Hacking One thread. All working .rsf files. Post yours here.

CraddaPoosta

Sepatown, my damie.
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Pilotwings Resort

BasicInfo:
Title : "Pilotwings Resort"
CompanyCode : "01"
ProductCode : "CTR-P-AWAE"
ContentType : Application
Logo : Nintendo

TitleInfo:
UniqueId : 0x031C
Category : Application

Option:
UseOnSD : true
EnableCompress : true
FreeProductCode : true
EnableCrypt : true
MediaFootPadding : true

AccessControlInfo:
UseExtSaveData : true
ExtSaveDataId: 0x031C
SystemSaveDataId1: 0x00000000
SystemSaveDataId2: 0x00000000
OtherUserSaveDataId1: 0x00000
OtherUserSaveDataId2: 0x00000
OtherUserSaveDataId3: 0x00000
UseOtherVariationSaveData : false

SystemControlInfo:
SaveDataSize: 512KB # Change this
RemasterVersion: 0
StackSize: 0x00040000
JumpId: 0x0004000000031C00L # plaintext exheader (<full UniqueID>L)
 
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ov3rkill

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Don't forget to put the region with the title of the game. It'll be easier that way.

Super Mario 3D Land - USA

BasicInfo:
Title : "Super Mario 3D Land"
CompanyCode : "01" # Change this
ProductCode : "CTR-P-AREE" # Change this
ContentType : Application
Logo : Nintendo

TitleInfo:
UniqueId : 0x0540 # Change this
Category : Application

Option:
UseOnSD : true
EnableCompress : true
FreeProductCode : true
EnableCrypt : true
MediaFootPadding : true

AccessControlInfo:
UseExtSaveData : true
ExtSaveDataId: 0x0540 # Change this
SystemSaveDataId1: 0x00000000
SystemSaveDataId2: 0x00000000
OtherUserSaveDataId1: 0x00000
OtherUserSaveDataId2: 0x00000
OtherUserSaveDataId3: 0x00000
UseOtherVariationSaveData : false

SystemControlInfo:
SaveDataSize: 128KB # Change this
RemasterVersion: 0
StackSize: 0x00040000
JumpId: 0x0004000000054000L
 

outlaw1994

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this is an awesome idea surprised no one has posted Pokemon x/y and smash bros also to everyone saying we need a tool to make them im already working on one and should be released in a couple days after some final touches
 
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liomajor

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Rune Factory 4
Code:
BasicInfo:
  Title                   : "ODYSSEY0" # 0x0 exheader.bin
  CompanyCode             : "XJ" # 0x1110 game.3ds
  ProductCode             : "CTR-P-AR4E" # 0x1150 game.3ds
  ContentType             : Application
  Logo                    : Nintendo
  
TitleInfo:
  UniqueId                : 0x00000d28 # 0x1108 game.3ds in little endian
  Category                : Application

CardInfo:
  MediaSize               : 2GB # 128MB / 256MB / 512MB / 1GB / 2GB / 4GB / 8GB / 16GB / 32GB
  MediaType               : Card1 # Card1 / Card2
  CardDevice              : None # NorFlash / None

Option:
  UseOnSD                 : true 
  FreeProductCode         : true # Removes limitations on ProductCode
  EnableCrypt             : false # Enables encryption for NCCH and CIA
  MediaFootPadding        : false # If true CCI files are created with padding
  EnableCompress          : true # Compresses exefs code
  
ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
  ReadOnly:
  - .rodata
  - RO
  ReadWrite:
  - .data
  - RO

  Text:
  - .init
  - .text
  - STUP_ENTRY
  
AccessControlInfo:
  ExtSaveDataId: 0x00000d28 # same as UniqueId
  SystemSaveDataId1: 0x00000000 # plaintext exheader
  SystemSaveDataId2: 0x00000000 # plaintext exheader
  OtherUserSaveDataId1: 0x00000 # plaintext exheader
  OtherUserSaveDataId2: 0x00000 # plaintext exheader
  OtherUserSaveDataId3: 0x00000 # plaintext exheader
  UseOtherVariationSaveData : false
  FileSystemAccess:
   #- CategorySystemApplication
   #- CategoryHardwareCheck
   #- CategoryFileSystemTool
   - Debug
   #- TwlCardBackup
   #- TwlNandData
   #- Boss
   - DirectSdmc
   #- Core
   #- CtrNandRo
   #- CtrNandRw
   #- CtrNandRoWrite
   #- CategorySystemSettings
   #- CardBoard
   #- ExportImportIvs
   #- DirectSdmcWrite
   #- SwitchCleanup
   #- SaveDataMove
   #- Shop
   #- Shell
   #- CategoryHomeMenu
  IoAccessControl:
   #- FsMountNand
   #- FsMountNandRoWrite
   #- FsMountTwln
   #- FsMountWnand
   #- FsMountCardSpi
   #- UseSdif3
   #- CreateSeed
   #- UseCardSpi
   
