
04000000 03075524 1772543C
04000000 03075530 00000085
04000000 03075534 00000000
04000000 03075538 00000000
04000000 0307553C 00000001
[Default Encounter (v1.0.1)]
04000000 03075500 D503201F
04000000 03075504 D503201F
04000000 03075508 D503201F
04000000 0307550C D503201F
[Encounter #004 Charmander (v1.0.1)]
08000000 03075530 0000000000000004
[Encounter #133 Evoli (v1.0.1)]
08000000 03075530 0000000000000085
[Encounter #151 Mew (v1.0.1)]
08000000 03075530 0000000000000097
[Encounter #228 Houndour (v1.0.1)]
08000000 03075530 00000000000000E4
[Encounter #447 Riolu (v1.0.1)]
08000000 03075530 00000000000001BF
[Encounter #906 Sprigatito (v1.0.1)]
08000000 03075530 000000000000038A
[Encounter #909 Fuecoco (v1.0.1)]
08000000 03075530 000000000000038D
[Encounter #912 Quaxly (v1.0.1)]
08000000 03075530 0000000000000390
[Encounter Item None (v1.0.1)]
04000000 03075538 00000000
[Encounter Item Masterball (v1.0.1)]
04000000 03075538 00000001
[Encounter Lv 10 (v1.0.1)]
04000000 0307553C 0000000A
[Encounter Lv 20 (v1.0.1)]
04000000 0307553C 00000014
[Encounter Lv 30 (v1.0.1)]
04000000 0307553C 0000001E
[Encounter Lv 40 (v1.0.1)]
04000000 0307553C 00000028
[Encounter Lv 50 (v1.0.1)]
04000000 0307553C 00000032
[Encounter Lv 60 (v1.0.1)]
04000000 0307553C 0000003C
[Encounter Lv 70 (v1.0.1)]
04000000 0307553C 00000046
[Encounter Lv 80 (v1.0.1)]
04000000 0307553C 00000050
[Encounter Lv 90 (v1.0.1)]
04000000 0307553C 0000005A
[Encounter Lv 100 (v1.0.1)]
04000000 0307553C 00000064
do you have [Encounter Item Rare Candy (v1.0.1)] ?Ok here an updated Encounter code, this time i edit the pml:: pokepara::InitialSpec structure instead of the pokemon directly, this should fix the ability and level issues.
As a bonus i used a code cave to store the data, so you can now edit it using hex values instead of asm codes.
Default Value is a Lv1 Evoli.
04000000 03075530 00000085 //dex id
04000000 03075534 00000000 //form id
04000000 03075538 00000000 //item id
04000000 0307553C 00000001 //level
source code:
Code:.text:0000000000D0A610 BC AB 8D 14 B loc_3075500 //jump to code cave Cave:0000000003075500 ; START OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&) Cave:0000000003075500 Cave:0000000003075500 loc_3075500 ; CODE XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+F8↑j Cave:0000000003075500 81 01 00 18 LDR W1, =0x85 Cave:0000000003075504 E1 63 00 79 STRH W1, [SP,#0xB0+spec_copy.monsno] Cave:0000000003075508 61 01 00 18 LDR W1, =0x0 Cave:000000000307550C E1 67 00 79 STRH W1, [SP,#0xB0+spec_copy.formno] Cave:0000000003075510 41 01 00 18 LDR W1, =0x0 Cave:0000000003075514 E1 6B 00 79 STRH W1, [SP,#0xB0+spec_copy.itemno] Cave:0000000003075518 21 01 00 18 LDR W1, =0x1 Cave:000000000307551C E1 DB 00 39 STRB W1, [SP,#0xB0+spec_copy.level] Cave:0000000003075520 88 22 40 39 LDRB W8, [X20,#8] //original code Cave:0000000003075524 3C 54 72 17 B loc_D0A614 //return Cave:0000000003075524 ; END OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&) Cave:0000000003075524 ; --------------------------------------------------------------------------- Cave:0000000003075528 00 00 00 00 DCD 0 Cave:000000000307552C 00 00 00 00 DCD 0 Cave:0000000003075530 85 00 00 00 dword_3075530 DCD 0x85 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&):loc_3075500↑r Cave:0000000003075534 00 00 00 00 dword_3075534 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF0↑r Cave:0000000003075538 00 00 00 00 dword_3075538 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF8↑r Cave:000000000307553C 01 00 00 00 dword_307553C DCD 0x01 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236B000↑r
Code:[Encounter Mod Off (v1.0.1] 04000000 00D0A610 39402288 [Encounter Mod On (v1.0.1] 04000000 00D0A610 148DABBC 04000000 03075500 18000181 04000000 03075504 790063E1 04000000 03075508 18000161 04000000 0307550C 790067E1 04000000 03075510 18000141 04000000 03075514 79006BE1 04000000 03075518 18000121 04000000 0307551C 3900DBE1 04000000 03075520 39402288 04000000 03075524 1772543C 04000000 03075530 00000085 04000000 03075534 00000000 04000000 03075538 00000000 04000000 0307553C 00000001 [Encounter #004 Charmander (v1.0.1)] 08000000 03075530 0000000400000000 [Encounter #133 Evoli (v1.0.1)] 08000000 03075530 0000008500000000 [Encounter #151 Mew (v1.0.1)] 08000000 03075530 0000009700000000 [Encounter #228 Houndour (v1.0.1)] 08000000 03075530 000000E400000000 [Encounter #447 Riolu (v1.0.1)] 08000000 03075530 000001BF00000000 [Encounter #906 Sprigatito (v1.0.1)] 08000000 03075530 0000038A00000000 [Encounter #909 Fuecoco (v1.0.1)] 08000000 03075530 0000038D00000000 [Encounter #912 Quaxly (v1.0.1)] 08000000 03075530 0000039000000000 [Encounter Item None (v1.0.1)] 04000000 03075538 00000000 [Encounter Item Masterball (v1.0.1)] 04000000 03075538 00000001 [Encounter Lv 10 (v1.0.1)] 04000000 0307553C 0000000A [Encounter Lv 20 (v1.0.1)] 04000000 0307553C 00000014 [Encounter Lv 30 (v1.0.1)] 04000000 0307553C 0000001E [Encounter Lv 40 (v1.0.1)] 04000000 0307553C 00000028 [Encounter Lv 50 (v1.0.1)] 04000000 0307553C 00000032 [Encounter Lv 60 (v1.0.1)] 04000000 0307553C 0000003C [Encounter Lv 70 (v1.0.1)] 04000000 0307553C 00000046 [Encounter Lv 80 (v1.0.1)] 04000000 0307553C 00000050 [Encounter Lv 90 (v1.0.1)] 04000000 0307553C 0000005A [Encounter Lv 100 (v1.0.1)] 04000000 0307553C 00000064
Is there a cheat for maximum money for version 1.0.1?
Is there a cheat for maximum money for version 1.0.1?
Fix Shiny
Will not cause unsmooth
[Shiny (on) v1.0.1]
040B0000 00D12BE0 12800000
040B0000 01685E1C 52800016
040B0000 01EE08F0 12800000
[Shiny (off) v1.0.1]
04000000 00D12BE0 2A0803E0
04000000 01685E1C 2A0603F6
04000000 01EE08F0 B85FC3A0
Ok here an updated Encounter code, this time i edit the pml:: pokepara::InitialSpec structure instead of the pokemon directly, this should fix the ability and level issues.
As a bonus i used a code cave to store the data, so you can now edit it using hex values instead of asm codes.
Default Value is a Lv1 Evoli.
