Wouldn't it be cool to have Pikimin on the DS? Is it even possible? I would love to play it on the DS.






midna25 said:Pikmin's already coming out for the wii, if not soon , in the foreseeable future.

You're quite on the money in that respect that the DS can't handle large amounts of character 3D models, but did you consider the world being 3D (and maybe Olimar and a few enemies) but the pikmin could be 2d sprites? That would work flawlessly and look really good if the sprites were animated well. The DS has a really great 2D processor and the 2d/3d hybrid games (like FF12RW) look really incredible. They also support insane amounts of 2D sprites onscreen at once. Just have a look:Heran Bago said:Try rendering 100 moving pikmin with the DS's hardware. Even really really low-poly pikmin. Just try it.
Of course they could give you less pikmin to work with but that'd just be dumb.


Oh come on ma friend! Great minds just think alike!ZML said:Wow.. I just had the exact same conversation with a friend the other day.![]()
We both agree that Pikimin DS would be amazing, but he was worried about the DS not being able to handle a game requiring that many 3D models.
Then I pointed out the 3D world/2D character sprites options.
Dammit it, Tempers, stop screwin' with mah head!![]()

mysticwaterfall said:I think it would be really hard to get all the pikmin on screen in a useable size. Lemmings DS only works because you can zoom.

That made little sense. Lose the scale? What does that mean? The game was already short and has little to with the cartridge size. And the Pikmin less cute? If you mean less detailed, maybe. But I have every confidence in Miyamoto's design skills at 2D.CorruptedAngel said:the ds has the capabilitys to pull it off with hybrid 2d/3d but because of the limited size of the ds carts, you would loose all the scale, the game would be much shorter, and the pikmin less cute lol![]()