  IdealProcessor                : 0
  AffinityMask                  : 1
  
  Priority                      : 16
   
  MaxCpu                        : 0x9E # Default
  
  DisableDebug                  : false
  EnableForceDebug              : false
  CanWriteSharedPage            : false
  CanUsePrivilegedPriority      : false
  CanUseNonAlphabetAndNumber    : false
  PermitMainFunctionArgument    : false
  CanShareDeviceMemory          : false
  RunnableOnSleep               : false
  SpecialMemoryArrange          : false
  
  CoreVersion                   : 2
  DescVersion                   : 2
  
  ReleaseKernelMajor            : "02"
  ReleaseKernelMinor            : "33" 
  MemoryType                    : Application # Application / System / Base
  HandleTableSize: 200
  IORegisterMapping: 
   - 1ff50000-1ff57fff
   - 1ff70000-1ff77fff
  MemoryMapping: 
   - 1f000000-1f5fffff:r
  SystemCallAccess: 
    ArbitrateAddress: 34
    Break: 60
    CancelTimer: 28
    ClearEvent: 25
    ClearTimer: 29
    CloseHandle: 35
    ConnectToPort: 45
    ControlMemory: 1
    CreateAddressArbiter: 33
    CreateEvent: 23
    CreateMemoryBlock: 30
    CreateMutex: 19
    CreateSemaphore: 21
    CreateThread: 8
    CreateTimer: 26
    DuplicateHandle: 39
    ExitProcess: 3
    ExitThread: 9
    GetCurrentProcessorNumber: 17
    GetHandleInfo: 41
    GetProcessId: 53
    GetProcessIdOfThread: 54
    GetProcessIdealProcessor: 6
    GetProcessInfo: 43
    GetResourceLimit: 56
    GetResourceLimitCurrentValues: 58
    GetResourceLimitLimitValues: 57
    GetSystemInfo: 42
    GetSystemTick: 40
    GetThreadContext: 59
    GetThreadId: 55
    GetThreadIdealProcessor: 15
    GetThreadInfo: 44
    GetThreadPriority: 11
    MapMemoryBlock: 31
    OutputDebugString: 61
    QueryMemory: 2
    ReleaseMutex: 20
    ReleaseSemaphore: 22
    SendSyncRequest1: 46
    SendSyncRequest2: 47
    SendSyncRequest3: 48
    SendSyncRequest4: 49
    SendSyncRequest: 50
    SetThreadPriority: 12
    SetTimer: 27
    SignalEvent: 24
    SleepThread: 10
    UnmapMemoryBlock: 32
    WaitSynchronization1: 36
    WaitSynchronizationN: 37
  InterruptNumbers:
  ServiceAccessControl: 
   - APT:U
   - $hioFIO
   - $hostio0
   - $hostio1
   - ac:u
   - boss:U
   - cam:u
   - cecd:u
   - cfg:u
   - dlp:FKCL
   - dlp:SRVR
   - dsp::DSP
   - frd:u
   - fs:USER
   - gsp::Gpu
   - hid:USER
   - http:C
   - mic:u
   - ndm:u
   - news:u
   - nwm::UDS
   - ptm:u
   - pxi:dev
   - soc:U
   - ssl:C
   - y2r:u
   - ldr:ro
   - ir:USER

SystemControlInfo:
  SaveDataSize: 512KB
  RemasterVersion: 5
  StackSize: 0x40000
  #JumpId: 0
  Dependency: 
    ac: 0x0004013000002402L
    am: 0x0004013000001502L
    boss: 0x0004013000003402L
    camera: 0x0004013000001602L
    cecd: 0x0004013000002602L
    cfg: 0x0004013000001702L
    codec: 0x0004013000001802L
    csnd: 0x0004013000002702L
    dlp: 0x0004013000002802L
    dsp: 0x0004013000001a02L
    friends: 0x0004013000003202L
    gpio: 0x0004013000001b02L
    gsp: 0x0004013000001c02L
    hid: 0x0004013000001d02L
    http: 0x0004013000002902L
    i2c: 0x0004013000001e02L
    ir: 0x0004013000003302L
    mcu: 0x0004013000001f02L
    mic: 0x0004013000002002L
    ndm: 0x0004013000002b02L
    news: 0x0004013000003502L
    nim: 0x0004013000002c02L
    nwm: 0x0004013000002d02L
    pdn: 0x0004013000002102L
    ps: 0x0004013000003102L
    ptm: 0x0004013000002202L
    ro: 0x0004013000003702L
    socket: 0x0004013000002e02L
    spi: 0x0004013000002302L
    ssl: 0x0004013000002f02L
 

Elmomc

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Paper Mario Sticker Star EU

Title : "Paper Mario Sticker Star" # Change this
CompanyCode : "01" # Change this
ProductCode : "CTR-P-AG5P" # Change this
ContentType : Application
Logo : Nintendo

TitleInfo:
UniqueId : 0x0A5F # Change this
Category : Application

Option:
UseOnSD : true
EnableCompress : true
FreeProductCode : true
EnableCrypt : true
MediaFootPadding : true

AccessControlInfo:
UseExtSaveData : true
ExtSaveDataId: 0x0A5F # Change this
SystemSaveDataId1: 0x00000000
SystemSaveDataId2: 0x00000000
OtherUserSaveDataId1: 0x00000
OtherUserSaveDataId2: 0x00000
OtherUserSaveDataId3: 0x00000
UseOtherVariationSaveData : false

SystemControlInfo:
SaveDataSize: 512KB # Change this
RemasterVersion: 0
StackSize: 0x00040000
JumpId: 0x00040000000A5F00L # plaintext exheader (<full UniqueID>L)
 

Ivan Garcia

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I'm triying to set-up a website to host all *.rsf files and maybe *.cia of custom hoomebrew that users make.
I think it will be more clean that post here all *.rsf that we make.

