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well keep the line length at 300 and type a lot of stuff. It only seems to show a certain amount of lines...

psycoblaster said:well keep the line length at 300 and type a lot of stuff. It only seems to show a certain amount of lines...

Nope, didn't touch the display code. The scrollbar is there for the next release, but I want to add tile resizing first.psycoblaster said:it was updated...??
and I haven't seen that scrollbar before..


why not use shorttext instead of mediafire?q8fft said:program is working great but when i press Minimize program crash. give me massage..
NFTRedit 1.2 i think is bug!
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i use winxp pro ver 2002
Service pack 3
more Details .txt file
http://www.mediafire.com/download.php?2hgnz0hmtgy
thanks.
Ah yes, I fixed this in SomaFont but forgot to apply it here too. For some reason in .NET the panel is resized to a height of zero when the window is minimized.q8fft said:program is working great but when i press Minimize program crash. give me massage..
NFTRedit 1.2 i think is bug!

C#, and yeah, it's great for rapid development of GUI applications.BlueFlame90 said:Wow this program has gotten really impresive.
Good work Darth, this really helps out.
I'm wondering wich languageg your using? Your are updating your program really fast, seams you have a lot of experience in what your doing![]()
Anyway i can't tell anything that needs to be added, great work.


Well i know some C++ but there it doesn't look like there is a easier way to make a GUI application than with API.DarthNemesis said:C#, and yeah, it's great for rapid development of GUI applications.
That's going to be the hardest feature to add because of how complicated the GUI needs to be. There are three types of CMAPs:WB3000 said:Nice app, I'm getting the minimizing error you were mentioning still, only in the Character Map dialog.Booooo... ok, re-released.
QUOTE(BlueFlame90 @ Oct 8 2008, 03:01 PM) Oh is it possible to add more characters to the font file?

Well since there are a lot of japanese characters to edit, i don't think that this program needs this featureDarthNemesis said:That's going to be the hardest feature to add because of how complicated the GUI needs to be. There are three types of CMAPs:BlueFlame90 said:Oh is it possible to add more characters to the font file?
0) Contains a base code, a base tile index and a count n. Assigns n codes to tiles in ascending order starting from the base.
1) Contains a base code and n tile indices. Assigns each tile to a code in ascending order starting from the base.
2) Contains n codes and tile indices. Assigns each pair individually.
So, user input will have to be in the form of editing entire CMAPs rather than individual characters depending on the type, and I have to figure out how to handle deleting or reassigning a character in the middle of a CMAP.
That's true, but if you have to overwrite existing characters, it makes it difficult to play and translate as you go.BlueFlame90 said:Well since there are a lot of japanese characters to edit, i don't think that this program needs this feature![]()


On Character Map there is Mapping wich is the selected character in hexpsycoblaster said:well what I'm doing is overwriting existing characters XP but is there a way to view the hexadecimal for the characters?

Try redownloading, because I thought I fixed this.q8fft said:another bug about Minimize
when i try open Character Map and try Minimize program is crash.

yea sorry ... i redownloading and working great anyway ... thanksDarthNemesis said:Try redownloading, because I thought I fixed this.q8fft said:another bug about Minimize
when i try open Character Map and try Minimize program is crash.
