Nintendo Switch Reveal

NintendoSwitch_hardware.0.0.jpg
Nintendo has finally decided to show off their new "home gaming system", code-name NX. It's time to see what Nintendo has up their sleeves and put all the rumors to rest.
GBAtemp will covering the announcement and the OP will be updated as new information rolls in from the preview. Remember, the video starts at 9AM Central Standard Time, so be sure to watch, and discuss your thoughts here!

:arrow: Nintendo Official Site
Trailer


It's called the Nintendo Switch. Rumors are true, it's a tablet with connectable buttons that you can play at home and on the go. Console Controller looks similar to the Xbox One's. Has small little remotes and supports multiplayer. NBA game being shown. 3D Mario title. When you connect the portable controllers the system goes from console to portable. Skyrim and Splatoon shown. Still coming March next year.

Press Release
Detachable Controllers Reinvent Gaming

REDMOND, Wash.--(BUSINESS WIRE)-- In an introductory video released today, Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

Companies that will support the Switch
505 Games
• LEVEL-5 Inc.
• Activision Publishing, Inc.
• Marvelous Inc.
• ARC SYSTEM WORKS Co., Ltd.
• Maximum Games, LLC
• ATLUS CO., LTD.
• Nippon Ichi Software, Inc.
• Audiokinetic Inc.
• Parity Bit Inc.
• Autodesk, Inc.
• PlatinumGames Inc.
• BANDAI NAMCO Entertainment Inc.
• RAD Game Tools, Inc.
• Bethesda
• RecoChoku Co., Ltd.
• CAPCOM CO., LTD.
• SEGA Games Co., Ltd.
• Codemasters®
• Silicon Studio Corporation
• CRI Middleware Co., Ltd.
• Spike Chunsoft Co., Ltd.
• DeNA Co., Ltd.
• SQUARE ENIX CO., LTD.
• Electronic Arts
• Starbreeze Studios
• Epic Games Inc.
• Take-Two Interactive Software, Inc.
• Firelight Technologies
• Telltale Games
• FromSoftware, Inc.
• THQ Nordic
• Frozenbyte
• Tokyo RPG Factory Co., Ltd.
• GameTrust
• TT Games
• GRASSHOPPER MANUFACTURE INC.


• UBISOFT
• Gungho Online Entertainment, Inc.
• Ubitus Inc.
• HAMSTER Corporation
• Unity Technologies, Inc.
• Havok
• Warner Bros. Interactive Entertainment
• INTI CREATES CO., LTD.
• Web Technology Corp

Screens
ss+(2016-10-20+at+09.18.41).jpg ss+(2016-10-20+at+09.19.46).jpg ss+(2016-10-20+at+09.20.07).jpg ss+(2016-10-20+at+09.20.18).jpg

ss+(2016-10-20+at+09.20.44).jpg ss+(2016-10-20+at+09.21.03).jpg ss+(2016-10-20+at+09.21.24).jpg ss+(2016-10-20+at+09.21.54).jpg

ss+(2016-10-20+at+09.22.08).jpg ss+(2016-10-20+at+09.22.24).jpg ss+(2016-10-20+at+09.22.36).jpg ss+(2016-10-20+at+09.23.16).jpg
It will be powered by a custom Nvidia Tegra chip.
Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.

:arrow: Nvidia Blog

:arrow: Nintendo Switch Site

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Nintendo First Look
The detachable controllers are called Joy-Con controllers.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

:arrow: Nintendo Site
 

RaMon90

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Ah i just realized now that from the list there's no 2k games, so no gta at least for now. Ea is there, maybe fifa and battlefield
 

Xabring

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Pluupy

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What are you talking about? Mobile SoC's use PCIe all the time, it's the default graphics interface. Just because there's no connector doesn't mean that it's not PCIe. I don't like *your* tone because you're using the fact that you're a software engineer to leverage your opinion, as if it makes it more valid somehow. Just so you know, the Tegra SoC's *do* feature a PCIe controller, so the *only* concern is the amount of available lanes. You also don't need "two Tegras", all you need is an external GPU which will take over upon docking, which is perfectly feasible. It is cost-prohibitive though, I'll give you that much.
The fuck are you foos talking about this is text communication not voice chat. How do you even know anyone's tone? For all you silly people know, I could be on the toilet having a dandy ol time.
 

TemplarGR

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I'll do you one better than that.

http://www.advantech.com/products/mi{{--o_ultra_single_board_computers/mio-2270/mod_8140ae3f-aafa-4cba-8222-6e801b0a94a8

Here's an embedded board with four lanes of PCIe, one for the mPCIe half-size connector, one for the Ethernet and two external PCIe lanes on a mezzanine connector for expansion, among a billion other interfaces. It's the size of a credit card and it came out in 2013. Get rid of the Ethernet and mPCIe slot which you don't need and presto.

I could also post just about any NUC with Thunderbolt, all of which are smaller than a tablet, all of which feature at least four external PCIe lanes.


Those are not Tegra chips with high bandwidth ram though. Where is the ram kid? You see, it is worse to have half-knowledge than being a total amateur, because in your case, having half-knowledge means you are embarrasing yourself.

Show me something with Tegra power level AND RAM next time, kid. High bandiwdth ram. Which means more pins than DD3L. I am waiting. Oh, GDDR5 uses a ton of pins, btw. That is how they achieve their bandwidth... HBM the same, though i doubt they are using HBM.

The truth is, this is NOT feasible, at least not at this cost level. You are day dreaming, and wasting my time.
 

grossaffe

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Those are not Tegra chips with high bandwidth ram though. Where is the ram kid? You see, it is worse to have half-knowledge than being a total amateur, because in your case, having half-knowledge means you are embarrasing yourself.
Says the Software Engineer purporting himself to be a hardware expert.
 

grossaffe

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That button looks like it's there to have perfect rotational symmetry with the other side, since they can be detached and used separately. Perhaps the player indicators is also due to the possibility of having mixed and matched and making sure everyone's got the correct one attached. *shrug*
 
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