Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,171,303
  • Replies Replies 42,894
  • Likes Likes 194
I'd like to help more but I only have a Wii, however, felipecabralf , Goku Junior, and pedro702 are the ones who got DSI exceptions with PAL games if they didn't force NTSC video. The first two had issues with the latest revisions, but pedro702 mentioned it way earlier, around r57. I've tagged them so they can give some feedback and hopefully help fix this issue.


The last revision that DID work for me was r72. With r73 ~ r77 I need to force NTSC - ps. both TV and Wii U are NTSC.
 
The Mayflash 3 in 1 Magic Joy Box has the c stick is always pressed to the side in-game. It doesn't work

I need some more info to possably fix this.
Use this version of HidTest https://nintendont.googlecode.com/svn/trunk/controllerconfigs/HID_Test.dol
Post
PID
VID
A line for each of the 4 joystick axis showing the
left or upper value
The value next to the left or upper value
All of the center values.
The value next to the right or lower value
The right or lower value
Include ware the values 00, 7e, 7f, 80, 81, ff appear if they arent included already

You should end up with 4 lines that look like this
StickX 80 81...FF 00 ... 7E 7F (left...center...right)
StickY 80 81...FF 00 ... 7E 7F (up...center...down)
CStickX 80 81...FF 00 ... 7E 7F (left...center...right)
CStickY 00 01...7e 7F 80 81... FE FF (up...center...down)
 
  • Like
Reactions: worm28
Tried the new revision, twin snakes still freezes when trying to load or save.

This goes to all . Please don't post the name of your game and new revision and say it doesn't work . This info Is useless .
The devs need this always first
Which revision you are currently testing .
Test 1:1 iso first
Are testing on a wii or wii u
Is machine pal , NTSC ( wii or wii U)
Is the Game 1:1 and pal or NTSC
Have u tied converting it .
Did it work with another version if so post it .

If your post doesn't contain these few little details it will be ignored. Or should be!
 
This goes to all . Please don't post the name of your game and new revision and say it doesn't work . This info I useless .
The devs need this always first
Test 1:1 iso first
Are testing on a wii or wii u
Is machine pal , NTSC
Is the Game 1:1 and pal or NTSC
Have u tied converting it .
Did it work with another version if so post it .

If your post doesn't contain these few little details it will be ignored. Or should be!


Oh my apologies, turns out there was a newer revision is missed, I was using r76 or r75 I think. I'll test the new revision and use this format to post if there is no issues.
 
This goes to all . Please don't post the name of your game and new revision and say it doesn't work . This info Is useless .
The devs need this always first
Which revision you are currently testing .
Test 1:1 iso first
Are testing on a wii or wii u
Is machine pal , NTSC ( wii or wii U)
Is the Game 1:1 and pal or NTSC
Have u tied converting it .
Did it work with another version if so post it .

If your post doesn't contain these few little details it will be ignored. Or should be!

Oh my apologies, turns out there was a newer revision is missed, I was using r76 or r75 I think. I'll test the new revision and use this format to post if there is no issues.

I agree with bm123456 that whenever posting about issues people should be a bit more informative.. HOWEVER, I'd like to add something.. As much as a fan of keeping my apps up to date as i am, I think it's also useless that you keep posting "no, the new revision didn't work either" if it wasn't directly adressed in the new revision.. What I mean can be clarified with a simple example.

Rev77 only adds a new HID_test.dol and the possibility to use a button combination for the power button.

You said you've tried r75 or 76, So it won't help if you post again saying "no, I still can't save in this new version" because there wasn't any change that would affect your game. So please, when you want to inform about an issue what you need to say is "in which version it DID work for the last time" if there was one; or simply state what the issue is and your console details (model, region, loading from sd or hdd, and the details bm123456 mentioned as well) etc. But don't go posting that the game isn't working yet if it wasn't even affected by the new revisions.
 
  • Like
Reactions: bm123456
mmm... so I need to post my problem with full information, ok, here I go:
My problem with Nintendon't is I can't use PAL games on my NTSC Wii U, in r74 I wasn't had problems with PAL games, but now in r75 only can plays PAL games on Wii, that's all, if some developer needs more info, reply me.
 
I agree with bm123456 that whenever posting about issues people should be a bit more informative.. HOWEVER, I'd like to add something.. As much as a fan of keeping my apps up to date as i am, I think it's also useless that you keep posting "no, the new revision didn't work either" if it wasn't directly adressed in the new revision.. What I mean can be clarified with a simple example.

Rev77 only adds a new HID_test.dol and the possibility to use a button combination for the power button.

