Hacking Nintendont

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what use a classic controller? well you get the cable and connect it to the wiimote and done lol, dont tell me you dont know how to plug things on the wiimote?do i need to make a video instruction?
no i mean, i want to use wii remote and nunchuck, no CC or CC Pro, but how do i get them to work on nintendont
 
no i mean, i want to use wii remote and nunchuck, no CC or CC Pro, but how do i get them to work on nintendont
same way... you connect to the the bottom of the wiimote and use it, the only diference is the nunchuck has several diferent buttom combos which you can see how to switch on the first post of this thread,nintendont doesnt like 3rd party/fake stuff so if you have third party wiimotes or nunchucks and such they might not work at all
 
Guys, Can you help me?

I'm having some problems when I run the GC's game by USB LOADER GX, it works normally but when I try the Exit the game the screen freezes and I need to unplug the Energy, this only happens when I'm using USB loader GX. I using in a Wii U.
 
Sorry, if this question has been asked before, but I could not find an answer to this:
Will Nintendont work with a 256 GB SDXC Card?

I just bought one solely for Nintendont on my vWii (Wii U) to store all my GameCube and Wii games (combined ~ 200 GB). But I am afraid to unpack this SD Card, because I can not return it, once its unboxed. Is it possible, that the SD card does not work with Nintendont because of its immense capacity? Does anyone actually use a SD Card with 256 GB capacity?
Any help is highly appreciated.


Use an external hard drive, it'll be faster and about the same price - high capacity SD cards aren't worth it when an external HDD is good enough. I don't even use an SD card, all of my apps, roms and homebrew are on the external drive.
 
Guys, Can you help me?

I'm having some problems when I run the GC's game by USB LOADER GX, it works normally but when I try the Exit the game the screen freezes and I need to unplug the Energy, this only happens when I'm using USB loader GX. I using in a Wii U.

you need to install the usb loader gx channel forwarder. Make sure you install the one made specifically for Wii u
 
To use IOS58 for The Homebrew Channel, you first need to install IOS58 (any version, as long as it's present and not patched) then re-install HBC from hackmii installer.


Hm, is it possible to install ISO58 over the top of my existing ISO? I can't seem to find a tutorial anywhere.

Sorry for the newbie question, an old friend of mine set up my Wii for me some years ago, and I've only just started using it properly :D
 
Hm, is it possible to install ISO58 over the top of my existing ISO? I can't seem to find a tutorial anywhere.

Sorry for the newbie question, an old friend of mine set up my Wii for me some years ago, and I've only just started using it properly :D

You're spelling it wrong, that's why ;) It's IOS 58, not ISO 58. Try that instead and you should come up with some tutorials
 
If you already have IOS58, you don't need to install it over your existing one.
Just run Hackmii installer and re-install The Homebrew Channel, it will use IOS58.

If your current IOS58 is patched (pimpmywii?) use this homebrew to install a proper version:
http://wiibrew.org/wiki/IOS58_Installer

I don't know/remember if that version is now working with nintendont, but at least you will have a good IOS to install HBC.

edit:
if this version still doesn't work with nintendont, you will have to use NUSD to download latest version, pack it to wad and install it to your console.
 
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This is so freakin' amazing! :D My old Wii suddenly got much better!
Can't wait for the online support! (PSO games)


You might be waiting a while, it's not planned and most people pretty much assume it won't happen any time soon.
 
It's planned, it's just we haven't heard from the person working on it for probably about 4 months now


Ah I won't hold my breath on that; Nintendont is already one of the best apps for the system as it is. Seriously, I spend more time in USB Loader GX, playing Gamecube games than actual Wii U games.
 
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What's happening with ds3 bluetooth support? nothing more was said after I posted my unsuccessful result with the usb loader gx test dol, I did mention that for it to work via usb on my fake controller I had to change the poll type in the controller.ini
I did ask someone to compile the standalone test dol but the link given just contained usb gx test dol instead,
I ask again can someone compile the standalone test dol, thanks.
https://github.com/xerpi/ds3wiibt-test not http://copy.com/vRN3HgFVyk9u7YuB/Public/USBLGX1239-DS3-DS4-BT-Test.7z
 
What's happening with ds3 bluetooth support? nothing more was said after I posted my unsuccessful result with the usb loader gx test dol, I did mention that for it to work via usb on my fake controller I had to change the poll type in the controller.ini
I did ask someone to compile the standalone test dol but the link given just contained usb gx test dol instead,
I ask again can someone compile the standalone test dol, thanks.


Unofficial controllers aren't technically supported, I don't think. So I think you'd probably be on your own here.
 
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Just noticed that in BMX XXX, the first part of what people say is cut off when you trigger a cutscene. Not sure when this started as I haven't played in a while.
 
I'm able to play with it in Nintendont via usb once ive changed the poll type all the games i've tried with it have no issues
, padtest registers all the same button values.
It also works fine via bluetooth with Scarlet.Crush xinput on windows and sixaxis controller on android.
The only difference between it and an official controller i've been able to find are
is the bluetooth device id "PLAYSTATION®3Conteroller-ghic" instead of "PLAYSTATION® 3 Controller"
the major and minor device class and the device type
http://apple.stackexchange.com/ques...ect-gioteck-vx-1-ps3-controller-via-bluetooth
Unofficial controllers aren't technically supported, I don't think. So I think you'd probably be on your own here.
 

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