This Post is to help those people who like me (until recently) had no easily accessible way to load the Homebrew Launcher without either buying online a copy of CubicNinja or Sky3DS(to use a ROM of CubicNinja) or finding some annoyingly complex way to run linux off a partition of your computers hard-drive just to have access to making a working Smashhax Beacon on a 3DS running 10.2 Firmware (Also didn't have a backup plan for another hax* such as Themehax before updating their console)
After searching online for days trying to find some way around this lack of exploitation for the newest 3DS firmware I came to the Conclusion that the only way to regain access to the Homebrew Launcher was through OoTHax. Unfortunately its a Secondary exploit after using something like NinjaHax to get the initial load of the homebrew running to access the installer. Remembering that Gateway itself had a tutorial somewhere on how to use a hacked Save file exploit on OoT to launch the gateway Firmware that could be injected to the cartridge version of the game via Datel's 3DS Powersave Device. This sparked the idea to do the same thing with the OoTHax. My only problem was getting that Save File that was prepatched with the OoTHax data. Thankfully in another thread I got a reply from the User: zoogie, with a link to exactly what I needed to solve my problem. a US version of the OoTHax Save File.
Now I cannot confirm this will work for all 3DS users, as I only have the N3DS on version 10.2. but ALL the steps for installing OoT3DHax, up until actually installing the hack via Homebrew are the same
- Download the installer from the github
https://github.com/meladroit/oot3dhax_installer
- Put the Installer files on your SD/MicroSD in the /3ds folder
- (the 2.5hax version of OoTHax on the github apparently doesn't need the payload.bin on the root of your SD but I had it there just incase)
Then from there is where I took the save file from
@zoogie and placed it in my Powersaves Local Save folder
C:\Users\NAMEHERE\Powersaves3DS
I made a quick backup of my LoZ OoT game and basically just renamed the Hax*Save file to the same as my backup aside from the (N3DS_10.2U_hax25) at the end (because that is the name of the backup that the powersave application reads) then proceeded to restore the hax backup to my Game Card and from there just ran the exploit like you would after installing it directly from the installer
-Open the Game
-Load the First Save file named Idleway(whatever the hell the rest of the name says)
-After the file loaded, Press A and let the exploit do its thing
Now I noticed it takes significantly more time loading the Homebrew Launcher through this method than it did before when I used to run it through TubeHax but realistically, who gives a damn about the loading speed of the launcher when you actually have access to it in the first place from now on.
I realize this is quite the alot to read through, but for some people it is exactly what they need and I appreciate those who took the time to read through this, and I hope it helped you as much as it helped me
Thanks again to
@zoogie for uploading the save file for me to use for this to be possible