You were right.
That's a very, VERY stupid move (another one) on Nintendo's part.
If they're using a lossless digital transfer medium such as HDMI why not include the corresponding flags for auto surround? EVERYTHING else does (yeah, that includes "old" consoles such as the original XBOX)
All they have to do is include the ability to just feed the unaltered audio track to the receiver (namely BITSTREAM) and that would be it.
For example if I set explicitly PCM on my PS3 or BD Player , Dolby audio tracks get downconverted automatically to stereo.
That is similar to what the Wiiu is doing...
Nintendo should work in getting their sh*t together if they want to have a chance against the other 2 systems....
Another question (unrelated to audio). Would you happen to know why is it that if one launches an NGC game from within CFG the popup asking if one wants to use progressive mode does not appear but if launched from Nintendon't directly it does? What is changing? Is the flag (yeah, again with the word) not getting trough? You know, the one that says we're using "component" (although it is actually HDMI) so the game asks for progressive mode? And if that's the case... Could that be happening as well with Wii backups? (Not getting played as progressive just because the system doesn't "know" we're using component /HDMI)
Thanks for all the help man.
I really appreciate it.