nintendont FS error 12?

Discussion in 'Wii U - Hacking & Backup Loaders' started by Linkinwormm, May 15, 2014.

  1. Linkinwormm
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    Linkinwormm Member

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    So i tried to use nintendont again on my wii u without much success

    I partitioned my drive with a 20GB fat32 space, put the loader and games in there as USB:/games/gameID/game.iso

    but then when i run nintendont it always gets to "checking FS error 12 shutting down"

    any idea whats going on? i have the HDD in the top port on the back. it is a usb 3.0 drive, but that shouldn't matter given the extra pins are not connected hence it runs as a 2.0 speed device.
     
  2. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    You need to post this on Nintendont thread, not here.
     
  3. markehmus

    markehmus GBAtemp Maniac

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    first partition? primary? 64 or 32 cluster size? incompatible drive?
     
  4. Linkinwormm
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    Linkinwormm Member

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    second partition, its a WD passport so i dont want to mess up partition 1, 64k clusters

    edit, i did try with a 2GB usb which worked, thats primarty and active, maybe it has to be active?
     
  5. markehmus

    markehmus GBAtemp Maniac

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    i believe most homebrew requires fat32 /primary/1st partition
     
  6. Linkinwormm
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    Linkinwormm Member

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    HBC reads the partition fine, thats what i have nintendont on....
     
  7. markehmus

    markehmus GBAtemp Maniac

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    yep , but just because HBC see's the partition , doesnt mean all homebrew will
     
  8. master801

    master801 GBAtemp Fan

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    Your hard-drive needs to be active, first-partition, fat32, and cluster-size 32k. Note, HBC can read fat32, and ntfs fine. However gamecube legacy software, is special, and requires these specifications.
     
  9. rooskie54

    rooskie54 GBAtemp Regular

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    Since when can the Homebrew Channel read NTFS drives?
     
  10. master801

    master801 GBAtemp Fan

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    Since I did it, and said so. :P
     
  11. Cyan

    Cyan GBATemp's lurking knight

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    So many wrong things in this thread.

    DIOS MIOS: First partition on the drive, Primary, FAT32, 32k/cluster, 512 bytes per sector only
    Nintendont : First partition on the drive, Primary, FAT32, 64k/cluster, 512,1024,2048,4096 bytes per sector

    Things to note:
    Primary: "Primary" doesn't mean "First". Primary is a partition state (it's either Primary or Logical)
    First: The very first partition on your drive. Not the partition letter on Windows, but the physical position of the partition on your drive.
    Active: NOT NEEDED ! please stop telling users to set the active flag for DIOS MIOS or Nintendont. Active has nothing to do with compatibility, it's a Computer's BIOS flag. Well you can set the flag if you want, but it will not have any effect on Wii, no homebrew are using this flag.
     
  12. rooskie54

    rooskie54 GBAtemp Regular

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  13. master801

    master801 GBAtemp Fan

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  14. Linkinwormm
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    Linkinwormm Member

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    yea i wasnt sure about the active, since as you said its a bios flag and wii u shouldnt care about that. but when i load the app, it does read the games on the second fat 32 partition, surely it shoudn't be reading it at all?
     
  15. Cyan

    Cyan GBATemp's lurking knight

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    Your first partition is maybe not primary?
    I think DIOS MIOS mount the first FAT partition from the primary list.
    if you have Extended[logical/logical]/Primary FAT/ Primary NTFS, then DIOS MIOS should work (I didn't test, but it should mount the first primary FAT)