Hacking Nintendont

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I haven't been posting in here for a while due to the fact that my collection of games is fully compatible with Nintendont (and the fact that I've been busy with both Pokemon NGC games :P).

Nevertheless, I wanted to stop by and give a huge thanks to the developers once again for all their wonderful work.
Each one of you made this dream of many users to play NGC games in a Wii U a reality (I don't count Devo due to the uncomfortable and nagging way to verify isos for a Wii U user).

And add to it the fact that you guys are working hard to polish the compatibility game by game!
I'm glad to see that

Many, many thanks with all sincerity!
 
Oh and I forgot to ask...
Anyone can tell me if Cheat codes are working?
I tried but some gamesgive me blackscreen and others just don't have them activated at all, even when the codes are the official GeckoCodes.com ones :/
 
Oh and I forgot to ask...
Anyone can tell me if Cheat codes are working?
I tried but some gamesgive me blackscreen and others just don't have them activated at all, even when the codes are the official GeckoCodes.com ones :/

You're not the only one who can't get GameCube cheats to work. I can't either.
 
PSO I and II non plus still reboots the Wii U.

I still have my NTSC copy of the game and I could always let you borrow it if it would help get it running.
There are some things you could do yourself. First, verify your ISO image has the correct hash on redump.
Then open it up in Dolphin and see if it has a switcher.prs file. The log file attached to the compatibility test makes me think it doesn't.
Next, you could try adding the psov3.dol file to the list that uses PSOHack |= PSO_STATE_NOENTRY;. That will only work if the Dol PSO FakeEntry patch is found.
Also, try updating the log in the compatibility list with a known correct hash ISO. Run it once with OSReport on and once with it off.

You can use this to update the status:
https://code.google.com/p/nintendon-t/issues/detail?id=57&can=1
 
There are some things you could do yourself. First, verify your ISO image has the correct hash on redump.
Then open it up in Dolphin and see if it has a switcher.prs file. The log file attached to the compatibility test makes me think it doesn't.
Next, you could try adding the psov3.dol file to the list that uses PSOHack |= PSO_STATE_NOENTRY;. That will only work if the Dol PSO FakeEntry patch is found.
Also, try updating the log in the compatibility list with a known correct hash ISO. Run it once with OSReport on and once with it off.

You can use this to update the status:
https://code.google.com/p/nintendon-t/issues/detail?id=57&can=1


How do I check to see if it has "switcher.prs" file in Dolphin?
How do I add the psov3.dol file to that list?


It's bloody 34 degrees in Bris Aus atm (93.2 F) so I can't test nothing as it's to hot to use the systems atm.

It's in the upper 50's F where I am in New York, USA. I wish is was colder.
 
How do I check to see if it has "switcher.prs" file in Dolphin?
How do I add the psov3.dol file to that list?




It's in the upper 50's F where I am in New York, USA. I wish is was colder.

In Dolphin, where you have the list of games, right click on the icon for the game and select Properties. Click on the Filesystem tab, and scroll down the list.

To add the psov3.dol mod this line and rebuild.
https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/Patch.c?spec=svn195&r=195#1035

If the current log on the compatibility list is correct, its probably using AppSwitcher.dol or switcher.dol instead of switcher.prs:
Code:
AppSwitcher executed
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x0003E1C4 Length:000321C4
Patch:  Game ID = 47504f45
Patch:Found [__DVDIntrruptHandler]: 0x00014B58 (0x00014B58)
Patch:[__DVDInterruptHandler] 0x00014BB4
Patch:[DVDLowStopMotor] 0x00015470
Patch:[cbForStateBusy] 0x0001763C
PatchCount:000001CD
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
EXI: Saving memory card...Done!
If this section is still the current behavior, you could also try commenting out this line, compiling and posting the run log:
https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/Patch.c?spec=svn195&r=195#1892
The missing required patches are SetInterruptMask and __OSDispatchInterrupt. If the AppSwitcher is only doing DVD stuff, it might not need to patch those two functions.
They should probably be found, though. They probably just have different formats. They actually might not even have the sections that need to be patched depending on what they look like.
 
You know what I where for winter? Shorts and a T-Shirt. Maybe a light windbreaker if it gets cold enough.
What?
In New York? Are you serious?
I thought it would be colder there than where I live due to NY being in the North, way up from my living place.
What's the lowest temperature you get in Celsious?

