Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,173,653
  • Replies Replies 42,894
  • Likes Likes 194
Ok, bro, thanx!!
but from what i see they are guideline codes for instance

Bills Pickup Multiplier [Bully@Wiiplaza]
F6000001 80008180
7C001A14 901F12F4
14000018 3860XXXX
E0000000 80008000
*XXXX = Hex*

using this on the gct would be useless and break your gct becuase there is no X or Y letters in hex only until F, what they meant is- you need to replace the XXX in the codes for the values you want and most codes i see from geckocodes are stuff you need to modify with the correct values for your porpose you cant just direct use this code for instance or any code that has XXXXYYYY becuase those are values you need to replace.
 
  • Like
Reactions: fariasluciano
but from what i see they are guideline codes for instance

Bills Pickup Multiplier [Bully@Wiiplaza]
F6000001 80008180
7C001A14 901F12F4
14000018 3860XXXX
E0000000 80008000
*XXXX = Hex*

using this on the gct would be useless to you what they meant is- you need to replace the XXX in the codes for the values you want and most codes i see from geckocodes are stuff you need to modify with the correct values for your porpose you cant just direct use this code for instance or any code that has XXXXYYYY becuase those are values you need to replace.
That's surely useful information! I didn't know that, I thought the codes downloaded from geckocodes were ready to use...
 
That's surely useful information! I didn't know that, I thought the codes downloaded from geckocodes were ready to use...
yeah and every code with XXXX or YYYY or any letter over F(since hex can only go to F) cant be compiled and will probably break your gct, your meant to replace those values.
 
  • Like
Reactions: fariasluciano
sorry to ask but how can i find out if an iso is a full 1.1 image? im having really random crashes playing time splitters 2 and am curiouse if its just my setup. these crashes are really at random

There's a utility in my signature that does it for you. Just drop the game ISO on the tool's window. If it crashes when it's starting up it's because redump.org isn't responding. I have a newer version I need to upload soon. :P
 
  • Like
Reactions: jammybudga777
About the 4k drives, It used to work.
I think since the loader and kernel are both using IOS58 users reported issues with 4k.
I don't know if it's affecting all users or only some drives.

telling "Nintendont is compatible with some 4k HDD" is like telling it's compatible with some FAT32 because not all drives are compatible.
It's compatible with FAT32, it's compatible with 4k.

I'll mark 4k and 2TB+ as non compatible, unless users report working setup.

kudos, hoping this would lead to a list of working setups, it's not any easier for users to keep throwing money at hard drives until one works than it is for the devs to do it... might cut down on the "this doesn't work" posts too.
 
Ok.
Got the Infinite Health code on geckocodes for Luigi's Mansion.
F6000001 80008180
D8010150 80010154
14000008 60000000
E0000000 80008000

Put it on GCNcrypt v 1.5 and clicked on Decrypt.
Result:
F6000001 80008180
D8010150 80010154
14000008 60000000
E0000000 80008000

On AR to Wiird, when I convert the code above, the result:
REMEMBER: When you Convert
these codes YOU DO NOT GET
CREDIT FOR THE CODE, it's
the EXACT SAME CODE that it
was for GameCube AR which a
hacker spent his/her time
on creating!!
No WiiRD CodeType for GCN AR CodeType- 8bit signed lower next line.
22000008 60000000
No WiiRD CodeType for GCN AR CodeType- 8bit signed greater next line.
E2000001 80008000

REMEMBER: When you Convert
these codes YOU DO NOT GET
CREDIT FOR THE CODE, it's
the EXACT SAME CODE that it
was for GameCube AR which a
hacker spent his/her time
on creating!!

What should I do now? This?

F6000001 80008180
D8010150 80010154
22000008 60000000
E2000001 80008000

And use codemgr1.2 to save the code to gct file?
 
