ROM Hack Discussion Pokemon Lets Go Model/Texture Hack Share Thread

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I made a Mewtwo-colored version of Mew! Gonna release it this week :yayswitch:
 
I was able to get most of the stuff working, and have the replaced bnt files. whenever I try to use reimport.bat, it wants a specific file instead of the whole folder that is generated when you extract the gfpak file

Edit: Nevermind, I was just being stupid and using the program wrong. Here's a screenshot. I can't figure out which file stores the regular textures though, I found shadow textures (3a) and shiny textures (3b) but can't find the regular textures.
Edit 2: Also found the regular textures (38). Those are probably specific to charmander, but other pokemon should have files in similar locations. I haven't tested yet. It's pretty odd that the regular texure file is so far from the texture files for the eyes and shiny body textures
Edit 3: Here's the .gfpak, I only made charmander for now. It was supposed to be more of a blue and not purple, but the point was just to be a color that was obviously not normal. put it in /[Insert CFW]/romfs/bin/archive/pokemon
beautiful color nice retexture!!!!!!:yay::yay::yay::yay::yay::yay:

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vgZ0QMB.png

6gzOnUX.png


I made a Mewtwo-colored version of Mew! Gonna release it this week :yayswitch:
Xeogran never disappoints, congratulations, excellent retexture:yay::yay::yay::yay::yay::yay:
 
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Ho yes TexFactory converts to png. And then it converts back to dds bc7 or btnx injector can replace with png ?
Edit : just saw TexFactory is a gui for texconv, thank you I didn't know it exist
 
Last edited by Xrcjax,
I cant seem to really follow the instructions...

I extracted my game and have the *.gfpak files. How do I extract that?

I have the gfpak files. No bntx. It doesn’t explain how to get those in the first place....
 
Last edited by Deleted member 473940,

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