Oh and don't eorry about Nintendo products and temperatures...
A DS is the only gaming device that has been at the peak of the Everest. :P
 
In Dolphin, where you have the list of games, right click on the icon for the game and select Properties. Click on the Filesystem tab, and scroll down the list.

To add the psov3.dol mod this line and rebuild.
https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/Patch.c?spec=svn195&r=195#1035

If the current log on the compatibility list is correct, its probably using AppSwitcher.dol or switcher.dol instead of switcher.prs:
Code:
AppSwitcher executed
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x0003E1C4 Length:000321C4
Patch:  Game ID = 47504f45
Patch:Found [__DVDIntrruptHandler]: 0x00014B58 (0x00014B58)
Patch:[__DVDInterruptHandler] 0x00014BB4
Patch:[DVDLowStopMotor] 0x00015470
Patch:[cbForStateBusy] 0x0001763C
PatchCount:000001CD
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
EXI: Saving memory card...Done!
If this section is still the current behavior, you could also try commenting out this line, compiling and posting the run log:
https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/Patch.c?spec=svn195&r=195#1892
The missing required patches are SetInterruptMask and __OSDispatchInterrupt. If the AppSwitcher is only doing DVD stuff, it might not need to patch those two functions.
They should probably be found, though. They probably just have different formats. They actually might not even have the sections that need to be patched depending on what they look like.

I am really confused at what you are asking me to do. I'm a RealBasic Man not C or C++ Man.

This is the log from an ISO I downloaded which SHA1 checks out as version 1.00.
Nintendont IOS55 v23.31
Built : Oct 26 2014 22:54:01
Version : 2.195
Game path: /games/GPOE8P/game.iso
EXIInit Start
DIP: DOL EntryPoint::0x01201580, GameEntry::0x8000C040
Connected WiiU Pro Controller
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 18 times
Patch:[EXI] applied 29 times
Patch:[AI] applied 3 times
Patch:[SetInterruptMask] applied (0x00011F3C)
Patch:[__OSDispatchInterrupt] applied (0x000120F0)
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowReadDiskID] applied (0x000153B0)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[VIConfigure] applied (0x000197B8)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:00000BFF
Patch:Unknown DSP ROM
Patch:[__OSResetSWInterruptHandler] applied (0x00012E44)
Patch:[OSGetResetButtonState A] applied (0x00012EE0)
Patch:[DVDLowRead A] applied (0x00014EBC)
Patch:[DVDLowAudioStream A] applied (0x000155FC)
Patch:[DVDLowRequestAudioStatus] applied (0x00015694)
Patch:[DVDLowAudioBufferConfig] applied (0x00015720)
Patch:[DVDInquiryAsync A] applied (0x00017D10)
Patch:[PADRead A] applied (0x0001AEA0)
Patch:[PI_FIFO_WP] rlwinm r6,r6,0,3,1 (0x0001CFCC)
Patch:[PI_FIFO_WP] rlwinm r0,r0,0,3,1 (0x0001D048)
Patch:[patch_fwrite_Log] skipped (0x0002B4B0)
Patch:[CompleteTransfer A] applied (0x0003206C)
Patch:[SIEnablePollingInterrupt A] applied (0x000326DC)
Patch:[SIEnablePollingInterrupt A] applied (0x000326E0)
Patch:[SIInit D] applied (0x00032920)
Patch:[SIInterruptHandler] applied (0x00032338)
Patch:[SIInterruptHandler] applied (0x00032464)
Patch:[__SITransfer A] applied (0x000329D0)
Patch:[__SITransfer A] applied (0x00032AB8)
Patch:[SIGetType A] applied (0x000333A8)
Patch:[PADInit] applied (0x0001AE9C)
Patch:[DVDSeekAbsAsyncPrio] not found
Patch:[GXInitTlutObj] not found
Patch:[ARStartDMA] not found
Patch:[ARInit] not found
Patch:[__ARChecksize] not found
Patch:[C_MTXLightPerspective] not found
Patch:[J3DUClipper::clip()] not found
Patch:[J3DUClipper::clip()] not found
Patch:[__OSInitAudioSystem] not found
Patch:[__DSPHandler] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PrsLoad] not found
Patch:[DolEntryMod] not found
Patch:[PADControlAllMotors] not found
Patch:[PADControlMotor] not found
Jumping to 0x8000C040
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 0 times
Patch:[EXI] applied 0 times
Patch:[AI] applied 1 times
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:000001ED
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
Got Shutdown button call

