NES ONLINE Game Injector MOD (New support)

As the Nes Online Game injector wasnt beinng updated , and lack of support for new Game Code format
I decided to take things into my hands and release Nes Online Game injector MOD

Wich give the program alot of new support changes, capability and improvment of user interface and utility control

Q&A:
Q: whats the diffrence between new and old Game Code format?
A:New format is Nes online 2.0 and above, Old format is below 2.0 like ver 1.1.0!

So without farder talk here it is

Preview:
AIMAbBK.png


Latest ChangeLog:

Version 1.4.0M (New Era)
  • Complete Tool UI redesign now the tool has 2 Tabs one for files and other for values
  • Fixes issues with Numeric inputs , now should be no devide by 1 or 2 happening
  • included 2 Image templates 1 for Backgroud and 2 for ScreenShot Both PSD/PNG files present, See "Image Templates" folder in Last Release
  • anhanced the user exprience !!!


Version 1.4.0M (New Era)
  • Complete Tool UI redesign now the tool has 2 Tabs one for files and other for values
  • Fixes issues with Numeric inputs , now should be no devide by 1 or 2 happening
  • included 2 Image templates 1 for Backgroud and 2 for ScreenShot Both PSD/PNG files present, See "Image Templates" folder in Last Release
  • anhanced the user exprience !!!
Version 1.3.5M (3.5) (The Myth 1.3.5M)
  • Fixed Game Code Generation, no more exeptions
  • Fixed Game Title Generation, Tool will remove all Special Characters from the Game file opened
  • Fixed Throw Exeption Error When Canaceling Open Rom File dialog
  • Added Extra Checks For Game Code & Game Tiltele Generation scripts to insure stability
Version 1.3M (3.5) (The Myth)
  • Fixed Output Directory Name, Dosn't Show GameCode Anymore in Game directory Name
  • Fixed Wrong GameCode Output inside the GameDir which Caused freezes in Nes Online when Starting the game
  • Now New Format is set By Default
  • Forced the Game Dir Name to UpperCase
  • Added Screnenshot Preview
  • Added Numeric input for the Volume since I forgot about it last time
  • Minor UI Changes and Untility improvement
  • Added New Format Game Code Check, Utility won't let you to inject the Newformat if Game code isn't NxxxE
  • Added Game Code Fix Pattern to make sure the Game code is correct for new format
  • Added Player Count + Release Date and lcla6 input support. This is only for the new format US/EU as of now
  • Minor Bug fixes and skipped to Version 1.2
Version 1.1M (3.5) (The Insomnia 1.1M)
  • Changed from text input fields to numeric input for numbers
Version 1.0M (3.5) (The Insomnia)
  • Added new/old format support which can be chosen from the dropdown menu
  • Minor UI modifications
  • Auto-fill support added, some fields gets filled automatically now
  • GameTitle| Generated from the opened ROM name
  • GameCode | Generated random code using the ROM file's name characters; the other fields are already filled
  • Generate the normal game dirictory, this is the name from game's title
I Hope You Guys Enjoy this !!! :)
DOWNLOAD + SourceCode on my github:
https://github.com/KranKRival/NES-ONLINE-Game-Injector/releases
Credits:
@bodyXY - Original Tool Developer
@KuranKu - Official Mod Developer
 

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Last edited by KuranKu,

18Phoenix

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NvnTexpkg , is what used in the injector to do so , as i said its a zlib file format after all and it conatains pictures inside im not aware of any script but try maybe searching using that information ,currently im busy untill the weekend
@18Phoenix

NvnTexpkg.exe -i filename.tga -o filename.xtx --mip-filter box --minmip 5 -f rgba8
zdrop.exe

Thanks.
I already build a bat to convert all cover to 512x357 tga files.
Now I want to use NvnTexpkg, but it doesn't want to work.

my commandline:
for /r %%m in (*.tga) do NvnTexpkg.exe -i "%%~dpnm.tga" -o "%%~dpnm.xtx" --mip-filter box --minmip 5 -f rgba8

First I had an error message because of missing dll's, now no error and no result.
What is wrong?
At the end I have to use, zdrop.exe and rename *.zlib to *.z, correct ?
 
Last edited by 18Phoenix,

18Phoenix

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Ah, I solved it.
TgaLoader.dll was missing, but I got no error message.

THANKS to all for helping :bow:

Now I have a great batch that makes all in one.
Hurra :grog:
 
Last edited by 18Phoenix,
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GabyRamz

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I got my lclassics.titlesdb and I try my best to make it work. Thanks to 18phoenix I made some progress but now, it got stuck in the red nintendo online screen. here is my lclassics.titlesdb. What did I do wrong this time ? :(
I don't know what to do. it's so hard

Hello. Could you please help me to get my lclassics.titlesdb ? i am also haveing truoble
or is there any tutorial?

Edit: never mind i finally figured it out
 
Last edited by GabyRamz,

xHardcoreChildx

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Will this ever be updated to run on the newer versions? I think it's at update 6.0 right now. This is a really cool idea and would like to try it.
 

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