If anyone is interested on helping pm me.

Also... these 2 were on the forum but i copy them here...
Code:
BasicInfo:
  Title                  : "Pokemon X" #edit
  CompanyCode            : "01"
  ProductCode            : "CTR-P-EKJA" #edit
  ContentType            : Application
  Logo                    : Licensed # Nintendo / Licensed / Distributed / iQue / iQueForSystem
 
RomFs:
  #Specifies the root path of the file system to include in the ROM.
  #HostRoot                : "decrypted/romfs"
 
 
TitleInfo:
  UniqueId                : 0x0055d#edit
  Category                : Application
 
CardInfo:
  MediaSize              : 2GB # 128MB / 256MB / 512MB / 1GB / 2GB / 4GB #edit
  MediaType              : Card2 # Card1 / Card2
  CardDevice              : None # NorFlash(Pick this if you use savedata) / None (Choose None if it's a card2 game)
 
Option:
  UseOnSD                : true # true if App is to be installed to SD
  FreeProductCode        : true # Removes limitations on ProductCode
  MediaFootPadding        : true # If true CCI files are created with padding
  EnableCrypt            : true # Enables encryption for NCCH and CIA
  EnableCompress          : true # Compresses exefs code
 
ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
  ReadOnly:
  - .rodata
  - RO
  ReadWrite:
  - .data
  - RO
  Text:
  - .init
  - .text
  - STUP_ENTRY
 
PlainRegion: # only used with SDK ELFs
- .module_id
 
AccessControlInfo:
  #UseExtSaveData : true
  #ExtSaveDataId: 0x0055d #edit, same as UniqueId
  #SystemSaveDataId1: 0x00000000 # plaintext exheader
  #SystemSaveDataId2: 0x00000000 # plaintext exheader
#OtherUserSaveDataId1: 0x00000 # plaintext exheader
  #OtherUserSaveDataId2: 0x00000 # plaintext exheader
#OtherUserSaveDataId3: 0x00000 # plaintext exheader
#UseOtherVariationSaveData : false
 
SystemControlInfo:
  SaveDataSize: 1MB
  RemasterVersion: 0
  StackSize: 0x40000
 
# DO NOT EDIT BELOW HERE OR PROGRAMS WILL NOT LAUNCH (most likely)
 
AccessControlInfo:
  FileSystemAccess:
  - Debug
  - DirectSdmc
  - DirectSdmcWrite
 
  IdealProcessor                : 0
  AffinityMask                  : 1
 
  Priority                      : 16
 
  MaxCpu                        : 0x9E # Default
 
  CoreVersion                  : 2
  DescVersion                  : 2
 
  ReleaseKernelMajor            : "02"
  ReleaseKernelMinor            : "33"
  MemoryType                    : Application
  HandleTableSize: 512
  IORegisterMapping:
  - 1ff50000-1ff57fff
  - 1ff70000-1ff77fff
  MemoryMapping:
  - 1f000000-1f5fffff:r
  SystemCallAccess:
    ArbitrateAddress: 34
    Break: 60
    CancelTimer: 28
    ClearEvent: 25
    ClearTimer: 29
    CloseHandle: 35
    ConnectToPort: 45
    ControlMemory: 1
    CreateAddressArbiter: 33
    CreateEvent: 23
    CreateMemoryBlock: 30
    CreateMutex: 19
    CreateSemaphore: 21
    CreateThread: 8
    CreateTimer: 26
    DuplicateHandle: 39
    ExitProcess: 3
    ExitThread: 9
    GetCurrentProcessorNumber: 17
    GetHandleInfo: 41
    GetProcessId: 53
    GetProcessIdOfThread: 54
    GetProcessIdealProcessor: 6
    GetProcessInfo: 43
    GetResourceLimit: 56
    GetResourceLimitCurrentValues: 58
    GetResourceLimitLimitValues: 57
    GetSystemInfo: 42
    GetSystemTick: 40
    GetThreadContext: 59
    GetThreadId: 55
    GetThreadIdealProcessor: 15
    GetThreadInfo: 44
    GetThreadPriority: 11
    MapMemoryBlock: 31
    OutputDebugString: 61
    QueryMemory: 2
    ReleaseMutex: 20
    ReleaseSemaphore: 22
    SendSyncRequest1: 46
    SendSyncRequest2: 47
    SendSyncRequest3: 48
    SendSyncRequest4: 49
    SendSyncRequest: 50
    SetThreadPriority: 12
    SetTimer: 27
    SignalEvent: 24
    SleepThread: 10
    UnmapMemoryBlock: 32
    WaitSynchronization1: 36
    WaitSynchronizationN: 37
  InterruptNumbers:
  ServiceAccessControl:
  - APT:U
  - $hioFIO
  - $hostio0
  - $hostio1
  - ac:u
  - boss:U
  - cam:u
  - cecd:u
  - cfg:u
  - dlp:FKCL
  - dlp:SRVR
  - dsp::DSP
  - frd:u
  - fs:USER
  - gsp::Gpu
  - hid:USER
  - http:C
  - mic:u
  - ndm:u
  - news:u
  - nwm::UDS
  - ptm:u
  - pxi:dev
  - soc:U
  - ssl:C
  - y2r:u
  - ldr:ro
  - ir:USER
 