Here is the log from PSO I&II 1.01 that I just ripped:
Nintendont IOS55 v23.31
Built : Oct 26 2014 22:54:01
Version : 2.195
Game path: /games/GPOE8P_PHANTASY_STAR_ONLINE_EPISODE_I_II/game.iso
EXIInit Start
DIP: DOL EntryPoint::0x01201580, GameEntry::0x8000C040
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 18 times
Patch:[EXI] applied 29 times
Patch:[AI] applied 3 times
Patch:[SetInterruptMask] applied (0x00011F3C)
Patch:[__OSDispatchInterrupt] applied (0x000120F0)
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowReadDiskID] applied (0x000153B0)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[VIConfigure] applied (0x000197B8)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:00000BFF
Patch:Unknown DSP ROM
Patch:[__OSResetSWInterruptHandler] applied (0x00012E44)
Patch:[OSGetResetButtonState A] applied (0x00012EE0)
Patch:[DVDLowRead A] applied (0x00014EBC)
Patch:[DVDLowAudioStream A] applied (0x000155FC)
Patch:[DVDLowRequestAudioStatus] applied (0x00015694)
Patch:[DVDLowAudioBufferConfig] applied (0x00015720)
Patch:[DVDInquiryAsync A] applied (0x00017D10)
Patch:[PADRead A] applied (0x0001AEA0)
Patch:[PI_FIFO_WP] rlwinm r6,r6,0,3,1 (0x0001CFCC)
Patch:[PI_FIFO_WP] rlwinm r0,r0,0,3,1 (0x0001D048)
Patch:[patch_fwrite_Log] skipped (0x0002B4B0)
Patch:[CompleteTransfer A] applied (0x0003206C)
Patch:[SIEnablePollingInterrupt A] applied (0x000326DC)
Patch:[SIEnablePollingInterrupt A] applied (0x000326E0)
Patch:[SIInit D] applied (0x00032920)
Patch:[SIInterruptHandler] applied (0x00032338)
Patch:[SIInterruptHandler] applied (0x00032464)
Patch:[__SITransfer A] applied (0x000329D0)
Patch:[__SITransfer A] applied (0x00032AB8)
Patch:[SIGetType A] applied (0x000333A8)
Patch:[PADInit] applied (0x0001AE9C)
Patch:[DVDSeekAbsAsyncPrio] not found
Patch:[GXInitTlutObj] not found
Patch:[ARStartDMA] not found
Patch:[ARInit] not found
Patch:[__ARChecksize] not found
Patch:[C_MTXLightPerspective] not found
Patch:[J3DUClipper::clip()] not found
Patch:[J3DUClipper::clip()] not found
Patch:[__OSInitAudioSystem] not found
Patch:[__DSPHandler] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PrsLoad] not found
Patch:[DolEntryMod] not found
Patch:[PADControlAllMotors] not found
Patch:[PADControlMotor] not found
Jumping to 0x8000C040
Connected WiiU Pro Controller
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 0 times
Patch:[EXI] applied 0 times
Patch:[AI] applied 1 times
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:000001ED
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
Got Shutdown button call
What?
In New York? Are you serious?
I thought it would be colder there than where I live due to NY being in the North, way up from my living place.
What's the lowest temperature you get in Celsious?

Oh and don't eorry about Nintendo products and temperatures...

A DS is the only gaming device that has been at the peak of the Everest. :P

I sweat profusely at 60F and above. I am sweating right now i the A/C.
 
I am really confused at what you are asking me to do. I'm a RealBasic Man not C or C++ Man.

