Hacking PAL Luigi's Mansion issues - Dios Mios

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TeconMoon

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Hi there,

I'm trying to play the PAL version of Luigi's Mansion, and I cannot for the life of me get the game to force NTSC output.

It shows here in the compatibility list that it should work with 480p: http://wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List

But when I try and set the game to 480p, it just jumps to some glitchy green screen after the Dios Mios logo and goes black. Forcing NTSC displays nothing on the screen.

Any help would be greatly appreciated!

I own the physical disk, so I don't care what I really play it with. I've tried GCoS on the Gamecube, region forcing on the Wii with Gecko, forcing video with Swiss-GC, and nothing seems to be working.
 
The Hidden Mansion is much more elaborate in the PAL version than the NTSC version, which is the only reason I purchased it.
 
PAL Luigi's Mansion doesn't have native 60hz support. I tried forcing 60hz but I just got a blank screen like I did trying to force NTSC. I'll try devolution soon.
 
The NTSC version has a prompt on game start asking if you want to use 480p. (you don't need to force it in the loader, it's done by the game).

The PAL version doesn't have that option? keep B button pressed when the game boot, it often force a re-display of that video switching message (when available, of course).
Maybe the PAL game wasn't progressive compatible :(

I didn't know the hidden mansion was different than the first play.
I thought it was the same game, in hard. I will have to play the hidden mansion then :p

Edit:
Oh, it's only the difficulty then. different boss strategy and harder to defeat. I will buy the 3DS sequel instead.
 
Yea the PAL game, no matter what I seem to do, forces itself back to PAL 50hz, and the holding B does nothing unfortunately :/

I snagged this list off MarioWiki of The Hidden Mansion changes:


PAL Differences

The PAL version of Luigi's Mansion (Europe and Australia) increased the number of changes for the Hidden Mansion than the NTSC (Japan and US, the first countries to get the game) version:
  • The PAL Hidden Mansion is mirrored from left to right when compared to the Normal Mansion. The NTSC version keeps the layout the same.
  • There are more normal ghosts around the mansion.
  • Bosses are more difficult, having different attacks. (Chauncey's rocking horses, for example, are much bigger, and swerve left to right instead of going straight). A major change in the Boolossus battle is that the player rides around on the vacuum cleaner while trying to pop Boolossus, making movement more slippery.
  • Rooms are much darker in the PAL version; this, however, is only as dark as in the NTSC version of both mansions, the normal PAL mansion being lighter.
  • Most Boos have more HP in the PAL version, although some have less.
  • Fewer hearts. Locations that have hearts in the Normal Mansion do not have them. Hearts that heal 50 HP exist in the Courtyard by vacuuming the Slim Banskshot-like statue.
  • Speedy Spirits and Gold Mice always give up a Silver Diamond when caught, raising the maximum possible amount of money from 142,390,000G to 186,440,000G[1]. Since the requirement to achieve a Rank A mansion in PAL regions is higher than the amount of money in the normal mansion, it is necessary to play through the hidden mansion to receive Rank A in those regions.
  • 45 rather than 40 Boos are required to fight the final boss.
  • Boos are, in general, more agile and difficult to catch.
  • Five, rather than three ghosts each, fight Luigi in The Artist's Studio.
These changes are made after American and Japanese gamers complained that the Hidden Mansion offered virtually no changes. Shigeru Miyamoto himself thought up some things to add to the PAL version's Hidden Mansion[citation needed]. Most of the changes made seem to make the PAL version harder than the NTSC version.
 

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