 
SystemControlInfo:
  Dependency:
    ac: 0x0004013000002402L
    am: 0x0004013000001502L
    boss: 0x0004013000003402L
    camera: 0x0004013000001602L
    cecd: 0x0004013000002602L
    cfg: 0x0004013000001702L
    codec: 0x0004013000001802L
    csnd: 0x0004013000002702L
    dlp: 0x0004013000002802L
    dsp: 0x0004013000001a02L
    friends: 0x0004013000003202L
    gpio: 0x0004013000001b02L
    gsp: 0x0004013000001c02L
    hid: 0x0004013000001d02L
    http: 0x0004013000002902L
    i2c: 0x0004013000001e02L
    ir: 0x0004013000003302L
    mcu: 0x0004013000001f02L
    mic: 0x0004013000002002L
    ndm: 0x0004013000002b02L
    news: 0x0004013000003502L
    nim: 0x0004013000002c02L
    nwm: 0x0004013000002d02L
    pdn: 0x0004013000002102L
    ps: 0x0004013000003102L
    ptm: 0x0004013000002202L
    ro: 0x0004013000003702L
    socket: 0x0004013000002e02L
    spi: 0x0004013000002302L
    ssl: 0x0004013000002f02L
CommonHeaderKey:
  D: |
    jL2yO86eUQnYbXIrzgFVMm7FVze0LglZ2f5g+c42hWoEdnb5BOotaMQPBfqt
    aUyAEmzQPaoi/4l4V+hTJRXQfthVRqIEx27B84l8LA6Tl5Fy9PaQaQ+4yRfP
    g6ylH2l0EikrIVjy2uMlFgl0QJCrG+QGKHftxhaGCifdAwFNmiZuyJ/TmktZ
    0RCb66lYcr2h/p2G7SnpKUliS9h9KnpmG+UEgVYQUK+4SCfByUa9PxYGpT0E
    nw1UcRz0gsBmdOqcgzwnAd9vVqgb42hVn6uQZyAl+j1RKiMWywZarazIR/k5
    Lmr4+groimSEa+3ajyoIho9WaWTDmFU3mkhA2tUDIQ==
  Exponent: |
    AQAB
  Modulus: |
    zwCcsyCgMkdlieCgQMVXA6X2jmb1ICjup0Q+jk/AydPkOgsx7I/MjUymFEkU
    vgXBtCKtzh3NKXtFFuW51tJ60GPOabLKuG0Qm5li+UXALrWhzWuvd5vv2FZI
    dTQCbrq/MFS/M02xNtwqzWiBjE/LwqIdbrDAAvX4HGy0ydaQJ1DKYeQeph5D
    lAGBw2nQ4izXhhuLaU3w8VQkIJHdhxIKI5gJY/20AGkG0vHD553Mh5kBINrWp
    CRYmmJS8DCYbAiQtKbkeUfzHViGTZuj6PwaY8Mv39PGO47a++pt45IUyCEs4/
    LjMS72cyfo8tU4twRGp76SFGYejYj3wGC1f/POQw==
  Signature: |
    BOPR0jL0BOV5Zx502BuPbOvi/hvOq5ID8Dz1MQfOjkey6FKP/6cb4f9YXpm6c
    ZCHAZLo0GduKdMepiKPUq1rsbbAxkRdQdjOOusEWoxNA58x3E4373tCAhlqM2
    DvuQERrIIQ/XnYLV9C3uw4efZwhFqog1jvVyoEHpuvs8xnYtGbsKQ8FrgLwXv
    pOZYy9cSgq+jqLy2D9IxiowPcbq2cRlbW9d2xlUfpq0AohyuXQhpxn7d9RUor
    9veoARRAdxRJK12EpcSoEM1LhTRYdJnSRCY3x3p6YIV3c+l1sWvaQwKt0sZ/U
    8TTDx2gb9g7r/+U9icneu/zlqUpSkexCS009Q==
  Descriptor: |
    AP///wAABAACAAAAAAAFGJ4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAiIAAAAAAAABBUFQ6VQAAACRo
    aW9GSU8AJGhvc3RpbzAkaG9zdGlvMWFjOnUAAAAAYm9zczpVAABjYW06dQAA
    AGNlY2Q6dQAAY2ZnOnUAAABkbHA6RktDTGRscDpTUlZSZHNwOjpEU1BmcmQ6
    dQAAAGZzOlVTRVIAZ3NwOjpHcHVoaWQ6VVNFUmh0dHA6QwAAbWljOnUAAABu
    ZG06dQAAAG5ld3M6dQAAbndtOjpVRFNwdG06dQAAAHB4aTpkZXYAc29jOlUA
    AABzc2w6QwAAAHkycjp1AAAAbGRyOnJvAABpcjpVU0VSAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAABOn/rw/7//8ec/APIA8JH/APaR/1D/gf9Y/4H/cP+B/3j/gf8B
    AQD/AAIA/iECAPz/////////////////////////////////////////////
    ////////////////////////////////////////AAAAAAAAAAAAAAAAAAAA
    AAADAAAAAAAAAAAAAAAAAAI=
Code:
BasicInfo:
  Title                  : "Pokemon Y" #edit
  CompanyCode            : "01"
  ProductCode            : "CTR-P-EK2A" #edit
  ContentType            : Application
  Logo                    : Licensed # Nintendo / Licensed / Distributed / iQue / iQueForSystem
 
