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Discussion in 'Wii U - Hacking & Backup Loaders' started by NexoCube, Jan 25, 2017.
EDIT: Deleted code, i don't want kids to ruin this game.
I like your ways of doing things, this should keep things out of kids' hands for awhile.
Are you sure that's the address for the _clientids.gsc? It crashes on me after about a second after I get into a game (private match)
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My bad, I'm using NTSC-U, hmm. I'll look for it. Any suggestions on how to find it?
Yeah, launch TCP-Gecko (Wii U side and Computer side) and dump MEM2 (memory region)
Then search for "_clientids.gsc" in the dump (open the dump from any HexEditor)
Then search for the adress that correspond to ".GSC" then here it is
It's not very clear, but meh, give it a try, send me a screenshot of your dump in Private Message
ha found out how to mod black ops online without a mod menu just become host search for ammo in between 10000000-13000000 and when you find the right address for the ammo it has every thing right next to each other like bomb count and score streaks and all that good shit will be release pointer codes when i get some good dumps
ehe Bully should be so mad lol
haha yeah i'm just trying to get a good dump for a pointer code it seems if you have the pointer code for the ammo every thing is found right next to that address haha
He doesn't exist.
The ammo adresses is the same in all games, you need to get all 12adresses and test all if you are in a public game.
This is going to ruin the only good online shooter on the wiiu
the game is so easy to hack because everything is right next to each other haha but don't worry I'm having trouble with making the easy to use codes so probably wont get any further then just posting a pile of pointer codes when i'm not working haha
inject, even if, it isn't reflected.
could this be the gsc overflow fix? ill have to see if i can manage this bored of normal hacking to unreliable haha http://pastebin.com/kYgL9w9V
Nope, the fix have to be injector side
I dumped the memory and rewritten it, but it did not respond
i think you need to find the pointer who points to the "_clientids.gsc", inject the mod menu somewhere in the memoryand modify the "_clientids.gsc" pointer to point to your injected .gsc
like: every data here is an example you have to modify the value
0x23450000 = _clientids.gsc
0x25000000 to 0x26000000 = free memory
0x18001004 = "_clientids.gsc" pointer, it points to 0x23450000
Inject Mod Menu to 0x25000000 (free memory)
Modify the pointer : write 0x25000000 to 0x18001004
so the pointer will be overwrited and the game will think that the real _clientids.gsc is the injected one, should work, but you need to find the pointers and the free mem area