Hacking Emulation Pokémon Legends_ Z-A_1vierock HD

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Yeah I had that same issue not too long ago until I realized that I needed to download a couple other files to put in the trinity folder that helps it read and open the files correctly.

Try dropping these into your trinity folder and see if it helps.

If it loads correctly then go ahead and extract the folders you want to edit or just do like I did and extract the entire game.

Just keep in mind that if you extract the entire thing it'll be like more than 2 times the size.
The game originally is like 4.1 gbs in size but once it's uncompressed and extracted it'll be around 12 gbs or close to it.
You're a lifesaver. I spent hours last night trying to extract models to no avail. These files got it working!

Y'all seem informed, so, any idea how i can get the pokemon texture files (alb a bntx) applied to blender models? I want to make some clone poke mod for venusaur, but that's the one thing I'm still stuck on now. Just keeps saying image not found when I try to add them to the model.
TIA! Am using ChicoEevee's blender importer (can't link).
 
You're a lifesaver. I spent hours last night trying to extract models to no avail. These files got it working!

Y'all seem informed, so, any idea how i can get the pokemon texture files (alb a bntx) applied to blender models? I want to make some clone poke mod for venusaur, but that's the one thing I'm still stuck on now. Just keeps saying image not found when I try to add them to the model.
TIA! Am using ChicoEevee's blender importer (can't link).
Yeah no problem. I spent an entire night trying to figure out how to extract the files myself until I realized that I need a few files to be able to read the contents because I hadn't updated it.
I'm also using the same blender script.
Not sure if Blender can read .bntx file format but it does read .png files and the like.

For the .bntx files I use Toolbox which you can find if you just google switch toolbox. It'll be from github as well.
There are other tools you can use to edit .bntx files but I've been using Toolbox.

Once you have Toolbox though you just open up the .bntx files you want to edit and you can extract them into something like .png or .dds files and so on. Which ever you feel is easier to edit.

If you choose to "open", just click or highlight all of the .bntx files at once and then hit enter etc and it'll have them all loaded up. It's faster that way.

If you choose to "open folder" it'll open the directory for the .bntx files and the rest but it won't necessarily show you the img so you'll have to double click the .bntx file for it to open it up. It'll let you replace the files and even extract them, this way though for some reason, doesn't let you save the file after you replace it with a new img.
At least it didn't for me.
So do it the other way where you just "open".

If you want to quickly extract them without doing it one by one It's also a lot easier if you click the folder hosting all the .bntx files with "open folder" and click "extract all textures" to extract all the files at once into something like .png.

When you extract the png files make sure to put them into the same folder as the rest of the files that hold the model and all that. Blender should automatically assign the texture files to where they need to go and you can edit from there.

Once you have them edited you just replace the existing img texture for the .bntx file in toolbox by clicking "replace" and then click save and it'll save the .bntx file with the new img.

Make sure the img you replace it with is named the same as what you extracted though. It makes things a lot easier and doesn't cause any hassle.
 
Last edited by CinaBunZ,
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Hi, is there any fix for this ? I don't know if the problem comes from the rocks texture or the water shader
 

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Last edited by TrainerS2K,
It happens to me on switch, I think the water just sucks, They should have used a more traditional texture rather than trying to make it perfectly clear. I think the rock texture being upscaled here just makes the effect look even worse.

It was the first thing I noticed when you hop down from the roof during the opening, I thought there was something in my eye at first. There's no way nobody brought up how ass it looks during development. Then again, a kid probably made most buildings in blender in like 4 minutes with a box tool so...more money probably went into the Palworld lawsuit. :yay:
 
Does someone know if this works with the 1.0.2 update on Eden? I'm trying to run it with improved fov, LoD and static 60fps. However the game runs only if i remove the HD texture pack
 

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Does someone know if this works with the 1.0.2 update on Eden? I'm trying to run it with improved fov, LoD and static 60fps. However the game runs only if i remove the HD texture pack
Yes, it's a romfs mod the game version has no bearing on if it works. Make sure you're using 4GB DRAM. The texture pack doesn't like anything higher.
 
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Oof, got DMCA'd :(
https://www.mediafire.com/file/yupodc6fzfzun6b/Legend$_+ZA_HD.7z/file Main link is dead, so you have to go to Page 3 to get this link I'm sending. Also you need to get this from the 2nd link and swap the "UI" folders to fix the shitty title screen. https://www.mediafire.com/file/esjxfj76a4v2z24/replace_ui_folder.zip/file
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Can this work on Android, and which emulator?
Most mods, including the HD pack, works best on Ryujinx/Ryubing Canary (pc) at this link

I'm unsure if it works on android.
 
Last edited by HiImFyre,
https://www.mediafire.com/file/yupodc6fzfzun6b/Legend$_+ZA_HD.7z/file Main link is dead, so you have to go to Page 3 to get this link I'm sending. Also you need to get this from the 2nd link and swap the "UI" folders to fix the shitty title screen. https://www.mediafire.com/file/esjxfj76a4v2z24/replace_ui_folder.zip/file
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Most mods, including the HD pack, works best on Ryujinx/Ryubing Canary (pc) at this link

I'm unsure if it works on android.
No longer works, with 2.0.0.
 
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