RomFs:
  # Specifies the root path of the file system to include in the ROM.
  #HostRoot                : "decrypted/romfs"
 
 
TitleInfo:
  UniqueId                : 0x0055e #edit
  Category                : Application
 
CardInfo:
  MediaSize              : 2GB # 128MB / 256MB / 512MB / 1GB / 2GB / 4GB #edit
  MediaType              : Card2 # Card1 / Card2
  CardDevice              : None # NorFlash(Pick this if you use savedata) / None #Choose None if it's a card2 game 
 
Option:
  UseOnSD                : true # true if App is to be installed to SD
  FreeProductCode        : true # Removes limitations on ProductCode
  MediaFootPadding        : true # If true CCI files are created with padding
  EnableCrypt            : true # Enables encryption for NCCH and CIA
  EnableCompress          : true # Compresses exefs code
 
ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
  ReadOnly:
  - .rodata
  - RO
  ReadWrite:
  - .data
  - RO
  Text:
  - .init
  - .text
  - STUP_ENTRY
 
PlainRegion: # only used with SDK ELFs
- .module_id
 
AccessControlInfo:
  #UseExtSaveData : true
  #ExtSaveDataId: 0x0055e #edit, same as UniqueId
  #SystemSaveDataId1: 0x00000000 # plaintext exheader
  #SystemSaveDataId2: 0x00000000 # plaintext exheader
  #OtherUserSaveDataId1: 0x00000 # plaintext exheader
  #OtherUserSaveDataId2: 0x00000 # plaintext exheader
  #OtherUserSaveDataId3: 0x00000 # plaintext exheader
  #UseOtherVariationSaveData : false
 
SystemControlInfo:
  SaveDataSize: 1MB
  RemasterVersion: 0
  StackSize: 0x40000
 
# DO NOT EDIT BELOW HERE OR PROGRAMS WILL NOT LAUNCH (most likely)
 
AccessControlInfo:
  FileSystemAccess:
  - Debug
  - DirectSdmc
  - DirectSdmcWrite
 
  IdealProcessor                : 0
  AffinityMask                  : 1
 
  Priority                      : 16
 
  MaxCpu                        : 0x9E # Default
 
  CoreVersion                  : 2
  DescVersion                  : 2
 
  ReleaseKernelMajor            : "02"
  ReleaseKernelMinor            : "33"
  MemoryType                    : Application
  HandleTableSize: 512
  IORegisterMapping:
  - 1ff50000-1ff57fff
  - 1ff70000-1ff77fff
  MemoryMapping:
  - 1f000000-1f5fffff:r
  SystemCallAccess:
    ArbitrateAddress: 34
    Break: 60
    CancelTimer: 28
    ClearEvent: 25
    ClearTimer: 29
    CloseHandle: 35
    ConnectToPort: 45
    ControlMemory: 1
    CreateAddressArbiter: 33
    CreateEvent: 23
    CreateMemoryBlock: 30
    CreateMutex: 19
    CreateSemaphore: 21
    CreateThread: 8
    CreateTimer: 26
    DuplicateHandle: 39
    ExitProcess: 3
    ExitThread: 9
    GetCurrentProcessorNumber: 17
    GetHandleInfo: 41
    GetProcessId: 53
    GetProcessIdOfThread: 54
    GetProcessIdealProcessor: 6
    GetProcessInfo: 43
    GetResourceLimit: 56
    GetResourceLimitCurrentValues: 58
    GetResourceLimitLimitValues: 57
    GetSystemInfo: 42
    GetSystemTick: 40
    GetThreadContext: 59
    GetThreadId: 55
    GetThreadIdealProcessor: 15
    GetThreadInfo: 44
    GetThreadPriority: 11
    MapMemoryBlock: 31
    OutputDebugString: 61
    QueryMemory: 2
    ReleaseMutex: 20
    ReleaseSemaphore: 22
    SendSyncRequest1: 46
    SendSyncRequest2: 47
    SendSyncRequest3: 48
    SendSyncRequest4: 49
    SendSyncRequest: 50
    SetThreadPriority: 12
    SetTimer: 27
    SignalEvent: 24
    SleepThread: 10
    UnmapMemoryBlock: 32
    WaitSynchronization1: 36
    WaitSynchronizationN: 37
  InterruptNumbers:
  ServiceAccessControl:
  - APT:U
  - $hioFIO
  - $hostio0
  - $hostio1
  - ac:u
  - boss:U
  - cam:u
  - cecd:u
  - cfg:u
  - dlp:FKCL
  - dlp:SRVR
  - dsp::DSP
  - frd:u
  - fs:USER
  - gsp::Gpu
  - hid:USER
  - http:C
  - mic:u
  - ndm:u
  - news:u
  - nwm::UDS
  - ptm:u
  - pxi:dev
  - soc:U
  - ssl:C
  - y2r:u
  - ldr:ro
  - ir:USER
 
