Dialogue bug: There's a trainer on Route 17 (Swimmer Joyce) who mentions having an Alomomola, but no longer has one. Either change her dialogue to say "my Pokémon" instead, or give her an Alomomola.
Sure, this can be fixed.
N team bug: Chargestone Cave N still has 6 basic Rotom instead of each form, which makes me believe that the bug is unfixable since you claim you fixed that. Perhaps give him a few of his "former Pokémon" from B2/W2?
Ah, this is a problem that's only on the Clean version that I never got around to fixing. I'll try and get around to it next time I do stuff with the game.
N team suggestion - Nacrene: In all versions of BB/VW, the Nacrene battle with N includes a Zorua... which happens to have itself as the disguise, making N much easier than he should be because you know that Zorua is in battle instead of having to guess. As such, Zorua should switch places with Tympole on his team.
Well, I kind of did that on purpose since I wanted Zorua to appear in its base form, although I suppose it'd give more of a spark if it were disguised. I'll consider it.
N team suggestion - N's Castle: Illusion problems again. Not only is Zoroark the lead, ruining Illusion completely, but its disguise as Zekrom/Reshiram is imperfect due to a different level and the lack of a Teravolt/Turboblaze message. I suggest moving Zekrom/Reshiram to the lead spot, Zoroark to the second spot, and replacing Magmortar/Electivire (formerly in the second spot) with a Cofagrigus placed in the sixth (and thus Illusion) spot. Zoroark disguising as something with Mummy could make the battle much more interesting.
This was also done on purpose as I was expecting people to realise it was an illusion. I probably won't change this particular one... also, I don't feel Cofagrigus fits N at all to be honest.
Skyla difficulty note: Skyla is ridiculously hard due to Flying-type moves being able to hit non-adjacent foes in triple battles. Perhaps a few moveset alterations are necessary.
Well, that was the point of it being a triple, although that said I'm probably going to be restoring single battles to the main boss fights next time I do an update.
Request for Clean versions: Since BB/VW Clean is supposed to be more true to B/W than Full, would it be possible to make all the major battles (rival, gym, Elite Four, Ghetsis) single battles in Clean, like they were in B/W? This is not recommended for Full because most people who play Full like the double and triple battles.
See above; this probably won't be an issue (although if it were to be then I'd probably agree with it tbh).
Request for Challenger's Cave: Challenger's Cave used its B/W encounter list for BB/VW v3 for some reason. Maybe because everything was already catchable before then? With all the weak stuff there, it's not actually a challenge. While you shouldn't go overboard on the cave's difficulty like you did in BB/VW v2, having Challenger's Cave as a legendary cave worked well. Just even out the encounter rates better so there aren't any 1% chances, and make every encounter around level 95 instead of (lol) low 40s. Remember, these hacks are supposed to make it easy to catch 'em all, not waiting 100 or so battles until the legendary shows up. This also means the Liberty Pass is no longer needed to catch 'em all.
I might well return to this, yeah, given I don't quite know how to place overworlds and script yet. I was expecting it to get a purpose in B2W2, but since it doesn't even exist there... yeah.
A request for a tiny little dialogue change: Clay still sends out a Krokorok right before Chargestone Cave, despite having a Krookodile in the gym battle. Since the scene itself can't change AFAIK, could the dialogue be changed to reflect this?
I was working on the assumption that Clay would probably have a Krokorok in reserve. Yeah, unfortunately there's no Krookodile overworld sprite so I can't change it directly, I'll see what I can do.
A version of the wild Pokémon file ordered by Pokémon instead of area would be great for completionists.
That's probably not going to happen; it's a lot of effort for something silly since people can just Ctrl + F particular species.
Oh, and don't forget to make all the basic-stage Pokémon catchable without breeding. I think a few were missing in v3.
I was kind of hoping I could force people to breed for pure completion... idk, I'll see.