so I assume the triforce version of virtua striker 3 doesnt work patchless because of the controls dont even use a analog stick, interesting.
just fully patched out all checks to get that picture.
Due to the way Nintendont has to patch some games, not all codes work. Codes modify the game by changing a specific memory address but sometimes the patches that Nintendont applies to get the game working makes the game use a different memory address and as a result those codes won't work unless they are modified to reflect the new memory address.i have useed ocarina and neek and activated code on re3 gc pal but codes not working, why?
Possible?Probably.Easy? No.Hello and thanks for Nintendont... i want to ask you guys that are involved in this project: It will be theorically possible for someone (i mean me) to make 2 HID controllers to work as player 1 and 2 using a USB HUB on WII... im learning C right now and i know this is not a good plase to start learning but i just want to know if you think this is possible, not asking you guys to do it... thanks
The only reason that a hard drive would corrupt is if the device was writing to it when you removed it or powered it offEach time we turn off our wii (with the external usb hard disk plugged), it's not destroy a little the hard disk ?
Because on Windows before to turn off the computer, I always choose to remove it safely (the small option next to the clock), but of course on Wii it's impossible.
Doshin the Giant (PAL) isnt working on my Wii U. I know you have to Force NTSC to get it to work right on an American system and I did but all it does is flicker the Nintendo logo and pressing buttons on the controller does nothing. It also wont let me exit with the controller combo and I have to turn the system off with the power button on the console so I think it might be crashing.
Also Kirby Air Ride just gives me a black screen and crashes. My other 20 some games work fine but these 2 are giving me problems
Oh Kirby is shrunken. So is Doshin. That might be the issue for bothCheck if Kirby is 1:1 iso, shrunken is known to not work.
I remember playing Doshin awhile ago but it worked fine last I tried. Check what version of Nintendont you have.
try using video on auto instead of forcing ntsc also maker sure your putting width on auto too.Doshin the Giant (PAL) isnt working on my Wii U. I know you have to Force NTSC to get it to work right on an American system and I did but all it does is flicker the Nintendo logo and pressing buttons on the controller does nothing. It also wont let me exit with the controller combo and I have to turn the system off with the power button on the console so I think it might be crashing.
Also Kirby Air Ride just gives me a black screen and crashes. My other 20 some games work fine but these 2 are giving me problems
Actually, this is not 100% true.The only reason that a hard drive would corrupt is if the device was writing to it when you removed it or powered it off
no homebrew has that and countless people used their hard drives with every homebrew app no one ever complained at all, also there is no way to have a clicable dismount drive lol becuase as soon as it was dismounted and you returned to homebrew menu the homebrew menu or even wii menu would mount it right after so you would still shut down the console on the exact same way.Actually, this is not 100% true.
If you really listen, you can hear the heads crashing if you happen to get a freeze or hang or whatever. And, even if you close Nintendont, USBLOADER GX or whatever and then turn off the console you can still hear a click (which is not the case with a PC and safe removal)
I know because I asked for this a long, LONG time ago and nobody else seemed to care (or didn't care enough to research further into it at least)
To have an automatic dismount or at least a "clickable" option to dismount the drive would be GREAT.
Actually, this is not 100% true.
If you really listen, you can hear the heads crashing if you happen to get a freeze or hang or whatever. And, even if you close Nintendont, USBLOADER GX or whatever and then turn off the console you can still hear a click (which is not the case with a PC and safe removal)
I know because I asked for this a long, LONG time ago and nobody else seemed to care (or didn't care enough to research further into it at least)
To have an automatic dismount or at least a "clickable" option to dismount the drive would be GREAT.
That compatibility chart is really old. Some games just don't like being shrunk. Some game will boot even if shrunk badly. It is best to use full 1:1 verified ISOs as it eliminates the possibility of issues caused by shrunk ISOs.Oh Kirby is shrunken. So is Doshin. That might be the issue for both
Edit: Actually a bunch of my games are just giving me black screens. Paper Mario, Luigis Mansion, Kirbys Air Ride, Pikmin 1&2, Chibi-Robo, Mario Tennis and Baseball all give me a black screen. Nintendont seems to have no trouble loading them though. Theyre all compressed. It cant be the compression tool or anything because the games that are working were also compressed. Im on the latest version of Nintendont, anybody know whats wrong? Those games say they work fine compressed in the compatibility chart.
You should always use a verified 1:1 when first using Nintendont so we know that the ISO is not to blame for issues. I remember when users would post issues about games and when they tried a verified full 1:1 it turned out that it was the ISO they were originally using.there's always a way to make the game run fine shrunken.
I use wiped gcm fixer when dmtoolbox or discex fails and all the 55 games I have on Sd are shrunken, even kirby air ride.
but as said many times before, if free disk space is not an issue, using 1:1 should always do the trick