I also never stated that if code was taken from their repo that I wouldn't give credit where credit is due, other guy just assumed and eventually made himself look like a complete ass.
And since the name's of the exe are similar I can only assume that some code was taken from their repo
anyways, the credit tab was made!
I also never stated that if code was taken from their repo that I wouldn't give credit where credit is due, other guy just assumed and eventually made himself look like a complete ass.
And since the name's of the exe are similar I can only assume that some code was taken from their repo
anyways, the credit tab was made!
Of course, I know I can't make anyone in particular care about AI and code theft, but these posts I make aren't just for you, it's for others to know the context.
Lol, I have a doctorate in computer engineering and have worked at Intel, Microsoft, Meta:
Tons of professional devs use AI for coding. There's nothing wrong with that. If OP got something working and it's actually useful, then what the heck. Great job, dude!
Cannot wait for this project to come to fruition, you are the only one atm getting NS2 controllers working on PC wirelessly with full feature support. I’ve scoured all of Reddit and other random forums looking for smth similar, so glad to have found this!
How long do you reckon it’ll take you to fully complete the project?
I'm sure it's something working, as generative AI models sometimes produce correct code. As they had just posted a video that seems to demonstrate a NSO GameCube controller being connected to a PC.
Since a generative AI was used, it is entirely possible that this repo was used. I started the project and got very similar output to the provided screenshots:
It is extremely likely that this repo was used to make this alleged project. Even worse, this almost certainly would have violated the MIT license of the original project, which requires attribution.
This thread is not about a new project. This is a pre-existing project repackaged into something that the user claims to have made themselves "with the help of an AI".
This thread is about an AI slop fake project made by someone who doesn't know what they're doing, using tools that don't know what they're doing either.
I wasn't familiar with this project, but it works. And if it works, it's because whoever created it took the time to test it thoroughly. Regarding giving credit, that's perfectly fine, but don't argue about whether something was done with AI or not. Besides being actively used by experienced developers to integrate libraries (it analyzes classes and suggests how to use them, almost like using IntelliSense on a daily basis), while the developer learns the rules of how it should work, human participation is actively involved, which makes it somewhere between a derivative and a fully functional project. Furthermore, AI is sold, and just as you buy something, you should use it. The only rules when using AI are to respect the original licenses of the libraries used and to have an active human managing the code.
You're dealing with Just-in-Time (JIT) problems. Many languages like Python aren't well-suited for this; they're only good for creating utilities, which isn't always ideal for real-time operation. You absolutely must work with a compiled language to reduce processing and improve latency.
Lol, I have a doctorate in computer engineering and have worked at Intel, Microsoft, Meta:
Tons of professional devs use AI for coding. There's nothing wrong with that. If OP got something working and it's actually useful, then what the heck. Great job, dude!
I have a degree in computer engineering, and I use it too but not to the point that it would replace my real coding that's the difference. The problem with these types of people they cannot read code or spot errors which could be a simple line of code and spends countless hours or even days struggling trying to fix what a human could rectify in 5 min.
I have a degree in computer engineering, and I use it too but not to the point that it would replace my real coding that's the difference. The problem with these types of people they cannot read code or spot errors which could be a simple line of code and spends countless hours or even days struggling trying to fix what a human could rectify in 5 min.
I have a degree in computer engineering, and I use it too but not to the point that it would replace my real coding that's the difference. The problem with these types of people they cannot read code or spot errors which could be a simple line of code and spends countless hours or even days struggling trying to fix what a human could rectify in 5 min.
Feel free to make your own solution to share. Or maybe another genius idea..if you see an easy 5 minute fix…offer some constructive criticism and help instead of lurking and just leeching
You don’t know OP and not everyone knows everything
I have a degree in computer engineering, and I use it too but not to the point that it would replace my real coding that's the difference. The problem with these types of people they cannot read code or spot errors which could be a simple line of code and spends countless hours or even days struggling trying to fix what a human could rectify in 5 min.
And yeah, a more experienced programmer may have faster output...
but a more experienced programmer isn't working on this are they? I'd rather the thing exist than not at all. I'm willing to bet that this won't be the ultimate solution and a "better" one will come around, but if it works, it works.
