good, add xbox360 pad like devolution...![]()
if you use nintendont directly from the homebrew channel im guessing you wont have stack dumps?Hi guys I have an issue on nintendont on my wii u. So everything had been running great but then i recently downloaded the latest version of nintendont and i get stack dump errors on most of my games now. How can i fix this?
small thing I thought of today, might be cool:
-added an option to enable/disable video deflicker when using force video mode, basically disabling deflickering will make a sharper image but might not work properly on your tv and enabling deflickering will be a bit more blurry but should be smooth on all tvs
if you use nintendont directly from the homebrew channel im guessing you wont have stack dumps?
I have a small problem that I'm not sure how to fix. I was playing Sonic Adventure 2: Battle on directly on Nintendont. Shortly after, I set up USB Loader GX to load Gamecube games using Nintendont, suddenly that particular game doesn't work. Black Screen, nothing more. I tried it again directly via nintendont and it won't work there either. It seemed to work fine before. Could it just be a faulty dump?
Hi guys I have an issue on nintendont on my wii u. So everything had been running great but then i recently downloaded the latest version of nintendont and i get stack dump errors on most of my games now. How can i fix this?
Delete nincfg.bin?
As a serious question, what does deleting it accomplish?
As a serious question, what does deleting it accomplish?
I fixed my problem. I moved my games from GAMECUBE folder to games folder now every single game boots from usbloadergx. BTW have they fixed some of the compatibility on some of the games? Such as smugglers run?Some people repported to get stack dumps because of the name of the folder where the game is stored has some kind of letter that Nintendont doesn't like.
Try renaming the folder: eg.: from: PokÉmon [TITLE ID] - to: pokemon[TITLE ID], just give a try.
Are you sure? from my testing the game only freezes on the save screen if you start a new save or set memory card to off while not have a real memory card inserted, if you already had a save for the game (or use multi-memory) and start a new game it worked fine for me, can you test this please and let me know? I can provide my save if you need it for testing, also game must be uncompressed (1:1) for it to work, that issue happens also in Dolphin from what I understand!Virtua Striker 2002 NTSC = image freezes but sound continues. (full iso)
Works fine with rev 179.
Same thing happens to me, it goes past the save screen (already had a save), and around the sega logo it freezes the image but sound still goes onAre you sure? from my testing the game only freezes on the save screen if you start a new save or set memory card to off while not have a real memory card inserted, if you already had a save for the game (or use multi-memory) and start a new game it worked fine for me, can you test this please and let me know? I can provide my save if you need it for testing, also game must be uncompressed (1:1) for it to work, that issue happens also in Dolphin from what I understand!
Deleting nincfg.bin didn't solve the problem. I tried booting it in USB loader and it ran all of the patching information, started then black screen still. Did the same in nintendont via homebrew as well. It does only seem to be that one game, even though it did used to work.
I'm also having the ninboot.dol in root directory of SD card error when updating via the loader.