If the game also had a story campaign, even if short, that'd be a completely different thing but meh... Dunno...
PSO never had a story/single campaign in the first place.
Well, it makes sense to have wished for one. I think PSO is the only one in the Phantasy Star franchise that doesn't -- and PSO still had offline mode on all its platforms, originally.
Online only makes perfect sense to me, it's odd for a portable game, but it's just the cusp of technology now that we can have a fully functional cross-platform portable (3D, Immersive, fully featured, get out of here with your apps) MMORPG.
And this game is the first time that a Phantasy Star multiplayer game will actually be Massively Multiplayer as well, so I think it'll be great especially for those of us who play from PC's at home, to be able to "check in" at a cafe if we are traveling, or even tether to our phone (or have 3G Vita). As someone who has had an ongoing feud between my wallet and MMORPG's for the past 7 years, this is the game I've said will be the MMO to end all MMO's (FOR ME! Phantasy Star Online v.2 Dreamcast was my first online multiplayer addiction..).
I thought the failure of PSU for PC/PS2 would discourage them from developing another major MORPG title, but to do so, make it an actual MMORPG with casual grouping, AND cross-platform it, is making my fangirl particles gyrate in pleasure.
Seems interesting
I hope there won't be any monthly fees for this (But it has never been in the past right?)
There were subscription fees for every official SEGA release except Phantasy Star Portable 2 and Phantasy Star Zero. PSO for Dreamcast was $9.99 a month, iirc. Probably similar for GC & XBOX. Phantasy Star Universe for PC was similar but offered a massive discount for 6 month subscription.
I'm expecting to have to buy the game twice but subscribe only once, to play with my account on both PC and Vita.