This is the log from an ISO I downloaded which SHA1 checks out as version 1.00.
Nintendont IOS55 v23.31
Built : Oct 26 2014 22:54:01
Version : 2.195
Game path: /games/GPOE8P/game.iso
EXIInit Start
DIP: DOL EntryPoint::0x01201580, GameEntry::0x8000C040
Connected WiiU Pro Controller
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 18 times
Patch:[EXI] applied 29 times
Patch:[AI] applied 3 times
Patch:[SetInterruptMask] applied (0x00011F3C)
Patch:[__OSDispatchInterrupt] applied (0x000120F0)
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowReadDiskID] applied (0x000153B0)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[VIConfigure] applied (0x000197B8)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:00000BFF
Patch:Unknown DSP ROM
Patch:[__OSResetSWInterruptHandler] applied (0x00012E44)
Patch:[OSGetResetButtonState A] applied (0x00012EE0)
Patch:[DVDLowRead A] applied (0x00014EBC)
Patch:[DVDLowAudioStream A] applied (0x000155FC)
Patch:[DVDLowRequestAudioStatus] applied (0x00015694)
Patch:[DVDLowAudioBufferConfig] applied (0x00015720)
Patch:[DVDInquiryAsync A] applied (0x00017D10)
Patch:[PADRead A] applied (0x0001AEA0)
Patch:[PI_FIFO_WP] rlwinm r6,r6,0,3,1 (0x0001CFCC)
Patch:[PI_FIFO_WP] rlwinm r0,r0,0,3,1 (0x0001D048)
Patch:[patch_fwrite_Log] skipped (0x0002B4B0)
Patch:[CompleteTransfer A] applied (0x0003206C)
Patch:[SIEnablePollingInterrupt A] applied (0x000326DC)
Patch:[SIEnablePollingInterrupt A] applied (0x000326E0)
Patch:[SIInit D] applied (0x00032920)
Patch:[SIInterruptHandler] applied (0x00032338)
Patch:[SIInterruptHandler] applied (0x00032464)
Patch:[__SITransfer A] applied (0x000329D0)
Patch:[__SITransfer A] applied (0x00032AB8)
Patch:[SIGetType A] applied (0x000333A8)
Patch:[PADInit] applied (0x0001AE9C)
Patch:[DVDSeekAbsAsyncPrio] not found
Patch:[GXInitTlutObj] not found
Patch:[ARStartDMA] not found
Patch:[ARInit] not found
Patch:[__ARChecksize] not found
Patch:[C_MTXLightPerspective] not found
Patch:[J3DUClipper::clip()] not found
Patch:[J3DUClipper::clip()] not found
Patch:[__OSInitAudioSystem] not found
Patch:[__DSPHandler] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PrsLoad] not found
Patch:[DolEntryMod] not found
Patch:[PADControlAllMotors] not found
Patch:[PADControlMotor] not found
Jumping to 0x8000C040
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 0 times
Patch:[EXI] applied 0 times
Patch:[AI] applied 1 times
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:000001ED
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
Got Shutdown button call

