ROM Hack Pokemon Brilliant Diamond & Shining Pearl Cheat Database

  • Thread starter Thread starter OblivionReign
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i was having trouble because my cheats weren't auto enabling after following the tutorial but i realized that this part of the tutorial is wrong:

"

Settings
  1. Go to atmosphere > config_templates > system_settings.ini and change ;dmnt_cheats_enabled_by_default = u8!0x1 to dmnt_cheats_enabled_by_default = u8!0x0
  2. MAKE SURE YOU REMOVE THE SEMI COLON ;
  3. Then move the saved edited settings file from config_templates to the regular config folder inside atmosphere

"
you dont change it to 0x0, you leave it as 0x1 and just remove the semicolon. the documentation in the system_settings ini file says this for that line:

"Controls whether dmnt cheats should be toggled on or off by
default. 1 = toggled on by default, 0 = toggled off by default."

so by changing it to 0 like the pastebin says you are achieving the opposite of the desired effect.
it’s not a smart idea to have your cheats on by default which is why they explain how to turn thay option off.. lets say i have 200 cheats for a game and they will all be turned on by default, that is asking for a crash/ruined save file
 
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Falo is one of the few truly authentic code creators around here and has tons of different tools for different games, the fact you dont know them is concerning
I do know them but again i was being absolutely ripped on by other code creators all because of leakers and people posting thosw leaked codes in here.
 
i was having trouble because my cheats weren't auto enabling after following the tutorial but i realized that this part of the tutorial is wrong:

"

Settings
  1. Go to atmosphere > config_templates > system_settings.ini and change ;dmnt_cheats_enabled_by_default = u8!0x1 to dmnt_cheats_enabled_by_default = u8!0x0
  2. MAKE SURE YOU REMOVE THE SEMI COLON ;
  3. Then move the saved edited settings file from config_templates to the regular config folder inside atmosphere

"
you dont change it to 0x0, you leave it as 0x1 and just remove the semicolon. the documentation in the system_settings ini file says this for that line:

"Controls whether dmnt cheats should be toggled on or off by
default. 1 = toggled on by default, 0 = toggled off by default."

so by changing it to 0 like the pastebin says you are achieving the opposite of the desired effect.

either i'm misunderstanding or you are experiencing a different cause.

i have it at 0x0 which doesn't auto enable any cheats from the file. then i used 0x1 for the save toggles (based on me manually enabling the ones i want) and next time i start the game, the previously enabled cheats are auto enabled... via the toggles.txt file in the cheats/BID folder.

0x1 sounds like it enables all the cheats from the file which would be a disaster when using on/off cheats
 
I do know them but again i was being absolutely ripped on by other code creators all because of leakers and people posting thosw leaked codes in here.
Gonna be honest, think that *other* group is hurting things more than they're helping.
They're still going to get their panties in a twist no matter what happens.
 
at what frame do i hold R to get my starter shiny? i tested the code on wild pokemon it worked, now im reset ing and trying the code on the starter but its not working when abouts do i hold R
so when they show the preview of your pokemon before you hit "yes" to select it, press and hold R/L here. it wont show up, but once you get into battle, it'll be shiny.
 
if its anything like receiving mew or jirachi, I just held ZR (my shiny code is ZR, has 80000200 as the modifier)
while clicking on it and held for a bit longer.
 
100% catch rate code didn’t work on Dialga so still has to use Master ball

My console crashed while i was trying to catch Regigigas with 100% catch rate. Every other Cheat worked just fine.
Sorry :'| its bound to have unforeseen effects. It was made and tested early game.
 
