ROM Hack Pokemon Brilliant Diamond & Shining Pearl Cheat Database

OblivionReign

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Anyone else got softlocked in the water gym? Was on the outside right path leaving and had to reload the game from there and now the water level lowered causing me to be trapped. Walk through walls code yet? BDv1.1



Or...Strange request, if you can have a button "activate" accessing a PC so I get into Bebe Computer and maybe try getting my Abra to teleport out. Only other opinion I see or if the hack is easier to find vs walk through walls.
View your pokemon party and press R you can access your pc from anywhere like swsh no code needed.
 

wartutor

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you call us pirates i call us Revolutionaries you pay for what could be cheap if it wasn't ran by greed i say good day

Revolutionaries...bit of a stretch...more like cheap fux but hey im not judging I have pirated before was just pointing out irony of what i was reading. It was a joke.

he plays legit but reads mod forums... isn't that what legit players do; let me check which cheat codes exist but i'm not using those evil things...

I do play legit...well legit...ish...i copy my bought games so i dont have to change them out when i want to switch (pun intended) the games. And i have more than 1 console. I mostly hack for emulators (tired of paying nintendo every new system for the same old games ran on an emulator.) And i refuse to pay monthly for games i have purchased multiple times since they originally came out. And yeah i use cheats why not lol (and thx to everyone making them.)
 
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danver

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um sorry i didnt know this thread was about talking shit to other people. I thought this thread was mainly for creating and finding codes for Pokémon brilliant Dimond. so how about we stay on topic please and if you can not do so please reframe from typing on here thank you
 

lattechan

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I thought it was a forced encounter (running into Bebe the first time) but I guess you have to go to her house to unlock it apparently.
 

Maulore17

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Base on Falo lvls codes; it seems to be the value of the level x 32 ish? (659 hex is 1625 which / by 50 is 32?). Is there a reason while these codes gives me lvl 100 instead? Maybe because it's not a clean 32? Just asking for learning experience.
[Encounter Lv 5 (v1.1.0)]
04000000 01AFBC40 528000A0

[Encounter Lv 25 (v1.1.0)]
04000000 01AFBC40 52800320

[Encounter Lv 70 (v1.1.0)]
04000000 01AFBC40 528008C0

Also I did some encounters using Falo codes, so if anyone wants them here yah go. I only tested the prinplup one.
[Encounter Prinplup]
08000000 01AFBBF8 0000018A 00000000

[Encounter Charmander ]
08000000 01AFBBF8 00000004 00000000

[Encounter Bulbasaur]
08000000 01AFBBF8 00000001 00000000

[Encounter Squirtle]
08000000 01AFBBF8 00000003 00000000

[Encounter MewTwo]
08000000 01AFBBF8 00000096 00000000

[Encounter Mew]
08000000 01AFBBF8 00000097 00000000

[Encounter Dratini]
08000000 01AFBBF8 00000093 00000000

[Encounter Eevee ]
08000000 01AFBBF8 00000085 00000000

[Encounter Ditto]
08000000 01AFBBF8 00000084 00000000

[Encounter Machamp]
08000000 01AFBBF8 00000044 00000000

[Encounter Alakazam]
08000000 01AFBBF8 00000041 00000000

[Encounter Scizor]
08000000 01AFBBF8 000000D4 00000000

[Encounter Larvitar ]
08000000 01AFBBF8 000000F6 00000000

[Encounter Treeko]
08000000 01AFBBF8 000000FC 00000000

[Encounter Torchic]
08000000 01AFBBF8 000000FF 00000000

[Encounter Mudkip]
08000000 01AFBBF8 000000102 00000000

[Encounter Kyogre]
08000000 01AFBBF8 0000017E 00000000

[Encounter Groudon]
08000000 01AFBBF8 0000017F 00000000

[Encounter Jirachi]
08000000 01AFBBF8 00000181 00000000

[Encounter Rayquaza]
08000000 01AFBBF8 00000180 00000000

[Encounter Deoxys]
08000000 01AFBBF8 00000182 00000000

[Encounter Palkia]
08000000 01AFBBF8 000001E4 00000000

[Encounter Darkrai]
08000000 01AFBBF8 000001EB 00000000

[Encounter Lugia]
08000000 01AFBBF8 000000F9 00000000

[Encounter Hooh]
08000000 01AFBBF8 000000FA 00000000

[Encounter Celebi]
08000000 01AFBBF8 000000FB 00000000

[Encounter Feebas]
08000000 01AFBBF8 0000015D 00000000

[Encounter Beldum]
08000000 01AFBBF8 00000176 00000000

[Encounter Latias]
08000000 01AFBBF8 0000017C 00000000

[Encounter Latios]
08000000 01AFBBF8 0000017D 00000000

Also, just a question for the purpose to learning. Normally what would be the numbers for "random"? Like for random levels would it be
[Encounter Lv random]
04000000 01AFBC40 52800XXX where XXX would be the values for random? or would there be a lot more to it?
God bless you! Everything worked, now i have the pokemon i was looking for
 
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ichidansan

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took a peak at the list and didnt see anything similar, has anyone tinkered with 999x heart scales or just make the move relearner interaction happen without them? or if someone can point me to the resources to do it on my own that would be cool too!
 

Asia81

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took a peak at the list and didnt see anything similar, has anyone tinkered with 999x heart scales or just make the move relearner interaction happen without them? or if someone can point me to the resources to do it on my own that would be cool too!
Someone already posted the code.
[995x Heart Scale]
580A0000 0472AD60
580A1000 000000B8
580A1000 00000000
580A1000 00000048
780A0000 0000047C
680A0000 00000001 000003E3
780A0000 00000008
640A0000 00000000 00010000

And after having paid 10 Heartscales, the guy will learn you moves for free.
 
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Caterpie

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Can someone test this code for me, i'm not there in the story yet:

Code:
[Enable Haihu Event (On)]
04000000 01B43FB4 52800021
[Enable Haihu Event (Off)]
04000000 01B43FB4 1A9F07E1

This code should enable the 3 ingame mystery gift events...
Code:
    [Token(Token = "0x6000C60"), Address(RVA = "0x25F8AC0", Offset = "0x25F8BC1", VA = "0x25F8AC0")]
    public static void ReceiveItemGift(ushort itemId)
    {
        switch ( itemId )
        {
            case 452: //Oak's Letter
                FlagWork.SetWork(276, 1); break; //276 = EvWork.WORK_INDEX.HAIHUEVENT_ID_D18
            case 455: //Azure Flute
                FlagWork.SetWork(277, 1); break; //277 = EvWork.WORK_INDEX.HAIHUEVENT_ID_D05
            case 454: //Member Card
                FlagWork.SetWork(275, 1); break; //275 = EvWork.WORK_INDEX.HAIHUEVENT_ID_D30
        }
    }

But i'm not sure if the function "Dpr.EvScript.EvDataManager$$EvCmdIsHaihuEventEnable" is ever called.
Would it be convenient for you to talk about how to export the script? If you can export the script, delete the check of the item in the script to trigger the event directly without the item.
The script I exported does not have detailed code.
 

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