04000000 03075530 00000085 //dex id
04000000 03075534 00000000 //form id
04000000 03075538 00000000 //item id
04000000 0307553C 00000001 //level
source code:
Code:.text:0000000000D0A610 BC AB 8D 14 B loc_3075500 //jump to code cave Cave:0000000003075500 ; START OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&) Cave:0000000003075500 Cave:0000000003075500 loc_3075500 ; CODE XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+F8↑j Cave:0000000003075500 81 01 00 18 LDR W1, =0x85 Cave:0000000003075504 E1 63 00 79 STRH W1, [SP,#0xB0+spec_copy.monsno] Cave:0000000003075508 61 01 00 18 LDR W1, =0x0 Cave:000000000307550C E1 67 00 79 STRH W1, [SP,#0xB0+spec_copy.formno] Cave:0000000003075510 41 01 00 18 LDR W1, =0x0 Cave:0000000003075514 E1 6B 00 79 STRH W1, [SP,#0xB0+spec_copy.itemno] Cave:0000000003075518 21 01 00 18 LDR W1, =0x1 Cave:000000000307551C E1 DB 00 39 STRB W1, [SP,#0xB0+spec_copy.level] Cave:0000000003075520 88 22 40 39 LDRB W8, [X20,#8] //original code Cave:0000000003075524 3C 54 72 17 B loc_D0A614 //return Cave:0000000003075524 ; END OF FUNCTION CHUNK FOR pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&) Cave:0000000003075524 ; --------------------------------------------------------------------------- Cave:0000000003075528 00 00 00 00 DCD 0 Cave:000000000307552C 00 00 00 00 DCD 0 Cave:0000000003075530 85 00 00 00 dword_3075530 DCD 0x85 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&):loc_3075500↑r Cave:0000000003075534 00 00 00 00 dword_3075534 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF0↑r Cave:0000000003075538 00 00 00 00 dword_3075538 DCD 0x00 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236AFF8↑r Cave:000000000307553C 01 00 00 00 dword_307553C DCD 0x01 ; DATA XREF: pml::pokepara::Factory::InitCoreData(pml::pokepara::CoreData *,pml::pokepara::InitialSpec const&)+236B000↑r
Code:[Encounter Mod Off (v1.0.1] 04000000 00D0A610 39402288 [Encounter Mod On (v1.0.1] 04000000 00D0A610 148DABBC 04000000 03075500 18000181 04000000 03075504 790063E1 04000000 03075508 18000161 04000000 0307550C 790067E1 04000000 03075510 18000141 04000000 03075514 79006BE1 04000000 03075518 18000121 04000000 0307551C 3900DBE1 04000000 03075520 39402288 04000000 03075524 1772543C 04000000 03075530 00000085 04000000 03075534 00000000 04000000 03075538 00000000 04000000 0307553C 00000001 [Encounter #004 Charmander (v1.0.1)] 08000000 03075530 0000000400000000 [Encounter #133 Evoli (v1.0.1)] 08000000 03075530 0000008500000000 [Encounter #151 Mew (v1.0.1)] 08000000 03075530 0000009700000000 [Encounter #228 Houndour (v1.0.1)] 08000000 03075530 000000E400000000 [Encounter #447 Riolu (v1.0.1)] 08000000 03075530 000001BF00000000 [Encounter #906 Sprigatito (v1.0.1)] 08000000 03075530 0000038A00000000 [Encounter #909 Fuecoco (v1.0.1)] 08000000 03075530 0000038D00000000 [Encounter #912 Quaxly (v1.0.1)] 08000000 03075530 0000039000000000 [Encounter Item None (v1.0.1)] 04000000 03075538 00000000 [Encounter Item Masterball (v1.0.1)] 04000000 03075538 00000001 [Encounter Lv 10 (v1.0.1)] 04000000 0307553C 0000000A [Encounter Lv 20 (v1.0.1)] 04000000 0307553C 00000014 [Encounter Lv 30 (v1.0.1)] 04000000 0307553C 0000001E [Encounter Lv 40 (v1.0.1)] 04000000 0307553C 00000028 [Encounter Lv 50 (v1.0.1)] 04000000 0307553C 00000032 [Encounter Lv 60 (v1.0.1)] 04000000 0307553C 0000003C [Encounter Lv 70 (v1.0.1)] 04000000 0307553C 00000046 [Encounter Lv 80 (v1.0.1)] 04000000 0307553C 00000050 [Encounter Lv 90 (v1.0.1)] 04000000 0307553C 0000005A [Encounter Lv 100 (v1.0.1)] 04000000 0307553C 00000064