Ok.
Got the Infinite Health code on geckocodes for Luigi's Mansion.
F6000001 80008180
D8010150 80010154
14000008 60000000
E0000000 80008000

Put it on GCNcrypt v 1.5 and clicked on Decrypt.
Result:
F6000001 80008180
D8010150 80010154
14000008 60000000
E0000000 80008000

On AR to Wiird, when I convert the code above, the result:
REMEMBER: When you Convert
these codes YOU DO NOT GET
CREDIT FOR THE CODE, it's
the EXACT SAME CODE that it
was for GameCube AR which a
hacker spent his/her time
on creating!!
No WiiRD CodeType for GCN AR CodeType- 8bit signed lower next line.
22000008 60000000
No WiiRD CodeType for GCN AR CodeType- 8bit signed greater next line.
E2000001 80008000

REMEMBER: When you Convert
these codes YOU DO NOT GET
CREDIT FOR THE CODE, it's
the EXACT SAME CODE that it
was for GameCube AR which a
hacker spent his/her time
on creating!!

What should I do now? This?

F6000001 80008180
D8010150 80010154
22000008 60000000
E2000001 80008000

And use codemgr1.2 to save the code to gct file?
those codes were alredy wiird so you dont need the Ar to wiird code part.
 
those codes were alredy wiird so you dont need the Ar to wiird code part.
So I just need to make them one gct file, right?
So, when I download the same code as a gct file from geckocode, it will not work? I really have to use GCNcrypt v 1.5 and codemgr1.2 to do the same thing?
I really don't get it, the site already give me the code on a gct file.
If the code is correct, what's the deal?
Don't get me wrong, I just wanna understand...
 
So I just need to make them one gct file, right?
So, when I download the same code as a gct file from geckocode, it will not work? I really have to use GCNcrypt v 1.5 and codemgr1.2 to do the same thing?
I really don't get it, the site already give me the code on a gct file.
If the code is correct, what's the deal?
Don't get me wrong, I just wanna understand...
all you need to do is get those codes joine them all and then encrip them into a gct, remenber to not put any code with XXX orYYY OR ZZ
 
all you need to do is get those codes joine them all and then encrip them into a gct, remenber to not put any code with XXX orYYY OR ZZ
Thats what I am saying, the site already do this for me... All I need to to is download the code as gct... so the code should work.
 
Well, I'll try the code encrypted by the 1. GCNcrypt_v1.5. Hope it works. I'll be back with updates.
Thanx for the help, bro!

I could never get the Infinite Health code for Luigi's Mansion to work. Some codes just don't seem to work in Nintendont while others do like Infinite Life for Super Mario Sunshine.
 
Well, I'll try the code encrypted by the 1. GCNcrypt_v1.5. Hope it works. I'll be back with updates.
Thanx for the help, bro!

There is no need to convert codes from www.geckocodes.org
If the codes don't work, then there is something wrong with the codes, your setup or your games (corrupted, wrong region, wrong version etc.)
 
  • Like
Reactions: fariasluciano
I could never get the Infinite Health code for Luigi's Mansion to work. Some codes just don't seem to work in Nintendont while others do like Infinite Life for Super Mario Sunshine.
There is no need to convert codes from www.geckocodes.org
If the codes don't work, then there is something wrong with the codes, your setup or your games (corrupted, wrong region, wrong version etc.)
some codes dont work on nintendont i forgot that, due to changing memory locations and such.
 
There is no need to convert codes from www.geckocodes.org
If the codes don't work, then there is something wrong with the codes, your setup or your games (corrupted, wrong region, wrong version etc.)
That's my point...
Everything is set here, setup, games, region, newest rev of nintendont. The codes simply won't work.
I just made Luigi's Mansion as an example. All other games won't load cheats either.
 
Has anyone got From Russia with Love USA working on the latest rev? It black screens after the bios anim for me. My ISO is fine I checked the md5sum against redump.org.
 
Has anyone got From Russia with Love USA working on the latest rev? It black screens after the bios anim for me. My ISO is fine I checked the md5sum against redump.org.

Does it work with previous nintendont revision? r331 was the previous revision.
r332 added a specific controller workaroud for this game.
 

Site & Scene News

Popular threads in this forum