You said you've tried r75 or 76, So it won't help if you post again saying "no, I still can't save in this new version" because there wasn't any change that would affect your game. So please, when you want to inform about an issue what you need to say is "in which version it DID work for the last time" if there was one; or simply state what the issue is and your console details (model, region, loading from sd or hdd, and the details bm123456 mentioned as well) etc. But don't go posting that the game isn't working yet if it wasn't even affected by the new revisions.


Once again I am sorry. Here are the details if they are helpful:

The game is 1:1 and runs smoothly,no problems except for the saving.
I am running the game on a NTSC wii, the model that still has GC compatibility.
I am running nintendon't on a sd card, while loading the games from USB.
Memcard is enabled.
Widescreen is enabled.
Progressive is enabled
and OSreport is enabled as well.
What happens is when I go to the load or save screen it freezes. It will sometimes freeze in immediately, or it will freeze in 2-3 seconds, which does not give me enough time to load the file I want or save the file I want to save on.
The game is NTSC.

If you need more info I will find out it and give, I did not know much about r77 so I am sorry.

Also BTW quick question do physical memory cards work? I might try borrowing from friend if they do.
 
Like i said earlier ever since the sd and usb got combined together its when i started testing pal games so idkn if they ever worked before r44 or something either and every pal game on wiiu gets dsi exception since i started testing nintendont which was around the usb support, so i cant say it worked before but i cant tell you it never worked since the beggining i satrted testing aorund r40 but if we force video into ntsc they work perfectly for me on the wiiu since i booted the game in spanish

And i know the iso is not the problem becuase all pal games do that and they work amazingly perfect on the wii not on the wiiu same hdd same isos, sure we can solve that error by forcing the video into ntsc but its still wierd.And overjoy also took a look at it tryed a few things but they didnt work either.

and my wiiu is pal btw my guess is a temporary fix by making all pal isos force into ntsc video by deafult on the wiiu until a fix is found imo unless forced ntsc video causes troubles which idkn but kirby air ride pal iso worked perfect when forced to ntsc video for me and got dsi exception on every pal mode or auto.same for some other isos i tryed.
 
Like i said earlier ever since the sd and usb got combined together its when i started testing pal games so idkn if they ever worked before r44 or something either and every pal game on wiiu gets dsi exception since i started testing nintendont which was around the usb support, so i cant say it worked before but i cant tell you it never worked since the beggining i satrted testing aorund r40 but if we force video into ntsc they work perfectly for me on the wiiu since i booted the game in spanish

And i know the iso is not the problem becuase all pal games do that and they work amazingly perfect on the wii not on the wiiu same hdd same isos, sure we can solve that error by forcing the video into ntsc but its still wierd.And overjoy also took a look at it tryed a few things but they didnt work either.

and my wiiu is pal btw my guess is a temporary fix by making all pal isos force into ntsc video by deafult on the wiiu until a fix is found imo unless forced ntsc video causes troubles which idkn but kirby air ride pal iso worked perfect when forced to ntsc video for me and got dsi exception on every pal mode or auto.same for some other isos i tryed.

Same problem, in NTSC I lost 60Hz, do you have a solution to run PAL games at 60Hz?
 
nope if its ntsc video its ntsc video dont think you can run pal60 on ntsc video

Yeah, I know, but when I use some games (on Wii) that are PAL60Hz and force them to NTSC they switchs to NTSC 60Hz, in this case it's the same but the difference is games are NTSC50Hz and the games don't give you a option to put it in 60Hz like PAL.
 
Once again I am sorry. Here are the details if they are helpful:

The game is 1:1 and runs smoothly,no problems except for the saving.
I am running the game on a NTSC wii, the model that still has GC compatibility.
I am running nintendon't on a sd card, while loading the games from USB.
Memcard is enabled.
Widescreen is enabled.
Progressive is enabled
and OSreport is enabled as well.
What happens is when I go to the load or save screen it freezes. It will sometimes freeze in immediately, or it will freeze in 2-3 seconds, which does not give me enough time to load the file I want or save the file I want to save on.
The game is NTSC.

If you need more info I will find out it and give, I did not know much about r77 so I am sorry.

Also BTW quick question do physical memory cards work? I might try borrowing from friend if they do.

No, physical memory card aren't supported. If the game was never able to save, much like other games are, then you'll simply have to wait until MCEmu is more compatible; since there isn't something "to fix" there.
 
EDIT: r57

Hi, I have your same problems, It doesn't happen in every revision, some works and some give me dsi error.
For me the r77 works !, please try it.
I have a pal wii (holliwood x11) with gc controller and i tried MKDD pal
try even to force video to pal60 .
I hope this annoyng bug that some revision works and some not will be found and fixed.

BTW great work men !
 

Site & Scene News

Popular threads in this forum