 
SystemControlInfo:
  Dependency:
    ac: 0x0004013000002402L
    am: 0x0004013000001502L
    boss: 0x0004013000003402L
    camera: 0x0004013000001602L
    cecd: 0x0004013000002602L
    cfg: 0x0004013000001702L
    codec: 0x0004013000001802L
    csnd: 0x0004013000002702L
    dlp: 0x0004013000002802L
    dsp: 0x0004013000001a02L
    friends: 0x0004013000003202L
    gpio: 0x0004013000001b02L
    gsp: 0x0004013000001c02L
    hid: 0x0004013000001d02L
    http: 0x0004013000002902L
    i2c: 0x0004013000001e02L
    ir: 0x0004013000003302L
    mcu: 0x0004013000001f02L
    mic: 0x0004013000002002L
    ndm: 0x0004013000002b02L
    news: 0x0004013000003502L
    nim: 0x0004013000002c02L
    nwm: 0x0004013000002d02L
    pdn: 0x0004013000002102L
    ps: 0x0004013000003102L
    ptm: 0x0004013000002202L
    ro: 0x0004013000003702L
    socket: 0x0004013000002e02L
    spi: 0x0004013000002302L
    ssl: 0x0004013000002f02L
CommonHeaderKey:
  D: |
    jL2yO86eUQnYbXIrzgFVMm7FVze0LglZ2f5g+c42hWoEdnb5BOotaMQPBfqt
    aUyAEmzQPaoi/4l4V+hTJRXQfthVRqIEx27B84l8LA6Tl5Fy9PaQaQ+4yRfP
    g6ylH2l0EikrIVjy2uMlFgl0QJCrG+QGKHftxhaGCifdAwFNmiZuyJ/TmktZ
    0RCb66lYcr2h/p2G7SnpKUliS9h9KnpmG+UEgVYQUK+4SCfByUa9PxYGpT0E
    nw1UcRz0gsBmdOqcgzwnAd9vVqgb42hVn6uQZyAl+j1RKiMWywZarazIR/k5
    Lmr4+groimSEa+3ajyoIho9WaWTDmFU3mkhA2tUDIQ==
  Exponent: |
    AQAB
  Modulus: |
    zwCcsyCgMkdlieCgQMVXA6X2jmb1ICjup0Q+jk/AydPkOgsx7I/MjUymFEkU
    vgXBtCKtzh3NKXtFFuW51tJ60GPOabLKuG0Qm5li+UXALrWhzWuvd5vv2FZI
    dTQCbrq/MFS/M02xNtwqzWiBjE/LwqIdbrDAAvX4HGy0ydaQJ1DKYeQeph5D
    lAGBw2nQ4izXhhuLaU3w8VQkIJHdhxIKI5gJY/20AGkG0vHD553Mh5kBINrWp
    CRYmmJS8DCYbAiQtKbkeUfzHViGTZuj6PwaY8Mv39PGO47a++pt45IUyCEs4/
    LjMS72cyfo8tU4twRGp76SFGYejYj3wGC1f/POQw==
  Signature: |
    BOPR0jL0BOV5Zx502BuPbOvi/hvOq5ID8Dz1MQfOjkey6FKP/6cb4f9YXpm6c
    ZCHAZLo0GduKdMepiKPUq1rsbbAxkRdQdjOOusEWoxNA58x3E4373tCAhlqM2
    DvuQERrIIQ/XnYLV9C3uw4efZwhFqog1jvVyoEHpuvs8xnYtGbsKQ8FrgLwXv
    pOZYy9cSgq+jqLy2D9IxiowPcbq2cRlbW9d2xlUfpq0AohyuXQhpxn7d9RUor
    9veoARRAdxRJK12EpcSoEM1LhTRYdJnSRCY3x3p6YIV3c+l1sWvaQwKt0sZ/U
    8TTDx2gb9g7r/+U9icneu/zlqUpSkexCS009Q==
  Descriptor: |
    AP///wAABAACAAAAAAAFGJ4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAiIAAAAAAAABBUFQ6VQAAACRo
    aW9GSU8AJGhvc3RpbzAkaG9zdGlvMWFjOnUAAAAAYm9zczpVAABjYW06dQAA
    AGNlY2Q6dQAAY2ZnOnUAAABkbHA6RktDTGRscDpTUlZSZHNwOjpEU1BmcmQ6
    dQAAAGZzOlVTRVIAZ3NwOjpHcHVoaWQ6VVNFUmh0dHA6QwAAbWljOnUAAABu
    ZG06dQAAAG5ld3M6dQAAbndtOjpVRFNwdG06dQAAAHB4aTpkZXYAc29jOlUA
    AABzc2w6QwAAAHkycjp1AAAAbGRyOnJvAABpcjpVU0VSAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAABOn/rw/7//8ec/APIA8JH/APaR/1D/gf9Y/4H/cP+B/3j/gf8B
    AQD/AAIA/iECAPz/////////////////////////////////////////////
    ////////////////////////////////////////AAAAAAAAAAAAAAAAAAAA
    AAADAAAAAAAAAAAAAAAAAAI=
 

