Hacking NTSC -> PAL patching hex

Alien0036

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After seeing the topic about the new wiikey update I went and checked my TMNT iso and compared it with a patched iso

difftt6.jpg


The code on the left is from TMNT PAL, the one on the right is generated by any of the NTSC->PAL patchers.

So can this be the problem with the rest of the games that are not working.

Anyone else tryed something like this or knows exactly what that part of the hex means?

We should be able to see if its always the same codes.

Can anyone post the data from games like:
SSX Blur PAL
Rayman Raving Rabbids PAL
Marvel: Ultimate Alliance PAL
The Legend Of Zelda PAL
etc..
 

Alien0036

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Bump .. I dont understand noone replied.

"If" its possible to correctly patch the rest of the games the solution must be something related to this (or related to some of the other values near 0x040000).

Here is the values I got so far:

Code:
Kororinpa:
128 128 128 Â 0 Â 3 Â 3 Â 4 Â 3 Â 0 128 128 128 128 128 128 128 
WiiPlay: 
128 128 128 Â 0 Â 3 Â 3 Â 4 Â 3 Â 0 128 128 128 128 128 128 128 Â
SSX Blur: 
128 128 128 Â 0 Â 3 Â 3 Â 4 Â 3 Â 0 128 128 128 128 128 128 128 
Rayman:
 0 128 128  6  3  3  4  3  7  0  0  0  0  0  0  0 
WarioWare:
128 128 128 Â 6 Â 7 Â 7 Â 6 Â 7 Â 0 128 128 128 128 128 128 128 
Sonic:
128 128 128 Â 6 Â 7 Â 7 Â 6 Â 7 Â 0 128 128 128 128 128 128 128
Zelda: 
128 128 128 Â12 Â12 Â11 Â12 Â12 Â14 128 128 128 128 128 128 128
TMNT:
128 128 128 Â12 Â12 Â11 Â12 Â12 Â 7 128 128 128 128 128 128 128
RedSteel:
128 128 128 Â18 Â16 Â15 Â16 Â16 Â14 128 128 128 128 128 128 128
Splinter Cell:
128 128 128 Â16 Â18 Â18 Â18 Â18 Â15 128 128 128 128 128 128 128 

Patcher NTSC->PAL:
128 128 128 Â 6 Â 7 Â 7 Â 6 Â 7 Â 0 128 128 128 128 128 128 128
 

pnag

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I would, had I the relevant ISOs!

I've got an NTSC version of Wario Ware and Trauma Centre, unscrambled ISOs. Looking to try them as PAL; what should I change? I think I've figured it out, but a second opinion would be good!
 

nicedog

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FYI. I copied the entire header (all the way to 0x8FFFF) of The godfather (PAL patched to NTSC) to Pinball classic (PAL)
When I poped the disc in, it just kept spinning and spinning. Nothing happened.

I know this is a stupid experiment. But who knows what's gonna happen?
tongue.gif
 

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