hello again fellow tempers,
i am again "hacking" a NTSC version of SSBB using freely available ocarina codes.
the thing is, the codes that i am using, dont work, and that is, that they are not recognised at all when checking to see if they exist in GX (please dl codes message).
when loaded with the non-working codes, the game black screens and controllers disconnect... (without the codes it plays as normal)
i had this problem many moons ago when GX was in its infancy, and thought it was a bug, but turns out, it is possible i am doing something very wrong.
i use the windows "OCARINA CODE MANAGER" to compile a custom character selection screen filled with the possible 53 character, but it is not working...
on a side note, i did have this working on a backup of the game back in the day, but i no long have a backup of the game.
any help to do with this would be awesome...
i am again "hacking" a NTSC version of SSBB using freely available ocarina codes.
the thing is, the codes that i am using, dont work, and that is, that they are not recognised at all when checking to see if they exist in GX (please dl codes message).
when loaded with the non-working codes, the game black screens and controllers disconnect... (without the codes it plays as normal)
i had this problem many moons ago when GX was in its infancy, and thought it was a bug, but turns out, it is possible i am doing something very wrong.
i use the windows "OCARINA CODE MANAGER" to compile a custom character selection screen filled with the possible 53 character, but it is not working...
on a side note, i did have this working on a backup of the game back in the day, but i no long have a backup of the game.
any help to do with this would be awesome...