Maybe on home menu... or on a gbc/nes VC... XDI'm not sure how likely such a software could be ported (I think it relies a bit on the extra N3DS memory/cpu), but it would definitely be awesome if it happened!
Maybe on home menu... or on a gbc/nes VC... XDI'm not sure how likely such a software could be ported (I think it relies a bit on the extra N3DS memory/cpu), but it would definitely be awesome if it happened!
if everybody is like you we would live in a better worldI used it in pokémon X and when I used my save, the screen in the computer stayed in black. Going to home menu and coming again to the game solved it, but I thought I should report it.
JP... do you want to mean chinese?on jp pdf :
In the official version will be released later in addition to video transmission function, other features will support the old 3ds
... I can't wait!!on the chinese pdf :
In the official version will be released later in addition to video transmission function, other features will support the old 3ds
not unusable, just unstable. (for test purpose)we don't know how the software works on it so we cannot judge on it.I think that the developer it is not an idiot to put on video feature in unusable state.
Stop trying that way. No, it won't work in O3DS. You just have to see how it works on new to know that. The simplest games don't even work, and not to say about Xenoblade...we don't know how the software works on it so we cannot judge on it.I think that the developer it is not an idiot to put on video feature in unusable state.
Speaking of which, (Xenoblade), streaming the 3DS screen while playing Xenoblade causes the game to run at a fraction of its normal speed. It seems that the streaming process might be using N3DS-specific resources because non N3D-exclusive games don't seem to slow down when streaming. Not sure if it's due to the sheer strain on the processing power or if it's actually using specific hardware only available on the N3DS.Stop trying that way. No, it won't work in O3DS. You just have to see how it works on new to know that. The simplest games don't even work, and not to say about Xenoblade...
Yup, that's what i think! ^^Speaking of which, (Xenoblade), streaming the 3DS screen while playing Xenoblade causes the game to run at a fraction of its normal speed. It seems that the streaming process might be using N3DS-specific resources because non N3D-exclusive games don't seem to slow down when streaming. Not sure if it's due to the sheer strain on the processing power or if it's actually using specific hardware only available on the N3DS.
Well, I see lit diferences in MH4U too, so it has to be as you say. Didn't try out smash, thought.Speaking of which, (Xenoblade), streaming the 3DS screen while playing Xenoblade causes the game to run at a fraction of its normal speed. It seems that the streaming process might be using N3DS-specific resources because non N3D-exclusive games don't seem to slow down when streaming. Not sure if it's due to the sheer strain on the processing power or if it's actually using specific hardware only available on the N3DS.
Xenoblade is new 3ds exclusive used full potential of new 3ds. ntr 3.4 it's just a preview need to be for testers and is not stableStop trying that way. No, it won't work in O3DS. You just have to see how it works on new to know that. The simplest games don't even work, and not to say about Xenoblade...
Smash doesn't slow down. What's surprising is that the frame rate when streaming Smash is actually the same as when streaming any other 3D game that doesn't use the increased RAM mode. But then again, RAM might not be the bottleneck.Well, I see lit diferences in MH4U too, so it has to be as you say. Didn't try out smash, thought.
Yes, but this preview let us see how it works, so it needs to be a N3DS.Xenoblade is new 3ds exclusive used full potential of new 3ds. ntr 3.4 it's just a preview need to be for testers and is not stable
and ntr 3.4 preview1 is for showing the concept.
Then maybe the most important is the overclock, and not the RAM.Smash doesn't slow down. What's surprising is that the frame rate when streaming Smash is actually the same as when streaming any other 3D game that doesn't use the increased RAM mode.