Hacking nintendont FS error 12?

Linkinwormm

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So i tried to use nintendont again on my wii u without much success

I partitioned my drive with a 20GB fat32 space, put the loader and games in there as USB:/games/gameID/game.iso

but then when i run nintendont it always gets to "checking FS error 12 shutting down"

any idea whats going on? i have the HDD in the top port on the back. it is a usb 3.0 drive, but that shouldn't matter given the extra pins are not connected hence it runs as a 2.0 speed device.
 

Linkinwormm

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first partition? primary? 64 or 32 cluster size? incompatible drive?
second partition, its a WD passport so i dont want to mess up partition 1, 64k clusters

edit, i did try with a 2GB usb which worked, thats primarty and active, maybe it has to be active?
 

markehmus

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second partition, its a WD passport so i dont want to mess up partition 1, 64k clusters

edit, i did try with a 2GB usb which worked, thats primarty and active, maybe it has to be active?

i believe most homebrew requires fat32 /primary/1st partition
nintendont_1st_post said:
On USB, only the first partition of Port0 is mounted. It can be FAT32 with 32k/cluster or less. 512 or 4k drives are supported.
 

master801

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HBC reads the partition fine, thats what i have nintendont on....

Your hard-drive needs to be active, first-partition, fat32, and cluster-size 32k. Note, HBC can read fat32, and ntfs fine. However gamecube legacy software, is special, and requires these specifications.
 

Cyan

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So many wrong things in this thread.

DIOS MIOS: First partition on the drive, Primary, FAT32, 32k/cluster, 512 bytes per sector only
Nintendont : First partition on the drive, Primary, FAT32, 64k/cluster, 512,1024,2048,4096 bytes per sector

Things to note:
Primary: "Primary" doesn't mean "First". Primary is a partition state (it's either Primary or Logical)
First: The very first partition on your drive. Not the partition letter on Windows, but the physical position of the partition on your drive.
Active: NOT NEEDED ! please stop telling users to set the active flag for DIOS MIOS or Nintendont. Active has nothing to do with compatibility, it's a Computer's BIOS flag. Well you can set the flag if you want, but it will not have any effect on Wii, no homebrew are using this flag.
 

Linkinwormm

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So many wrong things in this thread.

DIOS MIOS: First partition on the drive, Primary, FAT32, 32k/cluster, 512 bytes per sector only
Nintendont : First partition on the drive, Primary, FAT32, 64k/cluster, 512,1024,2048,4096 bytes per sector

Things to note:
Primary: "Primary" doesn't mean "First". Primary is a partition state (it's either Primary or Logical)
First: The very first partition on your drive. Not the partition letter on Windows, but the physical position of the partition on your drive.
Active: NOT NEEDED ! please stop telling users to set the active flag for DIOS MIOS or Nintendont. Active has nothing to do with compatibility, it's a Computer's BIOS flag. Well you can set the flag if you want, but it will not have any effect on Wii, no homebrew are using this flag.
yea i wasnt sure about the active, since as you said its a bios flag and wii u shouldnt care about that. but when i load the app, it does read the games on the second fat 32 partition, surely it shoudn't be reading it at all?
 

Cyan

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Your first partition is maybe not primary?
I think DIOS MIOS mount the first FAT partition from the primary list.
if you have Extended[logical/logical]/Primary FAT/ Primary NTFS, then DIOS MIOS should work (I didn't test, but it should mount the first primary FAT)
 

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