Hacking NeoGamma R8 beta test

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I have a problem I have read some about it but I can not find the answer.

I use the RC1 Neogamma and want to play the newer games from a channel.

If I play them with the Neogamma they work fine and if i play them direct from a channel I get an error 2 code.

Wich dol and how must I change it?

Thanks and greetings,


Erik
 
Activate1 said:
Thanks for the answer, I will search for crap in this forum!

Thanks and greetings,


Erik.
Its "Crap" (with capital
tongue.gif
)

You can find it in my stickied topic
 
Thnx...

Now I have to learn to work with it!!!!

I will look at the stckey

Thanks and greetings,


Erik
 
kdr4485 said:
BionicSonic said:
Me and 2 of my friends just tried Neogamma R8 RC1 using Brawl+ 6.0 off of a hard disk...

Everything works good except that SD card reading functionality inside Brawl is disabled...which not only makes Brawl+ not work fully enough as it can't read textures, character files and such, but you can't access your SD card even if it's inserted, you're greeted with a "Please insert an SD card" error.

Is there a fix for this anywhere?
I'm having this same issue. And I'm NOT using an SDHC card. 2GB Sandisk card, used it for everything else on my wii just fine, but when loaded using R8 RC1, Brawl acts as if there is no SD card inserted.

Does anyone else have this issue? Frustrating to say the least...
Same result with RC1 and beta17, please insert an sd card, I have a 2Gb Kingston (non SDHC).
 
I noticed a little text issue: if you enable ocarina but don't enable any of the hooktypes neogamma writes a text but it is unreadable. Because two texts are on each other.
 
Levente said:
WiiPower said:
So ok, regarding a final NeoGamma R8: Are there any bugs other than these Brawl+ sd card bugs and Rebooter problems? If not, R8 RC1 is going to become R8 final.

Metroid Prime Trilogy 002 error?


Ok, that's a problem, but it's not a NeoGamma bug. It seems it can't be fixed from the loader side.

QUOTE(Levente @ Jan 23 2010, 09:54 PM)
I noticed a little text issue: if you enable ocarina but don't enable any of the hooktypes neogamma writes a text but it is unreadable. Because two texts are on each other.

You should get "You are stupid". I will look into this, thanks.
 
I recently tried the ntsc version of Tatsunoko vs Capcom and get a disc cannot be read error.
Im sure it is the NTSC version and not a fake because the game was truly released today and the comments on the file were positive.
Other games such as New Super Mario Bros. work.
Any ida what may be the cause of this?

Thanks in advance, Manny.
 
tatsunoko vs capcom thats on torrent sites is legit.. it works of usb gx and config loader with no issues..
 
GolfDude said:
tatsunoko vs capcom thats on torrent sites is legit.. it works of usb gx and config loader with no issues..

if its on a torrent site then its not "legit", an original is legit but yeah it should still work
 
Ill give it another shot, burning wise.
And now as I went from 4.0 to 4.1 under an hour ago, I cant seem to play legit games without being forced to update/turn off my wii.
Excuse me for my "noob-ness" but i'd rather ask and look like a "noob" then continue with my wii problems.
 
all i meant pep was that the game on the torrent site works, its not a fake iso file.. legit in those terms.. obviously downloading iso's are not legit copies.. duh..
 
Levente said:
Are all japanese games black and white on a PAL television, or only Fatal Frame 4?
Tried all the video types.

Haha. On a regular PAL tv you would play EVERYTHING in color. Anyways, yes all japanese games are NTSC and by this black and white on very old tvs. Try force PAL480i. And if that does not work, try force PAL480i + video mode patches.
 
WiiPower said:
Levente said:
Are all japanese games black and white on a PAL television, or only Fatal Frame 4?
Tried all the video types.

Haha. On a regular PAL tv you would play EVERYTHING in color. Anyways, yes all japanese games are NTSC and by this black and white on very old tvs. Try force PAL480i. And if that does not work, try force PAL480i + video mode patches.


Just curious about something (i'm sorry if i'm hijacking this subject)...but some games as Jurassic: The hunted and new FFCC doesnt work with any patches to PAL. This is....only works on native NTSC.
Why some games are "patchable" and other arent? Whats present on the game that allows patching?
 
@Pakatus
I am playing Jurassic : The Hunted unpatched on a PAL console and it works just fine.
I also tried some other older NTSC games and they worked fine too (unpatched of course).
 
YOCJ said:
@Pakatus
I am playing Jurassic : The Hunted unpatched on a PAL console and it works just fine.
I also tried some other older NTSC games and they worked fine too (unpatched of course).

Your TV-SET supports NTSC too.
Its not a console patch level...but Output (TV Set) patch level.
Try to patch it to Pal (FORCE PAL) and make it run.... it wont.
 
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