Oishikatta

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I'm triying to set-up a website to host all *.rsf files and maybe *.cia of custom hoomebrew that users make.
I think it will be more clean that post here all *.rsf that we make.

If anyone is interested on helping pm me.

I can make/host/help with a basic site for them if there's any interest in that.
 

Dark Fulgore

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there is definitely an interest in that

also, is there anyone with mario kart RSF? i would like to test if CIA games can go online without any problems


They can go online, you just have to update the game, since the already updated ROM doesn't work as CIA. But you can play online with no problems at all.
 

Dark Fulgore

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does it needs a header or not? i've seen people say that it can go online without any header :o


No it doesn't even need a header to work. I tried with a 3DZ Heroes of Ruin I had and it went online, then I tried with a ROM with no header, it works the same way. Tried with Mario Kart and Mario Tennis too, both working online.

But it depends on how are you doing the whole process. The first time I compiled a Mario Tennis CIA, the online was broken, I got a message "Cannont use online services", it wasn't even the "Cannot go online with this game card" error. So I tried again using the method on "... for dummies" thread and the online was working.
 
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Searinox

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No it doesn't even need a header to work. I tried with a 3DZ Heroes of Ruin I had and it went online, then I tried with a ROM with no header, it works the same way. Tried with Mario Kart and Mario Tennis too, both working online.

But it depends on how are you doing the whole process. The first time I compiled a Mario Tennis CIA, the online was broken, I got a message "Cannont use online services", it wasn't even the "Cannot go online with this game card" error. So I tried again using the method on "... for dummies" thread and the online was working.
I guess this kind of settles the debate: games NEVER needed a unique header to work online at all. The console just does an unrelated routine check and blocks online if the ROM doesn't have a header, but doesn't need them to be like serial numbers and never did in the first place. And they're probably only unique to keep saves from being swapped between cartridges. And since the firmware doesn't need, or expect, games to have a header if they're apps, it allows them online anyway. Nintendo failed.
 
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DaMueller

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Could anyone please provide the RSF for PlayCoinSetter?

Edit: MB I fucked up read SaveDataFiler

BasicInfo:
Title : "SaveDataFiler"
CompanyCode : "00"
ProductCode : "SaveDataFi"
ContentType : Application # Application / SystemUpdate / Manual / Child / Trial
Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem

TitleInfo:
UniqueId : 0xff40a
Category : Application # Application / SystemApplication / Applet / Firmware / Base / DlpChild / Demo / Contents / SystemContents / SharedContents / AddOnContents / Patch / AutoUpdateContents

CardInfo:
MediaType : Card1 # Card1 / Card2

Option:
UseOnSD : true # true if App is to be installed to SD
EnableCompress : true # Compresses exefs code
FreeProductCode : true # Removes limitations on ProductCode
EnableCrypt : false # Enables encryption for NCCH and CIA
MediaFootPadding : false # If true CCI files are created with padding

ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
ReadOnly:
- .rodata
- RO
ReadWrite:
- .data
- RO
Text:
- .init
- .text
- STUP_ENTRY

PlainRegion: # only used with SDK ELFs
- .module_id

AccessControlInfo:
UseExtSaveData : true
UseOtherVariationSaveData : false
ExtSaveDataId: 0xff40a
SystemSaveDataId1: 0x00000000
SystemSaveDataId2: 0x00000000
OtherUserSaveDataId1: 0x00000
OtherUserSaveDataId2: 0x00000
OtherUserSaveDataId3: 0x00000
FileSystemAccess:
- CategorySystemApplication
- CategoryFileSystemTool
- Debug
#- TwlCardBackup
#- TwlNandData
#- Boss
- DirectSdmc
- SaveDataMove

IdealProcessor : 0
AffinityMask : 1
Priority : 16

MaxCpu : 0x9E # Default

DisableDebug : true
EnableForceDebug : false
CanWriteSharedPage : false
CanUsePrivilegedPriority : false
CanUseNonAlphabetAndNumber : false
PermitMainFunctionArgument : false
CanShareDeviceMemory : false
RunnableOnSleep : false
SpecialMemoryArrange : false

