Discuss here. I'll be keeping important stuff in the OP From r/pokemongo There are 151 Pokemon data files in the game. All are the originalGen I Pokemon, unfortunately. Classed into normal, legendary, and mythic. In the field test, you start with no Pokemon. 232 moves, 95 of which are 'quick' moves. These include moves that are not in the game in the original RBY games e.g. Moonblast. THERE MAY BE 2 MOVES PER POKEMON (Warning: this is not directly confirmed, only implied.) Someone found a dodge function. Moves may not have 100% accuracy. Badges = Achievements. Includes: Walking a certain distance (Ingress Trekker), Pokedex entries, Pokemon Captures, Forts(Gyms?) defeated (Ingress Liberator?), Evolved, Hatched, Encounters, Pokestops visited(Ingress Hacker?), Unique Pokestops(Ingress Explorer), Pokeball thrown. 7 "natures" have been discovered in the game. These are Stoic, Guardian, Assassin, Raider, Protector, Sentry, and Champion. All Pokemon types, including Fairy, Dark, and Steel, are included in the files. Evolution works by collecting "evolution shards" from wild Pokemon to get "evolution stones". May or may not be unique for each Pokemon. The game keeps track of several factors like Ingress, including distance walked, eggs hatched, etc. This might affect, say, egg-hatching. There will be trainer customization. Example skin. There are in total 52 items (23,328 unique combinations) A variable related to the PokeNav has been found. IAPs spotted include "ball", "medicine", "food" bundles and "gem" packs. There are 4 tiers. Items include Pokeballs, Potions, Max Revive, 3 battle items, and 5 types of Berries (Razz, Bluk, Nanab, Pinap, Wepear). All these berries are introduced in Gen III, and they have no battle effects in the main game. Separated into 6 categories: Pokeball, Food(berries?), Medicine, Boost, Utilities, Camera. The trainer level cap seems to be at 50 for now. Inventory limit is 1000 for items, and 500 for Pokemon and eggs. The menu includes the Pokedex, Pokemon, and Items. Game engine is built on Unity. The teams are blue, red, and yellow. DAMAGE variables are included in the files. Also: "PokemonAttack baseDef indivDef PokemonDefense". CPs seem to be unique to each individual Pokemon, and higher CP means a harder catch. Most likely stands for "Combat Points". A variable called "Gym Points" was found. No idea what this means. Biomes (courtesy of /u/DonniesCatch) can be found, including locations like "Train Station" or "Hospital". Separate biomes seem to have different backgrounds for Pokemon encounters/gym battles.Bonus pic. From the game map screenshots, there seem to be a day-night cycle.