Noice!
Can you test it on the Super Retro Advance?
It's a device that allows you to play GBA games on the SNES.
Since you have the cart, have you had a chance to test if the omega works with the GameCube link cable? I know the everdrive does, so I was wondering if this did too (I read your post and realize it probably won't, but I'd love to have confirmation)While I did not doubt it will work with a GC with the GB player it is nice to see. By the other others reading then if you have a homebrew capable gamecube there are alternative boot discs that do a lot of good stuff. https://www.gc-forever.com/forums/viewtopic.php?t=2782 covers it.
That said when people here are asking about the gamecube they probably mean the games that speak to GBA games via a link cable -- things like Sonic Adventure, pokemon colosseum and the other pokemon games on the gamecube. Much like the pal park thing for the DS games if the host game is trying to read with a Flash read protocol then with flash carts using SRAM it not work and it would fail.
I don't know precisely what happens here for the gamecube stuff -- it might be that the gamecube game sends a multiboot file to the GBA which reads the cart* which would prevent you from booting the flash cart and selecting a game in the first place. I imagine you could possibly set a boot check/NOR read and leave the file in the faked save memory.
Here is a screenshot from the manual for pokemon colosseum
View attachment 119955
As you just leave it to boot and don't have to do anything in the GBA game like set up a link battle it is probably a multiboot loader it sends.
*most gamecube-gba link games are just a multiboot file that takes input from the GBA and sends the GBA screens for maps/inventory/similar. No game cart or flash cart worries for those.
I doubt that will work.
From memory the Super Retro Advance dumps the game + save and then plays it via its own emulation. For almost all commercial carts this will work just fine (obviously you have things like the solar sensor for boktai that might not work, as well as https://mgba.io/2015/10/20/dumping-the-undumped/ ), but for a flash cart that uses a loader then you will tend to get the loader and thus nothing of great interest. If they did do the thing I mentioned above to trick the gamecube games then it could work for this as well but you would need to boot it on a full GBA device to select each time you wanted a new game.
Alas I don't have any of the gamecube games that speak to it*, nor a modded gamecube.Since you have the cart, have you had a chance to test if the omega works with the GameCube link cable? I know the everdrive does, so I was wondering if this did too (I read your post and realize it probably won't, but I'd love to have confirmation)
Thanks! This is good info to have.IIRC (it's been a while since I did it), Sonic Advance 1/2 (and some others) has a Tiny Chao Garden you can transfer your Chao from Sonic Adventure DX/2 and back. On the EZ4 it worked so long as you didn't patch the game (as the patches would break the link syncing). I have every reason to believe that "Clean Boot" would allow it to work on the EZ Omega, but I haven't actually tried it. More information about Tiny Chao Garden itself. Got quickly bored with Chao raising since it's really tedious work.
Edit: Just tested it. It works fine with Clean Boot. (Had some difficulties because Nintendont needs set to Native Controller.) Couldn't get Sonic Pinball Party to boot (Clean Boot or Boot With Addons) for some reason, though. :/
Omg that's amazing, thanks! Just to be perfectly clear, it is still possible to save the Pokémon games under "clean boot", right?I have all the GameCube Pokemon games except Channel and my Omega JUST got in. I'll test linking between Pokemon Ruby and XD: Gale of Darkness, Pokemon Box, the North American Colosseum Bonus Disc (for Jirachi) and the Berry Glitch Fix/Shiny Zigzagoon demo disc and post the results in an edit.
EDIT: Didn't bother testing Gale of Darkness because the other three worked with Clean Boot. The Berry Glitch Fix/Shiny Zigzagoon and Jirachi discs said the Berry Program didn't need to be updated (no doubt due to the Omega's universal RTC), but they still gave the Pokemon.
Ruby saved just fine, so I assume the others would too.Omg that's amazing, thanks! Just to be perfectly clear, it is still possible to save the Pokémon games under "clean boot", right?
Thank you for testing it outRuby saved just fine, so I assume the others would too.
I don't know what the official limit is but to quote the manualHow big of a microSD card does the Omega take?
card size ≤ 2 GB FAT/FAT16 32KB
card size ≤ 32 GB FAT32 32KB
card size ≤ 128 GB exFAT 32KB or Larger
That weird... It doesn't work for me.IIRC (it's been a while since I did it), Sonic Advance 1/2 (and some others) has a Tiny Chao Garden you can transfer your Chao from Sonic Adventure DX/2 and back. On the EZ4 it worked so long as you didn't patch the game (as the patches would break the link syncing). I have every reason to believe that "Clean Boot" would allow it to work on the EZ Omega, but I haven't actually tried it. More information about Tiny Chao Garden itself. Got quickly bored with Chao raising since it's really tedious work.
Edit: Just tested it. It works fine with Clean Boot. (Had some difficulties because Nintendont needs set to Native Controller.) Couldn't get Sonic Pinball Party to boot (Clean Boot or Boot With Addons) for some reason, though. :/
They should - the implementation of GBP exclusive features is ridiculously low tech compared to the SGB (for example, the game boy player logo is not just for show - the console recognizes it and presses all 4 arrows to start GBP mode)I have a question. Do M&L:SS and SMA4 use the ruble feature if the games are run from an omega on a Gameboy Player?