I have a degree in computer engineering, and I use it too but not to the point that it would replace my real coding that's the difference. The problem with these types of people they cannot read code or spot errors which could be a simple line of code and spends countless hours or even days struggling trying to fix what a human could rectify in 5 min.
Claude wrote multi controller support, over 200 lines of code in seconds with minimum errors. Ai wrote over 200 lines of code before you could even open visual studio. I do this for fun and make no profit on anything
Claude wrote multi controller support, over 200 lines of code in seconds with minimum errors. Ai wrote over 200 lines of code before you could even open visual studio. I do this for fun and make no profit on anything
If you’re using Python most libraries handle cross platform well
You usually don’t have to worry about wine unless you precompile a build to share, but even then you can get a Linux and Mac build if you have access to those.
For example because I have a MacBook I can share Mac releases alongside my windows builds, and booting into my steam deck lets me make a Linux build ezpz
All with the same script
—-
If you share the Python scripts directly and don’t bundle them, this is all a non issue
Lol, I have a doctorate in computer engineering and have worked at Intel, Microsoft, Meta:
Tons of professional devs use AI for coding. There's nothing wrong with that. If OP got something working and it's actually useful, then what the heck. Great job, dude!
Counterpoint. There can be.
Considering the state of Windows 11 lately, I can't call anything M$ is doing right now "professional". I can definitely believe that 30% of their code is AI generated, it shows.
I use AI for coding myself but there is definitely a right and a wrong way to use AI.
Last month we got confirmation of a new model of Switch 2 to better comply with upcoming EU regulations. With the legislation set to come into effect in February of...
Ocarina of Time is back in style as the upcoming Switch 2 remake looms on the horizon. But what's a fan of the game to do over the next few months? If you've been...
Tired of waiting for Game Freak to bring Pokemon Emerald to modern platforms? We've got you covered with a brand new port in the works. Currently available on GitHub...
For fans of Sinnoh, the pickings are slim. If you want the best experience you're left deciding between the updated region in Platinum, or the somewhat controversial...
If you've been waiting for an excuse to replay Super Mario Sunshine and happen to have up to nine friends, do I have some good news for you. Released earlier today...
The Switch 2 has been out for a year now, but you shouldn't count the original system out yet! Released a few days ago, popular PS2 emulator NetherSX2 has found its...
Hot on the heels of their NetherSX2 port, @Nagaa is back with another hugely anticipated release: a Switch port of the popular Wii U emulator Cemu. We've got more...
The Pokemon series is known for its vast assortment of spin off titles, with the majority being well-received. We've had an assortment of Mystery Dungeon titles, a...
It's a good time to be a first generation Pokemon fan. But when was it not a good time to be one? In recent weeks we've seen a native LOVE2D recreation of Pokemon Red...
The golden age of emulation on the Switch continues as a native Dolphin port was released by @Nagaa earlier today. Included in this port, we're looking at cover art...
Last month we got confirmation of a new model of Switch 2 to better comply with upcoming EU regulations. With the legislation set to come into effect in February of...
Ocarina of Time is back in style as the upcoming Switch 2 remake looms on the horizon. But what's a fan of the game to do over the next few months? If you've been...
Tired of waiting for Game Freak to bring Pokemon Emerald to modern platforms? We've got you covered with a brand new port in the works. Currently available on GitHub...
With the latest entry to the Fire Emblem series, Fortune's Weave, set to launch in September, Nintendo have today announced a new Nintendo Direct to put it soundly in...
It's a good time to be a first generation Pokemon fan. But when was it not a good time to be one? In recent weeks we've seen a native LOVE2D recreation of Pokemon Red...
Amidst news of layoffs and cancellations in the wake of Xbox's larger changes, Bethesda has today come out with a statement discussing their active projects. In this...
For fans of Sinnoh, the pickings are slim. If you want the best experience you're left deciding between the updated region in Platinum, or the somewhat controversial...
Announced today during the Octopath Traveler 8th Anniversary live stream, it's been confirmed that both the first game and its sequel will be launching on the Switch...
In this time of everything costing more a year after it's released, it's nice to see some things sticking to the old ways. Capcom have today announced that the latest...
If you've been waiting for an excuse to replay Super Mario Sunshine and happen to have up to nine friends, do I have some good news for you. Released earlier today...