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Untested:
Code:
[Instant Egg Hatch (v1.1.0) (On)]
04000000 025BB51C 1A89B133
[Instant Egg Hatch (v1.1.0) (Off)]
04000000 025BB51C 1A89B113

[Nursery Instant Egg (v1.1.0) (On)]
04000000 025BB5B8 D503201F
04000000 025BB79C D503201F
[Nursery Instant Egg (v1.1.0) (Off)]
04000000 025BB5B8 5400132B
04000000 025BB79C 5400040D
I can't test these, because i'm not yet there in the story.
I tested the egg hatching one on an egg I got in the story, worked! I will test the daycare instant egg as soon as I can. "Brilliant",and eggcellent work on these, I was waiting for instant egg codes patiently!
 
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Someone have a cheat of encounter pokemon of your choice who works in Ryujiinx ? (I specify in advance that most of the cheats that I put work but most of the topic I tried for tis cheat specifically doesn't work).
 
Base on Falo lvls codes; it seems to be the value of the level x 32 ish? (659 hex is 1625 which / by 50 is 32?). Is there a reason while these codes gives me lvl 100 instead? Maybe because it's not a clean 32? Just asking for learning experience.
[Encounter Lv 5 (v1.1.0)]
04000000 01AFBC40 528000A0

[Encounter Lv 25 (v1.1.0)]
04000000 01AFBC40 52800320

[Encounter Lv 70 (v1.1.0)]
04000000 01AFBC40 528008C0

Also I did some encounters using Falo codes, so if anyone wants them here yah go. I only tested the prinplup one.
[Encounter Prinplup]
08000000 01AFBBF8 0000018A 00000000

[Encounter Charmander ]
08000000 01AFBBF8 00000004 00000000

[Encounter Bulbasaur]
08000000 01AFBBF8 00000001 00000000

[Encounter Squirtle]
08000000 01AFBBF8 00000003 00000000

[Encounter MewTwo]
08000000 01AFBBF8 00000096 00000000

[Encounter Mew]
08000000 01AFBBF8 00000097 00000000

[Encounter Dratini]
08000000 01AFBBF8 00000093 00000000

[Encounter Eevee ]
08000000 01AFBBF8 00000085 00000000

[Encounter Ditto]
08000000 01AFBBF8 00000084 00000000

[Encounter Machamp]
08000000 01AFBBF8 00000044 00000000

[Encounter Alakazam]
08000000 01AFBBF8 00000041 00000000

[Encounter Scizor]
08000000 01AFBBF8 000000D4 00000000

[Encounter Larvitar ]
08000000 01AFBBF8 000000F6 00000000

[Encounter Treeko]
08000000 01AFBBF8 000000FC 00000000

[Encounter Torchic]
08000000 01AFBBF8 000000FF 00000000

[Encounter Mudkip]
08000000 01AFBBF8 000000102 00000000

[Encounter Kyogre]
08000000 01AFBBF8 0000017E 00000000

[Encounter Groudon]
08000000 01AFBBF8 0000017F 00000000

[Encounter Jirachi]
08000000 01AFBBF8 00000181 00000000

[Encounter Rayquaza]
08000000 01AFBBF8 00000180 00000000

[Encounter Deoxys]
08000000 01AFBBF8 00000182 00000000

[Encounter Palkia]
08000000 01AFBBF8 000001E4 00000000

[Encounter Darkrai]
08000000 01AFBBF8 000001EB 00000000

[Encounter Lugia]
08000000 01AFBBF8 000000F9 00000000

[Encounter Hooh]
08000000 01AFBBF8 000000FA 00000000

[Encounter Celebi]
08000000 01AFBBF8 000000FB 00000000

[Encounter Feebas]
08000000 01AFBBF8 0000015D 00000000

[Encounter Beldum]
08000000 01AFBBF8 00000176 00000000

[Encounter Latias]
08000000 01AFBBF8 0000017C 00000000

[Encounter Latios]
08000000 01AFBBF8 0000017D 00000000

Also, just a question for the purpose to learning. Normally what would be the numbers for "random"? Like for random levels would it be
[Encounter Lv random]
04000000 01AFBC40 52800XXX where XXX would be the values for random? or would there be a lot more to it?
 

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