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A lot of games run faster, so yes. And Donkey Kong 64 shows the DK Rap.so does this work better than wii64?

A lot of games run faster, so yes. And Donkey Kong 64 shows the DK Rap.so does this work better than wii64?
I play N64 roms on my original Xbox, and since Goldeneye plays near-flawlessly, I don't care for N64 emu on the wii until Rare's games can be successfully injected inside of VC games, and bootable to play. The only downside to Goldeneye on the Xbox is slight slowdown at times, (hardly noticable) and the explosions are fully desaturated (greyscale, instead of orange).
I play N64 roms on my original Xbox, and since Goldeneye plays near-flawlessly, I don't care for N64 emu on the wii until Rare's games can be successfully injected inside of VC games, and bootable to play. The only downside to Goldeneye on the Xbox is slight slowdown at times, (hardly noticable) and the explosions are fully desaturated (greyscale, instead of orange).

DK64 runs near perfectly, but has a weird zoom in and out issue,
um no it doesnt as well as having the annoying cam issue it is full of micro crashes that will cause the wii to freeze. i classify it as still unplayable.


You need the Homebrew Channel 1.1.0 or later.after opening not64 in the homebrew browser, I get an error saying that this is not a Wii application.
It was desynchronized before.Donkey Kong 64 shows the DK Rap.
The package contains a settings.cfg for a reason.though I did have to change an audio setting to get it working at correct speed

You need the Homebrew Channel 1.1.0 or later.
It was desynchronized before.
The package contains a settings.cfg for a reason.


You need the Homebrew Channel 1.1.0 or later.
.
tehpola is being a slowpoke so I'm considering a few more ideas with the current codebase.
You need the Homebrew Channel 1.1.0 or later.
The package contains a settings.cfg for a reason.
the fucking thing crashes as soon as you climb the rope after coming out of the 1st cave and turning left there's a tree right before the gate there climb it and jump on the rope up there than it shits itself. there's many spots like that in the game that causes it to freeze one of them being a critical spot to advance soon as you go near it BOOM even if you turn the follow cam off. it's impossible to play it all the way through.

This might seem like a stupid question and I am sorry that it may seem like one. Ok I put all the files in in there appropriate places on the SD card. I go to the homebrew channel to launch it I get "Error" "This is not a valid Wii application". What am I doing wrong? I don't know if this helps but I am on HBC version 1.0.8 IOS58 v24.31.No, this is the latest currently: http://files.extremscorner.org/wii/apps/mupen64/20121109.zip