Hacking NeoGamma R9 beta

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When installing cIOSrev19, choose "base ios 57"
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OuahOuah said:
When installing cIOSrev19, choose "base ios 57"
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Thought it might be that, but just wanted to confirm, and ios 37 stays as is, or should I revert to the previous version using my NAND backup?
 
cIOSrev19 have a safe install, that only install the modified IOS on unused blocks (like 249 and 250).

The original IOS 37 was not modified, so you don't need to revert to the previous NAND backup.
 
Help.. I can not get alt-dol to load.. I put the alt-dol in the Neogamma folder but it keeps saying it is not able the find the file. RTZE01 or RM2E69.dol.
 
malaac said:
Help.. I can not get alt-dol to load.. I put the alt-dol in the Neogamma folder but it keeps saying it is not able the find the file. RTZE01 or RM2E69.dol.

have you tried putting the "alt-dol" folder in the root of the SD instead of the NeoGamma folder?
 
pepxl said:
malaac said:
Help.. I can not get alt-dol to load.. I put the alt-dol in the Neogamma folder but it keeps saying it is not able the find the file. RTZE01 or RM2E69.dol.

have you tried putting the "alt-dol" folder in the root of the SD instead of the NeoGamma folder?

Yes I have
 
marquesduarte said:
Set alt dol load to SD in config options
maybe you are trying to set alt dol load from disc

Their is no option for SD but their is for storage.. so that is what I set it for Storage.
 
The only "interesting" change in beta 10 is that it now says enabling audio streaming on audio streaming GC games. Doing that didn't fix Enternal Darkness retail disc, still read error on startup, Etnernal Darkness backup still crashes on death and Baten Kaitos still seems to randomly crash.
 
If your chip supports audio streaming, then you are lucky. And like almost everything else that is a problem for backup loading: It's not a protection, it's just odd behaviour. In case of the audio streaming, it's the drive directly supplying the audio chip with the music while skipping the main processor. (maybe not exactly, but something close to that)

YOCJ said:
I've taken the freedom to upload it to mediafire to share it with you guys.
I hope though WiiPower has no problem with this action..

http://www.mediafire.com/?dw5y2ukyntn

Certainly not. I wanted to upload there too, but it didn't want to upload anything.
 
If I remember well, all GC chips were able to deal with audio streaming.
It was an obligation, after first generations of GC chip, to deal with.

Or at least the 2 best chips Viper and Qoob were able to.

And if not, the main used program to "work"
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with GC ISO can "reapair" streaming ISO.
And then chips' bioses had a built-in menu with options like "enable audio streaming fix" etc...
 
I tried sucessfully a GCMUtility to make a 2 games disc.
Both games were ok so you can shrink I think.

fstfix is ok also not necessary, depend which game is "fstfix-ed"
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Random is the master word for GC games, on real GC or Wii
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Levente said:
Levente said:
Does it matter for the wii if a backup game is shrunken or not with GCMUtility?
Or if Wiped_Gcm_Fixer_v1.5f was used?
Because for the GC it did matter...

I did not get any answers...

All of this stuff reduces the compatibilty, but 1:1 copy(1.35 GB) on a multi game disc should be fine for most games. If the .iso is alreay shrunk, then some gcm fixer or fstfix or whatever may help to repair the "damage", but 1:1 should work best. I myself use MultiGame ISO Creator v3.5.4F+ to create multi game discs, but i have really no idea if that's good or not.
 
just wondering can this run gamecube games on a usb drive and not a disk? I dont think there is a usb loader for wii that plays gc games still
 

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