cause crediar made a mistake xDI dont see any language selector D:
i had "kernel failed to load! shutting down" and i get "apploader OK" "loading main.dol" and ready to play!yea thats the error i got the kernal failed to load!shutting down i didnt get loading apploader or loading main.dol
i dunno how i can reply both persons in one post :cPlease edit your post instead of posting 2 posts in a row
at least its not just me getting that problem
First video is just r49 booting. Funny at first but I think this should be addressed. It makes tracking down problems near impossible for us.
yea thats the error i got the kernal failed to load!shutting down but it didnt stay their for a couple of seconds?? i didnt get loading apploader or loading main.dol
i dunno how i can reply both persons in one post :c
i dunno how i can reply both persons in one post :c
Soul Calibur II (PAL) ocasionally freeze while saving... maybe that's a MCEmu problem
Will it be eventually possible for USB controllers to be connected to the front USB connectors of the Wii U? This does become an issue for me, because my hard drive doesn't like to load properly in my Wii U when connected to only one port, so I have to use a Y cable and connect to 2 ports. The y cable is short though, so there is no way to connect one to the front and one to the back, in order to use Nintendont, I literally, have to connect one USB port of the Wii U, and then the other into another USB port of a different device (I just connected it to a USB to AC adapter. It becomes a mess. Thing is, I know that since we're playing through the vWii, I don't know if we've yet found a way to access those ports in vWii, have we? (I've never even tested connecting a usb mic or the like in the front).
Will it be eventually possible for USB controllers to be connected to the front USB connectors of the Wii U? This does become an issue for me, because my hard drive doesn't like to load properly in my Wii U when connected to only one port, so I have to use a Y cable and connect to 2 ports. The y cable is short though, so there is no way to connect one to the front and one to the back, in order to use Nintendont, I literally, have to connect one USB port of the Wii U, and then the other into another USB port of a different device (I just connected it to a USB to AC adapter. It becomes a mess. Thing is, I know that since we're playing through the vWii, I don't know if we've yet found a way to access those ports in vWii, have we? (I've never even tested connecting a usb mic or the like in the front).
At current developing rate i find hard to believe that we will see that being fixed in the short term; however (wishfully thinking here), judging by the general interest and current developer´s commitment, im confident that sooner or later we will see that being enabled again; im also crossing fingers for bluetooth and ntfs drive support. But first thing firsts, priority #1 is dsp and general game compatibility, then, hopefully, general peripheral support will be the main issue to solve.
Will it be eventually possible for USB controllers to be connected to the front USB connectors of the Wii U? This does become an issue for me, because my hard drive doesn't like to load properly in my Wii U when connected to only one port, so I have to use a Y cable and connect to 2 ports. The y cable is short though, so there is no way to connect one to the front and one to the back, in order to use Nintendont, I literally, have to connect one USB port of the Wii U, and then the other into another USB port of a different device (I just connected it to a USB to AC adapter. It becomes a mess. Thing is, I know that since we're playing through the vWii, I don't know if we've yet found a way to access those ports in vWii, have we? (I've never even tested connecting a usb mic or the like in the front).
dsp has been fixed since r39.
*Thanks for the correction, i didn´t intend to provide misleading information.dsp has been fixed since r39.