Hacking Nintendont

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I'm having some issues getting my HID controller to work.
Whenever I try to boot r85 with HID On, I get the message saying that HID controller is wrong.

I am using the following controller:
medium.JPG


I got a controller.ini some pages back from a guy that used this same controller, but that ini had the PID/VID settings wrong.
Mine were 0079/0006 respectively.

The controller.ini seems to be based in the DUAL SHOCK PS3 controller.
Can someone help me with this and creating the proper controller.ini?
Here are the settings for each button:


have you tried using the ps3 controller.ini
i have a red one like you with the P3 button in the middle and the ps3controller.ini works just fine for me
 
have you tried using the ps3 controller.ini
i have a red one like you with the P3 button in the middle and the ps3controller.ini works just fine for me

Yeah I tried but it says that the controller.ini is not for that device.
I will try changing the PID/HID values for the default PS3 ini but I doubt that will work since I did something similar to the other ini
 
I don't have a WiiU either and I, too, prefer to have the apps in the sd, not real reason for it though. (Though I keep the covers for LoaderGX in the HDD because then I can update the covers manually if I connect it to the pc to add a new game or delete one)

Regarding my question, I'm pretty sure my code would look for the meta.xml in the same folder the .dol is, which is much more logical because you wouldn't have the meta.xml in any other place; and the devs didn't change that in the official svn so I guess it's okay the way it is. Again, it's not really important but i'm really curious about what reasons the person who created the patch (I don't know if it was Maxternal or not) had to change it from "check where I am" to "look in sd, if it's not there, look in hdd".



I think the Wavebird works if you have an adapter for it. That one is wireless too, isn't it? I'm not too sure if that works though, since I don't have one. But people are using them so..


I saw an adapter for the Wavebird on Mayflash's online store that connects either via a USB and one that uses an dongle that hooks up to a Wii remote. How reliable the mayflash adapters are remains to be seen, I hope to get one myself, I believe there are a few controller config files made for them now :P
 
How do you compile Nintendont? Build.bat gives me "make" isn't a valid command.
Edit: Didn't have Dekitpro installed.

Does anyone know where the force language is stored in the files?
 
To anyone that is using nintendont_wiiccusb.ini as your controller.ini. It is for the

[MayFlash Wii CC USB Adapter]
VID=1D79
PID=0301

Can you verify in HidTest v.6 if your left digital shoulder button is working correctly.
 
How do you compile Nintendont? Build.bat gives me "make" isn't a valid command.
Edit: Didn't have Dekitpro installed.

Does anyone know where the force language is stored in the files?
Kernel/EXI.c line 103
it's writing the data found in nincfg.bin

nincfg.bin language is set here:
loader/sources/menu.c line 415
and defined in common/include/CommonConfig.h
 
and you just contributed to the growth.
why don't you guys read the Change Log?


I did read the changelog, but as you may be aware, its now hosted on a new googlecode page, and the old one seems to be lost (unless its re-emerged in the time between I wrote that last post and this post). So I don't know if there was a change between the transition that took care of this. It doesn't help that you didn't even bother to answer my simple question and instead just said to look at a page that doesn't cover all the changes.
 
I did read the changelog, but as you may be aware, its now hosted on a new googlecode page, and the old one seems to be lost (unless its re-emerged in the time between I wrote that last post and this post). So I don't know if there was a change between the transition that took care of this. It doesn't help that you didn't even bother to answer my simple question and instead just said to look at a page that doesn't cover all the changes.

guess you missed the fact that I directly on the day the page got down completely backed it up and made it viewable offline...
http://filetrip.net/dl?oDZsKGDoKS
 
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guess you missed the fact that I directly on the day the page got down completely backed it up and made it viewable offline...
http://filetrip.net/dl?oDZsKGDoKS


I did miss that! As I said, there are a lot of pages to go through especially when I didn't look at this thread for a solid 2 days. Thanks for linking that.
 
with the new DSP patches from version 1.00 is the sound back to the same as it was in r86? or is there still some DSP's not fixed yet? I don't remember which ones were missing before the new ones were implemented.
 
You can't add a new language.
The gamecube doesn't know more than these one.

Do you have games with other languages than the 6 listed in the cfg?
if a game have a language not in the list, it should have an in-game language selection.
 
Use HID_Test v6 and see if it says something like the controller configuration is not for this device.

I have tested the controller with v6 and it also works, every button I press gives me a number, but still it is not recognised by Nintendont. You think maybe the region of the controller as something to do with?
 
it works again? great! so it was just my bad asm when I coded the return feature lol, still learning.
 

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