Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

  • Thread starter Thread starter OblivionReign
  • Start date Start date
  • Views Views 3,493,522
  • Replies Replies 10,296
  • Likes Likes 202
I think it's cumulative, and even if it's not, a 32x or 64x shiny chance will likely pop them at a steady rate !
 
Hello, I'm new to this topic. My nephew is trying to get the Pokémon Politoed. I've tried but it's impossible to obtain it, and whenever I try a cheat, there are eggs everywhere and when I get close the game freezes and I have to restart it. Could you please explain to me how to get this Pokémon, or any other one as well?
Thank you.
Atmosphere
Game version 4.0
Title ID: 01008F6008C5E000
Build ID: 709BFD6611529864
 
Last edited by Manicrazy,
I request cheat for v3.0.1/v4.0.0 Pokemon Scarlet and Violet please

Max/Inf. Money and League Points (LP)

You can use the "990x when using" cheat, then you just need to sell item at a vendor for any amount to get to max gold (with this enable, you can sell "infinite" items since selling it count as using it)
 
Can anyone confirm if the shiny cheats stack with the shiny charm? I want shinies to pop up more often but not at 100%. The 128x and 256x cause my game to lag heavily so if I can use the shiny charm and like a 64x that would be great.
Making shiny sandwiches will increase the rates even having the x# cheat with or without a shiny charm. Its better this way b/c you get to look for specific pkm you want shiny instead of just walking up to a random one. I still find them with x4 shiny rate sometimes 2 will spawn. I don't want them popping up too frequent on higher x#rates
 
I remember we have some codes for pokemon size... anyone have them for 3.0.1/4.0.0 ? I want specific the XXL size :D
 
Thanks @OblivionReign for updating to 2.0.2


My personal 8x, 16x and 32x shiny encounter~. Tested 32x and walked around and found a few shiny in minutes so should be working.

Code:
[8x Shiny Chance]
04000000 00D97658 11000508
04000000 00D97668 531D7115
04000000 00D976A0 52800028
04000000 00D976A4 510006B5
04000000 00D976A8 6B15011F
04000000 00D97ED8 531D7117
04000000 00D97F14 52800028
04000000 00D97F18 510006F7
04000000 00D97F1C 6B17011F

[16x Shiny Chance]
04000000 00D97658 11000508
04000000 00D97668 531C6D15
04000000 00D976A0 52800028
04000000 00D976A4 510006B5
04000000 00D976A8 6B15011F
04000000 00D97ED8 531C6D17
04000000 00D97F14 52800028
04000000 00D97F18 510006F7
04000000 00D97F1C 6B17011F

[32x Shiny Chance]
04000000 00D97658 11000508
04000000 00D97668 531B6915
04000000 00D976A0 52800028
04000000 00D976A4 510006B5
04000000 00D976A8 6B15011F
04000000 00D97ED8 531B6917
04000000 00D97F14 52800028
04000000 00D97F18 510006F7
04000000 00D97F1C 6B17011F
hello! i'm probably being a complete dunce but is there a way to make this work with the Ryujinx emulator on MacOS? (macbook pro M2), and if so how do i implement/download/anything, i'm not incredibly smart with tech like this and i just want to increase shiny odds by a little bit just to make it faster to hunt pokemon in scarlet. any help would be appreciated!
 
I'm probably missing something, but are there cheat codes for spawning a legendary or mysterious Pokemon?

best for each of the existing mysterious or legendary in the game code, I play in version 4.0.0
 
Could someone kindly port these codes to the version 3.0.1/4.0.0 ?

[♯ 4a Damage Multiplier (3x) ★]
040E0000 0334DBF4 00000003

[♯ 4b Damage Multiplier (5x)]
040E0000 0334DBF4 00000005

[♯ 4c Damage Multiplier (8x)]
040E0000 0334DBF4 00000008
 
  • Like
Reactions: JrpgAddict
Kind of a weird question, but has anyone figured out where in memory (or in the save?) the game needs to be edited to "unset" the special raid pokemon caught flags?

I.E. I know I can save inject the raid data for Walking Wake, but I've already caught one, which means I cannot catch any more (and I am trying to avoid using save editing of any kind to create clones and such as I want to catch genuine unmodified Walking Wakes rather than using pkhex to create them).
 
Tera Raids have these flag values :

- Identifier
- Captured
- Defeated

When it's captured the flag gets updated to reflect this state.

I know for a fact that you can reset the flags in pkHex, but no idea how to manipulate this value with a cheat as of now, or if this is even possible "live" ("raid block" and stuff).

Since we must target a specific raid, it would mean having all possibilities covered as options (but how to know which is the right one with "just" Identifier ?), OR setting the value for all as a "oneshot" code (editing all raid entries to "Captured" = 0).
 
Tera Raids have these flag values :

- Identifier
- Captured
- Defeated

When it's captured the flag gets updated to reflect this state.

I know for a fact that you can reset the flags in pkHex, but no idea how to manipulate this value with a cheat as of now, or if this is even possible "live" ("raid block" and stuff).

Since we must target a specific raid, it would mean having all possibilities covered as options (but how to know which is the right one with "just" Identifier ?), OR setting the value for all as a "oneshot" code (editing all raid entries to "Captured" = 0).

I'm no stranger to doing a bit of code patching, so a code that just sets all raid as not captured seems like it'd work the best, I assume something like this would have a "getter" that could be easily patched to always return 0?

Problem is finding it of course.
 
  • Like
Reactions: Insektaure
I'm wondering if the ghosting/stuttering happening indoors common under the use of 60 fps mod (which can make the game run in normal speed),? I'm using a swith oled, here's the video, it's not from me but seems exactaly the same.
 
Could someone kindly port these codes to the version 3.0.1/4.0.0 ?

[♯ 4a Damage Multiplier (3x) ★]
040E0000 0334DBF4 00000003

[♯ 4b Damage Multiplier (5x)]
040E0000 0334DBF4 00000005

[♯ 4c Damage Multiplier (8x)]
040E0000 0334DBF4 00000008
yes pls!
 
can anyone help me get a masterball code running on ryu?.
4.0.0,both dlc, game mod is compass.
everytime i activate masterball item drop, my game crashes as soon as a poke spawns.
Post automatically merged:

i need v4.0 60 fps code someone please help me
its ltierally in the first post dude....
3,0,1 cheats work for 4.0.0!
 
I used the encounter cheat to find a pokemon with a master ball.
After this I opened the game with restore code and saved.
I closed the game and relaunched and tried to play. After some minutes the pokemon near me disappeared. and I haven't found any more around.
(ryujinx)
Anyone can help me to fix this? Idk what to do.
@OblivionReign
 
Last edited by RickArdiny,

Site & Scene News

Popular threads in this forum