JereTHEend said:
What a ridiculous testament to insane, childish Nintendo fanboyism and Sony hating...Why are some people trying so, so hard?
Like, why doesn't it mention the Sega Saturn 3D controller that came way before the PlayStation Analog controller and was released only
days after the N64? Or why doesn't it mention all the other gamepads and joysticks with analog control that came way before the N64? Why doesn't it credit Sony for creating the analog stick design that is actually most common today in pretty much every controller including Nintendo's, while the N64 stick didn't even work on the same principals and wore off after a really short time? Why doesn't it credit Sony's idea to put two analog sticks on one controller, which again has been adopted way more times than the (by today's standards) awful design of the N64 controller?
And what about the clicky buttons beneath the analog sticks? All the Xbox controllers have those, and they're being used a lot in games these days...
Why doesn't it credit Sony for putting force feedback inside of the controller's shell, obliterating the need for those cursed AAA batteries as well as the huge rumble pack, once again creating an industry standard? Sony also were the first ones to put two different-sized rumble motors into one gamepad, another idea both Nintendo and Microsoft seemed to like a lot ...
Where does it mention Microsoft ripping off the whole basic design of the Dreamcast controller?
Why the hell does it claim the Microsoft SideWinder gamepad had analog triggers, which is complete bullshit? Not only that, Microsoft still uses the exact same design for their triggers as the Dreamcast did, while the PS3's triggers have a whole different design and feeling to them (and won't start squeaking after some usage)...
I see how all this is completely irrelevant, since the picture wouldn't actually cast a poor light on Sony if it was being accurate...And what about the GameCube's analog triggers? No word about that, either, and no matter if it came first on the Dreamcast pad or the SideWinder pad (which it didn't), by the logic of the whole picture, they had to rip it off of something...
The SideWinder Pro too was clearly inspired by the N64's analog controls and fails horribly at both digital and analog controls, but why the hell isn't there an arrow pointing from the N64 controller to the SideWinder Pro?
Why did Sony apparently rip-off the Home button from the X360 controller and Nintendo didn't?
These are just some of the gaping holes one would find in this picture if he put off his blinders for a while.
Of course, it's totally okay for Microsoft to later recycle all these ideas simply because they did it after Sony did...It makes complete sense!
But who even cares?
The fact is that what you get now with Sony is one single controller that plays 99% of all PlayStation games from 1995 to 2010 (until of course the PlayStation Move is released), while with the Wii tons of pointless peripherals just litter your place, all of which are needed in order to get access to the majority of the available games, and if you're out of AA batteries, you can't even use the damn thing, including GameCube games. Also, you didn't have to wait for another PlayStation system just for some simple changes to be added to the controller, whereas in the end the N64 was stuck with the ugly duckling controller that only had one analog stick and which needed the huge, heavy and battery-powered rumble pack for some inferior, loud rumble action...
Don't get me wrong, Nintendo clearly was the biggest innovator as far as new input methods are concerned, but Sony did a lot of the engineering that made hardware manufacturers stick to these input methods...
Sure, if you squeeze your eyes real hard, the PlayStation Move may look identical to the Wii Remote, but the technology behind it is a lot more advanced, making it a vastly more accurate method of input even when compared to the Wii Motionplus, another delightful innovation from Nintendo that they already don't even seem to support anymore...There's no annoying cable connecting the Move controller to the subcontroller, there's no annoying AA batteries, there's no annoying attachments, there's no sensor bar you gotta constantly point at, and by the way, the PlayStation Eye allows for a lot greater moving angles of the controller than the sensor bar does, and of course also functions as a camera and a mic in addition...So, wait, they copied the Wii Speak too?
I mean, seriously, Sony took the Wii Remote and fixed all that's wrong with it, how in the world is this a bad thing?
It only is if you categorically hate them. Whatever, get the fuck over it, everybody is stealing from everybody, this is the way things work. Better focus your anger on China instead of Sony, I've got a feeling they're gonna be a much bigger pain in the ass...