CoreVersion : 2
DescVersion : 2

ReleaseKernelMajor : "02"
ReleaseKernelMinor : "33"
MemoryType : Application # Application / System / Base
HandleTableSize: 512
IORegisterMapping:
- 1ff50000-1ff57fff
- 1ff70000-1ff77fff
MemoryMapping:
- 1f000000-1f5fffff:r
SystemCallAccess:
ArbitrateAddress: 34
Break: 60
CancelTimer: 28
ClearEvent: 25
ClearTimer: 29
CloseHandle: 35
ConnectToPort: 45
ControlMemory: 1
CreateAddressArbiter: 33
CreateEvent: 23
CreateMemoryBlock: 30
CreateMutex: 19
CreateSemaphore: 21
CreateThread: 8
CreateTimer: 26
DuplicateHandle: 39
ExitProcess: 3
ExitThread: 9
GetCurrentProcessorNumber: 17
GetHandleInfo: 41
GetProcessId: 53
GetProcessIdOfThread: 54
GetProcessIdealProcessor: 6
GetProcessInfo: 43
GetResourceLimit: 56
GetResourceLimitCurrentValues: 58
GetResourceLimitLimitValues: 57
GetSystemInfo: 42
GetSystemTick: 40
GetThreadContext: 59
GetThreadId: 55
GetThreadIdealProcessor: 15
GetThreadInfo: 44
GetThreadPriority: 11
MapMemoryBlock: 31
OutputDebugString: 61
QueryMemory: 2
ReleaseMutex: 20
ReleaseSemaphore: 22
SendSyncRequest1: 46
SendSyncRequest2: 47
SendSyncRequest3: 48
SendSyncRequest4: 49
SendSyncRequest: 50
SetThreadPriority: 12
SetTimer: 27
SignalEvent: 24
SleepThread: 10
UnmapMemoryBlock: 32
WaitSynchronization1: 36
WaitSynchronizationN: 37
InterruptNumbers:
ServiceAccessControl:
- APT:U
- $hioFIO
- $hostio0
- $hostio1
- ac:u
- boss:U
- cam:u
- cecd:u
- cfg:u
- dlp:FKCL
- dlp:SRVR
- dsp::DSP
- frd:u
- fs:USER
- gsp::Gpu
- hid:USER
- http:C
- mic:u
- ndm:u
- news:u
- nwm::UDS
- ptm:u
- pxi:dev
- soc:U
- ssl:C
- y2r:u
- ldr:ro
- am:app
- am:u
- pm:app
- ns:s

SystemControlInfo:
SaveDataSize: 512KB
RemasterVersion: 5
StackSize: 0x40000
#JumpId: 0
Dependency:
ac: 0x0004013000002402L
am: 0x0004013000001502L
boss: 0x0004013000003402L
camera: 0x0004013000001602L
cecd: 0x0004013000002602L
cfg: 0x0004013000001702L
codec: 0x0004013000001802L
csnd: 0x0004013000002702L
dlp: 0x0004013000002802L
dsp: 0x0004013000001a02L
friends: 0x0004013000003202L
gpio: 0x0004013000001b02L
gsp: 0x0004013000001c02L
hid: 0x0004013000001d02L
http: 0x0004013000002902L
i2c: 0x0004013000001e02L
ir: 0x0004013000003302L
mcu: 0x0004013000001f02L
mic: 0x0004013000002002L
ndm: 0x0004013000002b02L
news: 0x0004013000003502L
nim: 0x0004013000002c02L
nwm: 0x0004013000002d02L
pdn: 0x0004013000002102L
ps: 0x0004013000003102L
ptm: 0x0004013000002202L
ro: 0x0004013000003702L
socket: 0x0004013000002e02L
spi: 0x0004013000002302L
ssl: 0x0004013000002f02L
[spoiler/]
 

Dark Fulgore

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I guess this kind of settles the debate: games NEVER needed a unique header to work online at all. The console just does an unrelated routine check and blocks online if the ROM doesn't have a header, but doesn't need them to be like serial numbers and never did in the first place. And they're probably only unique to keep saves from being swapped between cartridges. And since the firmware doesn't need, or expect, games to have a header if they're apps, it allows them online anyway. Nintendo failed.


This makes total sense. Specially the part where you said about the save files, both CIAs of the same game I tried, none of them could read the save created by the .3DS file, the game doesn't even warn you about corrupted file or whatever, the CIA have its own save file even if the header is the same as a .3DS rom.
 

Reecey

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Guys it would be cool if someone could develop an app similar to the ctrKeyGen.py file so you could just drag and drop your .3ds rom onto it and it would generate an rsf file. Would that be even possible? :)
 

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I got something like that written, still a few kinks to iron out, but it generated a working Pokemon Y.rsf, saving and online both functional. SSB didn't work because I forgot to account for ExtSaveData access that got added in 6.0.0, but once I add that it should (hopefully) work for any game. Didn't see much point in finishing it though once piratesephiroth released his exheader injector, much more consistent way of getting working .cias. :rolleyes:
 

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