I wrote a long post last night about "prove the game is worth the money" demos, game prices, game stores charging high prices because the competition from online stores doesn't affect them much (people like to look at the back of the box to find what it's about, I have no idea why online stores don't include it), and 3rd party developers being hit harder than Nintendo but I felt like I was just repeating myself and countless others.
Nintendo need to wake up and listen; people are happy to pay for games that are affordable, titles they know they will like and are worth the money. If they stopped publishing crap then people won't be worried about getting stung (I know they're targetting parents and kids but if your kid only plays a game for a few hours before getting bored and throwing it in a corner that's going to put the parent off of buying more), and if people can try a game first they'll feel more informed before laying down cash for it.
Look at Puzzle Quest; normally a game like that would've gone straight into a bargain bin. The PC demo pulled it into the spotlight, it sold by the bucketload and recruited a load of non-DS owners while it was at it. I have 3 friends who brought DS's just for that game. It proved itself and the move paid off.
£25 is a lot of money to some of us. I'd like to know exactly what I'm getting for it beforehand.