Hello there!
I am trying to use PC translation for Pillars of Eternity on the definitive Switch version. I have succesfully extracted the game and from what I can see, the game has pretty much the same structure as the PC version. The only difference is, that the Switch version has all languages .zipped (as "Localized.zip"). For reference, I am attaching this picture - on the left is a Switch version, on the right is a PC version.
Somehow, though, I am unable to use the pc translation in the game: I have tried adding the translated folder ("cs" language) to the .zip alongside other languages (DE, EN, etc.) and I have also tried replacing the files within the FR folder (trying to force French to show my custom translation), but somehow the translation is not different. It kinda seems like the LayeredFS are not working at all (I am using latest Atmosphére 0.9.3).
Is there a way to check, whether the LayeredFS is actually doing its thing, or can anyone help?
Thank you!
I am trying to use PC translation for Pillars of Eternity on the definitive Switch version. I have succesfully extracted the game and from what I can see, the game has pretty much the same structure as the PC version. The only difference is, that the Switch version has all languages .zipped (as "Localized.zip"). For reference, I am attaching this picture - on the left is a Switch version, on the right is a PC version.
Somehow, though, I am unable to use the pc translation in the game: I have tried adding the translated folder ("cs" language) to the .zip alongside other languages (DE, EN, etc.) and I have also tried replacing the files within the FR folder (trying to force French to show my custom translation), but somehow the translation is not different. It kinda seems like the LayeredFS are not working at all (I am using latest Atmosphére 0.9.3).
Is there a way to check, whether the LayeredFS is actually doing its thing, or can anyone help?
Thank you!
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Last edited by spenat,