New: 1343 - Sim City 2000 (U)

T-hug

Always like this.
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1343 - Sim City 2000 USA 32 Mbits (GBANow)

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Language: English
Save Type: EEPROM_V124 [/p]
 

Gaisuto

Lose 2 Levels.
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Another version of this was just released a little less than a month ago I think...

and although this part doesn't concern me commonly, but isn't 32 Mbits a bit small for a game like this?

*And I just had a bit of a chuckle with the name of the town. XD
 

GbaDoctor

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well, i'm not a fan of simcity, under some aspects, i hate it, so i haven't tried it . It doesn't seems 3d - so no polygons - in that case, if it was 3d , i can understand why it's 32MB - 3d games r less than 2d one, in data terms. Strange, only 32 megs. I think that they made some consistant cuts here.
 
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wooks63

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I never used to enjoy this sort of game, but thought I'd give it a go when it was first released a couple of months ago.

I was just starting to get into it and enjoy it when an Alien spaceship came down and destroyed a large area of my town - hardly a realistic, everyday sort of event. All it succeded in doing was p**s me off, and I haven't touched the game since!
 

Leo111

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SC2000 still is good, but this gba version is slow, doesnt have water structures, you cant make your map, you have to wait even if making a road... its useless.
 

DjFIL

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This game (the euro rom release) was alright. The speed of game play and construction times didn't really bother me actualy. But they forgot way to many things... ie. a way to find out your city population (duh! developers, how'd you forget this!), ability to check/change your budget durring the year, a way better and more useful data map system (to find out crime rates, etc), water structures as some one said (even though i was happy that wasn't included, i hate doing the underground stuff), and a few other little things. IMO they should have stuck with port of the SNES release of Sim City classic... but oh well... too late now I guess.
 

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