Here is the log from PSO I&II 1.01 that I just ripped:
Nintendont IOS55 v23.31
Built : Oct 26 2014 22:54:01
Version : 2.195
Game path: /games/GPOE8P_PHANTASY_STAR_ONLINE_EPISODE_I_II/game.iso
EXIInit Start
DIP: DOL EntryPoint::0x01201580, GameEntry::0x8000C040
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 18 times
Patch:[EXI] applied 29 times
Patch:[AI] applied 3 times
Patch:[SetInterruptMask] applied (0x00011F3C)
Patch:[__OSDispatchInterrupt] applied (0x000120F0)
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowReadDiskID] applied (0x000153B0)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[VIConfigure] applied (0x000197B8)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:00000BFF
Patch:Unknown DSP ROM
Patch:[__OSResetSWInterruptHandler] applied (0x00012E44)
Patch:[OSGetResetButtonState A] applied (0x00012EE0)
Patch:[DVDLowRead A] applied (0x00014EBC)
Patch:[DVDLowAudioStream A] applied (0x000155FC)
Patch:[DVDLowRequestAudioStatus] applied (0x00015694)
Patch:[DVDLowAudioBufferConfig] applied (0x00015720)
Patch:[DVDInquiryAsync A] applied (0x00017D10)
Patch:[PADRead A] applied (0x0001AEA0)
Patch:[PI_FIFO_WP] rlwinm r6,r6,0,3,1 (0x0001CFCC)
Patch:[PI_FIFO_WP] rlwinm r0,r0,0,3,1 (0x0001D048)
Patch:[patch_fwrite_Log] skipped (0x0002B4B0)
Patch:[CompleteTransfer A] applied (0x0003206C)
Patch:[SIEnablePollingInterrupt A] applied (0x000326DC)
Patch:[SIEnablePollingInterrupt A] applied (0x000326E0)
Patch:[SIInit D] applied (0x00032920)
Patch:[SIInterruptHandler] applied (0x00032338)
Patch:[SIInterruptHandler] applied (0x00032464)
Patch:[__SITransfer A] applied (0x000329D0)
Patch:[__SITransfer A] applied (0x00032AB8)
Patch:[SIGetType A] applied (0x000333A8)
Patch:[PADInit] applied (0x0001AE9C)
Patch:[DVDSeekAbsAsyncPrio] not found
Patch:[GXInitTlutObj] not found
Patch:[ARStartDMA] not found
Patch:[ARInit] not found
Patch:[__ARChecksize] not found
Patch:[C_MTXLightPerspective] not found
Patch:[J3DUClipper::clip()] not found
Patch:[J3DUClipper::clip()] not found
Patch:[__OSInitAudioSystem] not found
Patch:[__DSPHandler] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PatchBuffer] not found
Patch:[PrsLoad] not found
Patch:[DolEntryMod] not found
Patch:[PADControlAllMotors] not found
Patch:[PADControlMotor] not found
Jumping to 0x8000C040
Connected WiiU Pro Controller
Patch: PSO 1&2 loading AppSwitcher:0x0077dea0 202976
Patch: Offset:0x0000C000 EOffset:0x00044EC0 Length:00038EC0
Patch:Game ID = 47504f45
Patch:[SI] applied 0 times
Patch:[EXI] applied 0 times
Patch:[AI] applied 1 times
Patch:[__DVDInterruptHandler]: 0x00014B58 (0x00014B58)
Patch:[DVDLowStopMotor] applied (0x00015470)
Patch:[cbForStateBusy] applied (0x0001763C)
Patch:[GXInit] stw r5,-0x7CE8(r13) (0x0001BD5A)
PatchCount:000001ED
Patch:Unknown DSP ROM
Patch:Could not apply all required patches!
Got Shutdown button call


I sweat profusely at 60F and above. I am sweating right now i the A/C.

I'll trade you your 60 for my 90............. I'm literally melting as are any game systems I try and use...... suuuuuuuuckkkkkkkkkkks
 
I checked the Filesystem of both PSO I&II 1.00 and 1.01 and both have switcher.dol and switcherD.dol. No AppSwitcher.dol or switcher.prs.

I just found out the Dolphin has a built-in MD5 hash checker.
 
I am really confused at what you are asking me to do. I'm a RealBasic Man not C or C++ Man.

Can you build Nintendont? You need to be able to try this.
The easiest way to comment it out is to delete the line. (Alternatively twp forward slashes at the start of the line is a comment. Like this:
// Shutdown();

If you can, delete this Shutdown() line (next to the "Could not apply all required patches!" line) in Patch.c, build Nintendont, run it, and post the new log.
 
Can you build Nintendont? You need to be able to try this.
The easiest way to comment it out is to delete the line. (Alternatively twp forward slashes at the start of the line is a comment. Like this:
// Shutdown();

If you can, delete this Shutdown() line (next to the "Could not apply all required patches!" line) in Patch.c, build Nintendont, run it, and post the new log.

I have no clue how to build C or C++ programs. Also, I am on a Mac.

Sorry I really can't help out as C and C++ look like Japanese to me. I tried learning them years ago, the first page of any book I tried to read gave me a headache.

If you or someone else could send me the patched Nintendont, I could definitely post a new log.
 
Yeh it probably does, which means FIX94 or even GreyRogue may be able to look into that at some point.
At least it boots now.

Assuming you're using the PAL version, the NTSC version of PSO episode III doesn't boot for me on my Wii. It just hits a black screen, even with memcard emulation turned off, and completely default settings (version 2.195). The same ISO works just fine in Devolution, so I'm pretty sure it's not the ISO.

Log: https://gist.githubusercontent.com/...65d4f0a920a7ce2ce1c91de2cfae485/gistfile1.txt
 

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