Nintendont

sabykos Jun 10, 2013.

  1. Rob Blou

    Rob Blou GBAtemp Advanced Fan

    Member
    7
    Jul 16, 2013
    Canada
    oh ok I understand ... but why would you need a halfway press for the 2 analog triggers? Is there another game where that would be useful?
     
  2. ShadowOne333

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    Racing games seems to be the most needed.
    Same for flying games.
    Luigi's Mansion is the one that comes to my mind first since the Elemental ghosts are best kept with slightly presses of the R trigger, and the same goes for the L button.
     
  3. Adeka

    Adeka Beta Tester

    Member
    8
    Mar 19, 2013
    United States
    Just finished testing some games and I LOVE that Nintendont now remembers the last played game. This makes determining what causes a game to crash so much easier.

    Can pressing 1 on the Wii remote move it to the very top of the game list?
     
  4. Rob Blou

    Rob Blou GBAtemp Advanced Fan

    Member
    7
    Jul 16, 2013
    Canada
    oh ok yeah ... when I was trying to figure out a way to setup my controller.ini for Mario Sunshine I tested every games I had to see if it was usefull with any other games and I couldn't find one :P Mario Sunshine is the only one that uses different offset for stop and aim and for throwing water. Luigi's mansion is only using the analog trigger offset.
     
  5. fish & chips

    fish & chips Member

    Newcomer
    2
    Feb 24, 2013
    Just tried Animal Crossing and it works fine for me. Maybe you could try re-ripping the ISO?

    However Capcom Vs. SNK 2 EO (NTSC US) still gets a black screen and loud beeping sound when started with Force Progressive enabled on r156. This started happening on r149. It boots fine with Force Progressive disabled though and so far is the only one of the games I've tried that has this issue.
     
  6. kongsnutz

    kongsnutz QuickTimeEvent

    Member
    6
    Jul 19, 2008
    I'll make another rip of AC and see what happens
     
  7. ShadowOne333

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    Dude there is something seriously bad from your part.
    I recommend you try running a game from the other device you are not used to utilize (If you use HDD, try booting a game with SD)
    Try that out and see what happens.
     
  8. kongsnutz

    kongsnutz QuickTimeEvent

    Member
    6
    Jul 19, 2008
    That's the thing, I have now tried SD,USB and a Micro SD to USB adapter and Several games including a few different dumps of games and they all freeze.

    Before the BluTooth was added they all worked fine from where ever. So Strange
     
  9. Adeka

    Adeka Beta Tester

    Member
    8
    Mar 19, 2013
    United States
    Wii? Wii U? Family Edition?

    Your the only person who can't get Nintendont to work still
     
  10. kongsnutz

    kongsnutz QuickTimeEvent

    Member
    6
    Jul 19, 2008
    OMG I have figured out the issue and it now works.... for some reason my computer was not actually formatting anything properly.

    I booted into OSX instead of Windows and used apples disk management to format and all is good now.

    The people in Dicksville will be pleased that Satan has returned.
     
  11. ShadowOne333

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    See? It was an issue in you end XD.
    Anyway, glad to know that you finally got it working :)
     
  12. kongsnutz

    kongsnutz QuickTimeEvent

    Member
    6
    Jul 19, 2008
    Still strange as to why it was working prier to blutooth fine though and now I have to format another way but whatever lol.
     
  13. pedro702

    pedro702 GBAtemp Guru

    Member
    14
    Mar 3, 2014
    Portugal
    ppl afew pages back did say it worked but using the wiiu pro codding, but since wiiu pro has no sensitive triggers they will be readed as digital only, i dont see devs implementing a function that only works on a single third party controller.
     
  14. del_delly

    del_delly GBAtemp Regular

    Member
    2
    Sep 21, 2013
    Norway
    That Wiimote is a comfy controller?
     
  15. pedro702

    pedro702 GBAtemp Guru

    Member
    14
    Mar 3, 2014
    Portugal
    what does this mean? if hid is off both gc and hids controllers are off?
     
  16. James East

    James East Newbie

    Newcomer
    1
    Nov 28, 2013
    Swindon, Wiltshire, United Kingdom
    Next big step me thinks is adding screenshot functionality...
     
  17. quepaso

    quepaso GBAtemp Fan

    Member
    2
    May 4, 2008
    United States
    Amazing news on the fix for over 250 games. I'll be putting that to the test very soon, i am re-ripping the entire GC library from scratch, checking each iso with redump for a match, then using the proper tool to shrink, and testing from there. Will make testing a lot easier.
     
  18. tswntk

    tswntk GBAtemp Advanced Fan

    Member
    6
    Aug 6, 2012
    Switzerland

    before blue tooth, there are only 2 types of controller input.

    1. via GC port on Wii
    2. HID via USB

    now blue tooth is a reality, some logic need to be straighten up.
     
  19. WoJjTeK

    WoJjTeK GBAtemp Regular

    Member
    5
    Jun 27, 2012
    Poland
    Would it be possible to implement update function in nintendont ? Simply a check if the version used is the latest, and ability to download and automatically replace boot.dol. Some emulators have it , would be cool if Nintendont had it as well, considering the large amount of frequent updates!
     
    drakorex likes this.
  20. sonictopfan

    sonictopfan GBAtemp Addict

    Member
    5
    Mar 2, 2010
    I'm sorry but I don't see how's this important right now, I think increasing compatibility should be more priority here, of course it's up to the devs at the end!
     
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