Homebrew New VBA GX fork (2.3.0)

  • Thread starter Thread starter libertyernie
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I agree with the GUI for all GX emulators, they work and feel perfect. It's a shame that the GX emulators can't be updated to have all the new features the retroarch emulators now have, i have tested the FCEUmm Libretro (r0.2 MOD) recently, it feels better because of the speed and extra features/plugins like 2xSaI, but the retroarch GUI is a mess. isn't it a good idea to completelly remove the GBA features from VBA GX? Because mGBA is far more superior.
 
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where could I find all the art boxes that are used in the covers folder? I have many ROMS and not all have this type of cover.
 
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Hey guys, i been using this for emulating GB and GBC and it mostly works great, except for GBstudio games which always have issues with scrolling and performance, and the voice clips from games like Card Captor Sakura Tomoeda Shougakkou Daiundoukai, just dont play.

But i been having trouble running borders on this emulator, any help?
 
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Hey guys, i been using this for emulating GB and GBC and it mostly works great, except for GBstudio games which always have issues with scrolling and performance, and the voice clips from games like Card Captor Sakura Tomoeda Shougakkou Daiundoukai, just dont play.

But i been having trouble running borders on this emulator, any help?
What? That's not true.
I played Super Impostor Bros. (an Among Us platformer by LumpyTouch) and Grimace's Birthday (by KROOL TOYS/McDonald's) on latest official VBA GX (v2.4.6) and they both work perfectly fine.
(And yeah, those two games are actually made with GBStudio)

About borders, did you create the borders folder inside vbagx folder in the root of your SD card or USB drive (ex. sd:/vbagx/borders/) and rename the border you want to use as default.png?
 
Ah yes, actually did after i posted, and yes, it works, just that at first i used a custom made one that was indexed so i got a stretchy greyscale mess, then used a generic one i found and it worked.

I just dont like how the horizontal scaling on VBA GX for isnt 640x224 but a bit more wider, but playing without bilinear makes it so that every single adjustment makes it a shimmery mess.
 
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