Ok...do that. See if you feel any better. What I mean by this is, I actually went back and looked at the historical data for Fall vs Spring launches, Staggered Worldwide vs (near) "Simultaneous" Worldwide launches, and US launches from Japanese companies vs the inverse i.e. "Microsoft" So, if you look at this data, imagine the EXACT same thing launched in November. The "Lineup" would look TOTALLY different. It is not uncommon, but not recent, for a system to launch with less than 10 titles within 45 days, but it *has happened*. If you take the "general grousing" as a whole and distill we get: 1. "Too expensive because not PS4" - Retort: It has a *different* value proposition when compared to *general* forms of computer/digital game entertainment *holistically*. There is false equivalency here. 2. "Peripheral costs" - Retort. OK. I went out the the Big Box and had a look at this, because I haven't bought extra controllers in awhile. What I saw was that in fact *across the board* "extras" carry a a premium. Are we saying a stock Dualshock 4 is "worth" 20% of the MSRP of a Playstation 4? Really? But the converse is "ridiculous" for Nintendo? There is cognitive dissonance here. 3. "No Games/'Weak' Lineup" - Retort: For this I have two responses. 1. Wait until November. Stop reading and building up your confirmation bias. Wait until the (seemingly obvious) 'real' launch in the fall. The line-up and ecosystem will look more like what you "expect". 2. Consider what is being launched, the staggering, the hedging/'data science' going on here. It is really rather interesting: We know Nintendo is coming out of the gate with what I am calling "reference pieces"...we've seen this before, but not in awhile...mostly because nothing has really been really new. Just more triangles. This time around, we have The TimeSink/Tour de Force/This is What We Can Do that is LoZ...on day one. Most buyers are going for this. Then there is the strategic "join in party game" of 1,2 - this is the Reference piece for the Sensor Advancements/"We are way past waggle, this is more Occulus-level stuff and this is what you can do"...this one you show off to your more hip/open-minded/non-gamer set. Then you've got your Rhythm, Your pure kids cash grabber for Not-Nintendo (this comes later, let the 3rd party get in there first) and your Classic Reborn title. What you DON'T HAVE...and for MANY gamers I know this is a "thing" (not me) are Sports titles, driving of any sort and Space/murder/shooter experiences. On March 3. It *appears* however, that all of this and more will be covered by the "Fall launch" date...interesting, eh? if you like Nintendo's stuff and are skeptical...my suggestion is to wait until Fall, when the free Online switches to paid...or even watch the stores and stock thru April first if you want to jump early but not too late. If you see a lot of them just laying around (See: PS4 Pro)...as opposed to having to ask every time you want to look...might be a better metric than all of the "YOU ARE DOING IT WRONG" that frankly, comes from the same group of people it always does....people who like Nintendo, but, you know, if they did stuff more like Sony, then I can hold my head up higher online, that group, or people that will spend $1-2K on a computer, ~$500 for a smartphone, $200 for a portable gaming console, buy 5 titles and wait for the "home-brew" floodgates to open...for whatever their reasons might be. Most of the what I call "legitimate" concerns are largely around doomsaying, confirmation bias, low information and Fear, Uncertainty and Doubt/Money. Here is a completely "off the wall" metric to consider - Does it look like fun? As it is, for what it is, in the box/on the tin...does it do/look like it will do what Nintendo said it would...and be fun?