Hacking Nintendont

Cyan

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not sure that the debug file is helpful if it's not full debug or not actually logging the correct debug process causing the problem (EXI for memory card, DI for disc access, etc.).
even with full log, it might not help without playing the game with a realtime debugger.
 

MassiveRican

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not sure that the debug file is helpful if it's not full debug or not actually logging the correct debug process causing the problem (EXI for memory card, DI for disc access, etc.).
even with full log, it might not help without playing the game with a realtime debugger.
Are there any realtime debuggers we can use with Nintendont that u recommend?
 

Adeka

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Any information is helpful, besides It only takes 2 seconds to copy and paste it into pastie and paste the link in the notes
 

mf3199

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All the versions that I use gives me a black screen (went to AV2 in my TV) without signal. I need help, i have a Wii Family
 
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nintendont Unfortunately doesn't work on wii family edition From what I understand.

What a mistake I made. I paid 50$ extra for this useless model.
 

RikuCrafter

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Cyan

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Are there any realtime debuggers we can use with Nintendont that u recommend?
If you have an USBGecko, you could already see the logs in real time, so you can see when things happens in game and what happen in the log at the same time.

You can also use the debug/debug pause mode settings in nintendont or usbgx settings, and connect WiiRd debugger to see memory in real time.
I don't know how to use all the features (like breakpoints), but it can be used to see specific addresses, disassembler, etc.

There is also Gecko.net (gecko dnet) as debugger. It has almost the same features, few more things.
 

Cyan

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you need a way to connect your Wii to PC to communicate with both in real time.
SDGecko doesn't let you do that. it was more a mounted storage device (reading/writing files to it as an external device)
 

MassiveRican

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Thanks for clearing that up, I guess the next step is to get an USB Gecko, I have over a hundred 1:1 rips of GC games I just haven't had the time to test at all. Over the next week or so once things slow down I should have a bit more time and by then the USBGecko should have arrived. Like Adeka said "any information is helpful" so the more precise we can be, the easier it'll be for any dev who is currently working or want's to code Nintendon't in the future. If you wanna get real optimistic if crediar returns maybe it'll take some of the workload off him lol.
 

Adeka

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-1 is an unsolvable error. You can try to reformat your sd card and do a fresh install of ONLY Nintendont

just make sure to back up your files first
 

AwesomeMarioFan

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The Wii family edition seems to be incompatible with Nintendont, so that would explain the -1 error.
As Adeka said, there is currently no fix for this as far as I know. (I'm not sure exactly what they're working on at the moment in the project.)
 

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