PAL Wii, GameCube games in 480p?

Discussion in 'Wii - Console and Game Discussions' started by gerie, Mar 11, 2012.

  1. gerie
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    gerie Member

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    For example in The Wind Waker. When I start the game I get asked whether I want to play in 60hz mode or not. If I choose yes, it displays in 480i and if I choose no it displays in 576i. There is nothing about progressive scan, 480p.

    Is it possible, by any way? How?
     
  2. Xeronage

    Xeronage GBAtemp Advanced Fan

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    PAL games do not seem to have 480p. *sadface*
     
  3. nikeymikey

    nikeymikey This is now a Spiderman thread.........

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    id imagine that is because tvs capable of displaying any sort of hd picture were few and far between in europe when the gamecube was released, same as with the original xbox hd support was only available on ntsc machines (unless you hacked a pal one of course) and the option only appered on the console settings if you used the component cable to connect to your tv.
     
  4. tueidj

    tueidj I R Expert

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  5. tbgtbg

    tbgtbg Shaking the ring ropes up in the sky

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    That's only for playing on Gamecubes. You don't need to hold B playing on Wii, it comes up automatically if the game supports it (and you're using the right cables). If the message isn't coming up, the game just must not support 480p in that version.
     
  6. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    60hz mode is 480i i dont think cube ever supported 480p
     
  7. WiiUBricker

    WiiUBricker Fake News Reporter

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    You can try this: http://www.gc-forever.com/wiki/index.php?title=Swiss/480p_Compatibility_List
     
  8. Sappoide

    Sappoide Advanced Member

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    I'm sorry but gamecube games on wii can't be played in 480p resolution, they only go up to 576i.
     
  9. JoostinOnline

    JoostinOnline Certified Crash Test Dummy

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    Yes they can, it just depends if they support 480p or not. For example, I play Wind Waker in 480p all the time.
     
  10. Nah3DS

    Nah3DS Madre de Dios! Es El POLLO DIABLO!!!

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    I cant play PAL games on my NTSC wii.

    It only works when I use neogamma and force the video output to 576i
     
  11. Sappoide

    Sappoide Advanced Member

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    I played MGS: Twin Snakes but it only went 576i, that's unfortunate because the game could have been better in 480p. Does Wind Waker go 480p even on a wii PAL ?
     
  12. JoostinOnline

    JoostinOnline Certified Crash Test Dummy

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    I don't have any PAL GC games, so I don't know.
     
  13. Arm73

    Arm73 GBAtemp Addict

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    AFAIK, PAL games don't do 480p games, but most NTSC games do, included Zelda WW, F-Zero GX, Super Mario Sunshine etc.
    Unfortunately, European GCs just don't have that 480p option, there's nothing you can do about it ( short of a firmware hack maybe ).
    Much easier to get a used NTSC GC and some progressive cables ( the equivalent of component cables for the Wii ), and start to collect NTSC games.
    Remember, in 2001 an NTSC GC wouldn't work in Europe ( and not just for the different voltage , 110v vs 220v, easily overcome by getting an european AC adapter ) but also because only a few TV sets were able to accept a 60hz signal, most were stucked at 50hz still.
    Now that almost everybody on the planet has HD TV, most of which run at 60hz, there is no problem in running NTSC content on an European TV in full color at 60hz.
    Another option, would be to run those NTSC GC games on a Wii. If the Wii is connected to the TV with component cables, and the GC game in question supports progressive mode ( there was a Wiki list somewhere but I don't have the time to look for it now ) then you will be prompted to activate 480p (progressive mode ) upon booting the game automatically.
    But remember, it has to be an NTSC game, there is no such thing as a PAL game running in 480p.
     
  14. Lumstar

    Lumstar Princess

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    Right. We're actually not certain why PAL GC games disabled 480p. I believe nobody involved at a game company has spoken up. All we can do is assume marketing didn't think users would care. Similar situation to the lack of online GC games.

    While I'm not aware of PAL GC hardware changes or issues directly related to progressive scan... Either way it's de facto inaccessible for most people. Region code stops PAL GC from booting such games.

    480p was removed in software. A very boring process! GC developers individually cut progressive scan, then added 50hz, for each title they wanted to release PAL format.*
    Game reprogramming means forced 480p with hacks still doesn't get most PAL GC games to run the mode correct.

    Likewise NTSC GC "suffers" from reverse of the PAL 480p block. By having no 50hz ready games.

    *60hz only PAL games skip parts of that work. And presumably rare opposite cases would be games first created as PAL 50hz only, followed by an NTSC version.
     
  15. nl255

    nl255 GBAtemp Addict

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    The only way it can currently be done is to use the modified Dios Mios Lite version and run them from your front SD card. Or you could try to find a Gamecube with a decent modchip like the Qoob or Viper (good luck).
     
  16. Lumstar

    Lumstar Princess

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    Wouldn't an old enough Wii version, be hackable to just run a backup NTSC copy and use that for 480p? (not to endorse piracy mind you!)

    Unless the PAL version has more languages or some other improvement making up for no 480p.